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The Matrix Online Producer Letter
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Systemic Anomaly

Joined: Aug 23, 2005
Messages: 1024
Location: In exile near what once was Amsterdam
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now im considering calling into work tonight. cant miss the party of the year, watching soon to be banned palyers disappear left and right. lol

but really, I understand ridding ourselves of cinematics frees up valuable dev time for actual in game improvements. its just the direction that worries me. who needed a datamine construct, who wanted a recycled event with horrid tshirts that arent worth wearing, who wants to hang around waiting to see when the lights go out, with or without warning?

i already planned to take another /afk trip after this current month of subscription and pop back in here around october or so, but now...now, i feel like i must stay and fight for the game that was once great but now has fallen so far.

on a side note, fight this guys, but keep your words in check and dont just go get banned or suspended. i fear the banstick is vaselined up and ready to go. some of you i completely agree with and will support but not if you just run your mouth and get pointlessly removed.




Systemic Anomaly

Joined: Sep 29, 2005
Messages: 5031
Location: HvCft Transom
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Virrago wrote:
NightTrace wrote:

That does not promise any content/good news/effort.

They will cut features/costs until the playerbase is gone and THEN they will shut us down.

Thanks SOE for the consistent *CENSORED* you've given us over the years of our games span.


There will still be content.. Datamine for instance.

Please name one game SOE has ever closed down?


Virrago I never said there wouldn't be new content, I said that it was in fact not being promised. What we have to realize is that we have been promised that what we have is what we will have. They will cut features if they see fit to, and they have. That we enjoy those featues since the start of the game means nothing. I'm sorry if you took my meaning to be something else.

And no, no SOE game has ever closed, but theres plenty that might as well have. We're not EQ, so we don't count. Thats all I've gotten from any official SOE rep in so far as how they treat us. The best thing I can say is that you are at least 100% up front about everything.



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1856
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Gerik wrote:
MxO-Insertion wrote:
We are no longer 'different' than other MMO's
Really? When did the other MMOs get the IL system like MxO?
PotBS is remarkably similar.

Had melee fighting been a big focus in the beginning of development, it probably would have been even more similar.


I'm not looking to argue with the player-base on these forums about minor details of any subject, I am looking for a reason to be brought to the table by Walrus regarding the loss of the cinematics. He does not present one in the producer's letter, and I feel that we do deserve such.



Vindicator

Joined: Oct 22, 2005
Messages: 8301
Location: Ye Olde Hole Ine The Tree
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No more cinematics?

I.. I.. fu... ..

*turns red*

......

*door slams*

......






*from other side of door* Can someone help me? I got my tail caught.






Jacked Out

Joined: May 20, 2006
Messages: 7507
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MxO-Insertion wrote:
Gerik wrote:
MxO-Insertion wrote:
We are no longer 'different' than other MMO's
Really? When did the other MMOs get the IL system like MxO?
PotBS is remarkably similar.

Im not convinced. You dont actualy get locked with the NPCs in pirates


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1856
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Havocide wrote:
MxO-Insertion wrote:
Gerik wrote:
MxO-Insertion wrote:
We are no longer 'different' than other MMO's
Really? When did the other MMOs get the IL system like MxO?
PotBS is remarkably similar.

Im not convinced. You dont actualy get locked with the NPCs in pirates
And I'm not going to further an argument.

I'll leave the horse on the ground for you to further beat if you so wish, though.



Jacked Out

Joined: Aug 16, 2005
Messages: 1216
Location: WOULD EVERYONE SHUT UP ABOUT THE FEMALE GI
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ZippyTheSquirrel wrote:
No more cinematics?

I.. I.. fu... ..

*turns red*

......

*door slams*

......






*from other side of door* Can someone help me? I got my tail caught.






Vindicator

Joined: Aug 15, 2005
Messages: 3484
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Cinematics were one of the very few things I looked forward to.  If they want to retain players they are going to have to do something serious to make up for it.



Femme Fatale

Joined: Feb 19, 2006
Messages: 2553
Location: Texas! Ima Phemme Phatale Phansite Operator! www.myspace.com/mxospace
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Many of us will be here phor the long haul, no matter what.

I will not let this bring me down or make me stoop to utter negativity at the party.  Yes, I'm upset over no more cinimatics just like the rest of you, but... give it a chance.  You never know what the new sentinal may bring.  We can hope, and see where it goes.

Above all else... please people... don't cause problems, and drama nonsense at the party later, and embarrass yourselves.  It's not worth being banned, if you still love this community like I do.  The people that made mxo possible and keep it going still deserve our respect and gratitude.

Some may think I'm too positive, but... that's ok.  I've phound that being positive only helps, and never hurts.

 




Ascendent Logic

Joined: Aug 15, 2005
Messages: 797
Location: The Shadow of The Code Stream
Online

I can understand "TRYING" to be positive, even faking it... But I must ask...


HOW MUCH DO WE HAVE TO TAKE BEFORE WE SCREAM ENOUGH!!!!



Fansite Operator

Joined: Jun 17, 2006
Messages: 942
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ZippyTheSquirrel wrote:
No more cinematics?

I.. I.. fu... ..

*turns red*

......

*door slams*

......






*from other side of door* Can someone help me? I got my tail caught.



I LOL'd.



Femme Fatale

Joined: Aug 16, 2005
Messages: 3417
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So happy that it is party day.. but so sad now at the same time SMILEY




Vindicator

Joined: Oct 22, 2005
Messages: 8301
Location: Ye Olde Hole Ine The Tree
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Taking all bets!

Who's next? The engineers? The QA department?


Are we soon to be left solely with Rarebit? He's only one man. ONE.


No, wait, I have an idea! Let's hire an intern, hand him a little notebook based on the loose thoughts of the collective Dev Team, and make HIM the sole person left! That'll really lower the costs.




FA-LLUUUUUUUSSHHHHHH.



Vindicator

Joined: Aug 16, 2005
Messages: 3118
Location: The Saltpillar
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Virrago wrote:
NightTrace wrote:

That does not promise any content/good news/effort.

They will cut features/costs until the playerbase is gone and THEN they will shut us down.

Thanks SOE for the consistent *CENSORED* you've given us over the years of our games span.


There will still be content.. Datamine for instance.

Please name one game SOE has ever closed down?



V, we're not so worried about the game being closed down so much as we are that the company's letting us stagnate. Chadwick got the can, and now suddenly we're not worth an artist/animator or the money that was dropped on voice actors previously. Keep in mind Datamine was produced under such conditions where we still got cinematics, so it's fair for us to expect both moving pictures with spoken words as well as constructs on our fifteen bucks.

And this isn't the first time it's happened, either, considering that our fifteen bucks used to pay for a whole team of people who would sit around and play live events characters day in and day out for us in addition to a combat revision, three new ability trees which still haven't been released, fully CG panoramic cinematics, and other stuff.

And it's hard for us to believe this is the cause of inflation, man. When you're in the community position, it's not hard to see how things are slipping away. Maybe SoE won't shut down the servers, but no one's going to want to play when there are no active developers because Rarebit, Fu, and Dracomet have been taken to develop SoE's new Hello Kitty MMO acquisition. We're being treated like our fifteen bucks doesn't matter, and since it's all going into the company tip jar, it's not so hard for any of us to imagine that it's being recycled into EQ2 or Vanguard instead of MxO, because really, our staffing only goes down. And when you're considering the buck, that's where it goes. Not into "content" per say, but into paying people to make content.

So despite the fact that we're still getting the same game content and that creative control is now entirely within Rarebit's hands (a good thing, in my eyes) this is still a net loss on the fifteen bucks we pay.




Vindicator

Joined: Aug 16, 2005
Messages: 765
Location: Pittsburgh, PA
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ZippyTheSquirrel wrote:
Taking all bets!

Who's next? The engineers? The QA department?


Are we soon to be left solely with Rarebit? He's only one man. ONE.


No, wait, I have an idea! Let's hire an intern, hand him a little notebook based on the loose thoughts of the collective Dev Team, and make HIM the sole person left! That'll really lower the costs.




FA-LLUUUUUUUSSHHHHHH.
was there really even a QA since they usually missed stuff every patch anyways? =P
moving on though, i really do like the game, but it gets bad news like this every so often...and it sucks...

 
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