Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
/extract
Search inside this topic:
The Matrix Online » Top » Development Discussion » Development Roundtable Previous Topic  |  Next Topic
Author Message


Jacked Out

Joined: Jan 5, 2008
Messages: 757
Location: Syntax.
Offline

Dunno if im just being lazy but wouldnt it be nice if we had a command to extract any code bits or frags from our archives instead of having to go into the loading area.

The syntax would be quite easy to configure /extract codebit1 for example.

I imagine the difference it would make to most would be marginal but still thought id put it out there.



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

It would save a lot of time in a media where everything, with hotkeys and such, is made to be as quickly accessable as possible.



Mainframe Invader

Joined: Dec 27, 2006
Messages: 6283
Location: Invadin yore Maneframez
Offline

I'd like to be able to transfer the bits from my archive section in the Marketplace window to my inventory... that'd save a lot of time...

 


Message edited by Croesis on 03/14/2008 07:22:00.



MC Photographer

Joined: Aug 15, 2005
Messages: 2233
Location: Syntax
Offline

I agree completely.  I tend to have a large number of spare bits and frags, so when someone asks for a spare, I can usually help them out... but even if I know I have something, I can't get it to them without having to go back to the LA, which sucks.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1056
Location: Mexico City, Mexico
Offline

Vinia wrote:

I'd like to be able to transfer the bits from my archive section in the Marketplace window to my inventory... that'd save a lot of time...

 


That facility is already available, though by chance it could happen that you sell them instead. When I want to transfer something quickly from the LA to my inventory, I put a price of 1 on it and as soon as it published, I de-list it. That way, I don't have to go to the LA and the frag or recipe ends at my inventory.



Message edited by TekMon on 03/14/2008 10:49:12.



Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
Offline

TekMon wrote:
That facility is already available, though by chance it could happen that you sell them instead. When I want to transfer something quickly from the LA to my inventory, I put a price of 1 on it and as soon as it published, I de-list it. That way, I don't have to go to the LA and the frag or recipe ends at my inventory.
He's right!  I'm sure /extract would be nice but this workaround is perfectly good so far as I'm concerned. 



Systemic Anomaly

Joined: Feb 12, 2006
Messages: 2410
Location: Western Australia
Offline

I do that too, bu trust me, when you have a full code archive and you have to troll through EVERYTHING you have uploaded that can be a bit annoying at time.



Mainframe Invader

Joined: Dec 27, 2006
Messages: 6283
Location: Invadin yore Maneframez
Offline

GypsyJuggler wrote:
TekMon wrote:
That facility is already available, though by chance it could happen that you sell them instead. When I want to transfer something quickly from the LA to my inventory, I put a price of 1 on it and as soon as it published, I de-list it. That way, I don't have to go to the LA and the frag or recipe ends at my inventory.
He's right!  I'm sure /extract would be nice but this workaround is perfectly good so far as I'm concerned. 
Hmm... well... I'd prefer to drag them straight to my Inv... but I guess this is a decent workaround...

 
The Matrix Online » Top » Development Discussion » Development Roundtable
Go to:   

Version 2.2.7.43