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Atlas Neighborhood Descriptions
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Vindicator

Joined: Aug 24, 2005
Messages: 1426
Location: Recursion - Seraphim M.K. II
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Today I opened up my atlas, and started to read up on some of the neighborhoods.  Some need to be updated...badly...  Uriah was never turned into a "free-fire" zone, but more of a weakling zone (no disrespect to any new players).  It just might be interesting if the community came up with replacement descriptions for these areas, to bring out more information out on them, then these descriptions get integrated.

Whatcha think?



Jacked Out

Joined: May 9, 2006
Messages: 625
Location: Ontario, Canada
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I haven't really taken the time to read them, but it could be nice to give new descriptions based upon whats been going down.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1333
Location: Vector - Hostile
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I'd rather see other things fixed. Because on a larger scale, what the atlas says is of very little significance.



Vindicator

Joined: Aug 24, 2005
Messages: 1426
Location: Recursion - Seraphim M.K. II
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The community coming up with descriptions would be the all the hard work....


Femme Fatale

Joined: Oct 27, 2007
Messages: 1223
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I'd suggest people post their proposed descriptions here for Rarebit's viewing pleasure. 



Jacked Out

Joined: Jul 26, 2006
Messages: 566
Location: HvCft. Extrico Server: Vector-Hostile Organization: Zion
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  • Fix missing hardlines on the atlas.


Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Siepher wrote:
  • Fix missing hardlines on the atlas.
Yes.
I also like the idea of having the community writing the descriptions for the neighbourhoods who's descriptions require updating, as long as it were up to the Dev's to decide the most appropriate description.
 
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