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Are we going to see an expansion to MxO anytime soon?
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Wac




Joined: Aug 18, 2005
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Maybe a personal construct where we can store weapons and clothes we have found, sort of like the scene in The Matrix where Neo asks for guns, lots of guns. I do feel that this game has a HUGE potential for clothing, they help make the player feel unique, and are a great aid in roleplay.

 

Just another two cents.




Joined: Aug 16, 2005
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Location: Columbus
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QforQ wrote:
I think they can add content without an expansion. They come out with patches now with new content...why have them work even more than they are now (possibly delaying stuff thats coming out, or supposed to soon) and just throw em all onto a CD and put it in a box?  Yeah it sounds nice, but I dont see why I should wait for a combat upgrade to come in a box when they can just put it in a patch, like they are planning...or atleast I assume.







I tend to agree but the good reason to do this is money.  MxO needs an expansion not for the game itself but to expand the player base (SOE makes money this way).  Patches won't do this, nor word of mouth, huge buggy expansions do this and usually they come out after the game has been run live for over a year to a year and a half.


my $0.02


Message Edited by NullVector on 11-07-2005 06:13 PM
Message edited by NullVector on 11/07/2005 15:13:52.



Systemic Anomaly

Joined: Aug 15, 2005
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Most likely SOE is going to release the combat revamp and see how it does before announcing any expansions.



Ascendent Logic

Joined: Oct 29, 2005
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RemagDiv wrote:
Most likely SOE is going to release the combat revamp and see how it does before announcing any expansions.






umm yeah, i agree.  they are still fixing what they already have.  doubt they are eager to stuff a bunch of new things into a game they are STILL stabalizing.

 

*edit:  PLEASE DO NOT put cars in this game.  *CENSORED*!  hyperjumping is the only mode of transport for me.  where would they put the cars when you get out?  have them fold up into a briefcase?  they would pile up something fierce lol.

Message Edited by Bethlahem on 11-08-2005 09:58 PM
Message edited by Bethlehem on 11/08/2005 20:58:44.




Systemic Anomaly

Joined: Aug 15, 2005
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I would love to see cars in MxO, but that would mean an expansion to
the Mega City with dare I say the Highway to another part of the
city.  That would be awesome.






Joined: Oct 16, 2005
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Adding close-ranged combat styles? How 'bout a whole new branch to the Soldier half of the Operative tree?

1) Martial Artist

2) Gunman

3) Swordsman!!!



For those who are familiar with Star Wars, in the novels, games, and
such, it is revealed that there are not 3, not 4, but SEVEN styles of
lightsaber combat! Would it be that much of a stretch to have 3 or 4
styles of swordplay? I don't know much about various types of
swordfighting, but I know there's a difference between fencing and
medieval swordplay, samurai sword techniques and those which apply more
to staves and the like.



Though I could take a pass on all that if I could just get my hands on an ingame BASEBALL BAT!!!!!



Just imagine putting on stealth, sneaking up on an opponent, and taking
a bat to the back of their knees, or cracking one over their skull!



k1darkknight

I'm just a simple thug, really...



Jacked Out

Joined: Nov 21, 2005
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Ithink swordsman would be a great tree to go along with gunman as most fully specced out and disarmed gunman fnd it hard when they are without guns


Matriculated Mind

Joined: Sep 30, 2005
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It doesnt belong at the top it belongs in the bin




Systemic Anomaly

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The problem with adding in swords to the game, IMO, is that *everyone* will use them, making the game seem like a Samurai showdown. If added, they would need to be extensively tested so they are not too powerful. Either way, we need to see how the CR 2.0 works before adding in any new weapons.





Joined: Dec 13, 2005
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I Like the idea of an expansion, but have been an SoE customer for a
couple of years as a SWG vetran (yes slate away) the fact with SoE is
do not pile to much on them, they rush things to get them out and it
will inevetably be full of bugs.  i have not yet read into the CU
but if it does what the CU did to SWG the 40,000 or how ever many
players so guy mentioned earlier, will become more like a 1000. 
who knows this could be the lease of life SoE need to regan there
reputation, but for now i am not optomistic.



I have heard rumors of an expansion to include the machine and zion
worlds, and some sort of construct style merovingian program but once
again this is rumors, lets see the CU through then begin idead on
expansions



Perceptive Mind

Joined: Jan 6, 2006
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I've been thinking about this since SOE took over... Thanks for bringing this up..



Systemic Anomaly

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Walrus was just asked this question in a recent interview and he said no immediate plans for an expansion so far. SMILEY



Veteran Hacker

Joined: Dec 23, 2005
Messages: 48
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They could also try and fix things that are wrong with it now rather than work on an expansion. But... knowing SOE I can say that isn't the case.

 
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