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04/07/2006 08:36:40
Subject:
"Towns"?
zeroone506
Systemic Anomaly
Joined: Nov 17, 2005
Messages: 5142
Location: Germany
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Certain places on the map are called "town", and are mostly called "plaza" or "courtyard". Although they're even so important that they've marked on the Atlas, I just don't understand what it means. Or what the differences to the "plazas" is.
04/07/2006 10:54:57
Subject:
Re: "Towns"?
Alphaea
Femme Fatale
Joined: Aug 15, 2005
Messages: 1165
Location: Eschean Projects
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There's also one of these "Town Centers" in Edgewater. Go there, it's like a vacant parking lot next to a warehouse. Definately not very townish.
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04/07/2006 13:54:36
Subject:
Re: "Towns"?
zeroone506
Systemic Anomaly
Joined: Nov 17, 2005
Messages: 5142
Location: Germany
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Ironically, I was there today, and that experience finally inspired me to point this question
Not court, no plaza, no vendors. I just don't understand what this icon is supposed to mean.
04/07/2006 14:40:41
Subject:
Re: "Towns"?
FrayJack
Jacked Out
Joined: Aug 16, 2005
Messages: 1216
Location: WOULD EVERYONE SHUT UP ABOUT THE FEMALE GI
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Maybe its supposed to show a good meeting place?
04/08/2006 19:29:23
Subject:
Re: "Towns"?
Rarebit
Development
Joined: Dec 2, 2005
Messages: 21413
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The idea that world design had for these was that they were equivalent to towns you find in traditional fantasy RPGs: places where you can find vendors, and chat with people without having to worry about wandering monsters.
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04/08/2006 20:06:05
Subject:
Re: "Towns"?
ZaneZavin
Vindicator
Joined: Aug 15, 2005
Messages: 3484
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Unfortunately, we don't have much in the area of wandering "monsters". There was a time when npcs would really chase you pretty much forever. People used it to lead tough enemies to low level areas where they would then kill innocent new players. Then, there was a fix and npcs would only run so far, this my friends is the day the evade bug was born.
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