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The Matrix Online » Top » Development Discussion » Development Roundtable Previous Topic  |  Next Topic      Go to Page: Previous  1  ... 5 , 6 , 7 , 8 , 9 , 10 , 11 , ...  44  Next
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Systemic Anomaly

Joined: Aug 16, 2005
Messages: 4219
Location: HvCFT Aggregator, The Glitch Society, Syntax
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Uh, my post wasn't spam.  It had a large image in it, sure, but also a paragraph with insightful remarks.




Mainframe Invader

Joined: Dec 27, 2006
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Virrago wrote:

The Community Relations team is considered part of what ever dev team they are assigned to.

Now I'm confused, when we refer to the Developers of the game we refer to Rarebit, 9mmfu and Dracomet, does this mean that we get to include you now?




Perceptive Mind

Joined: Sep 29, 2006
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Let's just say "The Matrix Online Team" >_>



Mainframe Invader

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Weskie wrote:

Let's just say "The Matrix Online Team" >_>

So... part of the team, contributing to the game, but not an actual game developer? I ask only because I don't want to be giving people erroneous information..


Message edited by Croesis on 11/19/2008 08:01:40.



Perceptive Mind

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Yeah, you're right. Honestly, I'd of thought "Dev Team" = Rarebit, 9mmfu and Dracomet. And Virrago is part of the Community team. But a lot just say "Devs" because they don't know/who/what they are. Like some will call Brewko and others Devs when they are are Mara, or anywhere else. 



Administrator

Joined: Sep 28, 2005
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Weskie wrote:

Let's just say "The Matrix Online Team" >_>

That would be appropriate SMILEY

 




Mainframe Invader

Joined: Dec 27, 2006
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Weskie wrote:

Yeah, you're right. Honestly, I'd of thought "Dev Team" = Rarebit, 9mmfu and Dracomet. And Virrago is part of the Community team. But a lot just say "Devs" because they don't know/who/what they are. Like some will call Brewko and others Devs when they are are Mara, or anywhere else. 

Cool, thanks. At least I wasn't, technically speaking, wrong when QFTing Vuudoo's post previously.

Also thanks for the confirmation Virrago, I understand now!


Message edited by Croesis on 11/19/2008 08:23:16.



Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3295
Location: Lost in La Mancha
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Virrago wrote:

Weskie wrote:

Let's just say "The Matrix Online Team" >_>

That would be appropriate

 


Now that things are a bit slow, how about another tour of the next neighborhood on your list?  I like those.   Magog or Moriah is next I think.  Chop chop SMILEY




Jacked Out

Joined: Jan 5, 2008
Messages: 757
Location: Syntax.
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The new name for our "devs" should be Flexible Resource team



Systemic Anomaly

Joined: Jan 26, 2006
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I still donno if i would like the 2 districts hostile, 2 not. Would be intresting though. (Come on, theres nothing better than befriending a red lowbie to then kill them ha ha Still wish we could rez reds SMILEY )
I'm sure there would be alot of vectorites against changing to part non hostile. Like when mara is zerging and theres only me, i'll float between hardlines and have mini pvp. More so Midian or Moriah but pretty much any lit hardlines. And yeah as you said Yasa, don't want to pvp, the MegaCity is huge and theres plenty of places to chillout at (just don't stay near the hardlines.)



Vindicator

Joined: Aug 20, 2005
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Criingey wrote:

The new name for our "devs" should be Flexible Resource team


Not long enough. How about Super Duper calafragalistic matrix online flexble resource squad? For short we could call them SDCMOFRS. And if scrambled we could call them SMFCDORS. Which means... ABSOLUTELY NOTHING.

EDIT: Virrago, can I get a reply to my post, too. One with a smiley of some sort? Thanks in advance.


Message edited by Vesuveus on 11/19/2008 10:27:42.



Jacked Out

Joined: Nov 14, 2005
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ummmm ,well least this thread got a "mxo team" post altho its still not a great answer to our questions. don't see why the hostilities with people posting new threads. i say post one on every forum till we get a real answer. not being considered is one thing but is it possible with the current dev team? what steps do we, the payers and players ,have to take to have it considered then? we've heard the why's and why not's from several players. honestly i doubt anything drastic will change.(ie merge,new abilities,cq system,etc.) seems like only minor tweaks here and there are the only things being done.

so that leaves us with the only choice of rolling a char on a server.(as much as a pain as it is) if everyone on recursion lvls up on syntax eventually that dead server will have to be "considered". i know,i know, not everyone will want to and prob just quit,giving mxo less subs. lets hope new subs read or notice server populations so we dont lose them too. i doubt new players will continue to play in a very huge mxo ghost town.

one hostile,one non-hostile is prob the best way to go.i started one on vector but  lvling all over is dreadful and syntax has been pretty busy so i havent been on much to lvl there. i feel the pain of those on a dead server who log in and theres really not anyone around.you can only take so much of npc's,missions and farming. recursion should go on strike

anyways,can we get more of an answer? theres more than one way to do it i'm sure. hell i'm sure some will even pay a fee to have a char transfer option like i've seen on other soe games.


Message edited by Pharaoh420nels on 11/19/2008 10:50:28.


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Pharaoh420nels wrote:

i say post one on every forum till we get a real answer.

Official Forum Rules - Read Before Posting

Do's and Don'ts

  • Do stay on topic for the forum you are in, and keep it relevant.
  • Don't post anything off-topic for the forum you are in.
  • Don't make multiple posts on the same topic for the purpose of getting attention.
  • Don't cross-post the same topic to multiple forums or post the same message to multiple threads.

 

Pharaoh420nels wrote:

anyways,can we get more of an answer?

If there was more of an answer to give, I would have posted it.




Veteran

Joined: Jul 5, 2008
Messages: 102
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Pharaoh420nels wrote:

ummmm ,well least this thread got a "mxo team" post altho its still not a great answer to our questions. don't see why the hostilities with people posting new threads. i say post one on every forum till we get a real answer. not being considered is one thing but is it possible with the current dev team? what steps do we, the payers and players ,have to take to have it considered then? we've heard the why's and why not's from several players. honestly i doubt anything drastic will change.(ie merge,new abilities,cq system,etc.) seems like only minor tweaks here and there are the only things being done. don't need anymore constructs cuz really,who wants to go thru the waiting process to get back in to pvp when you can pvp by a hardline and just recon right back...

so that leaves us with the only choice of rolling a char on a server.(as much as a pain as it is) if everyone on recursion lvls up on syntax eventually that dead server will have to be "considered". i know,i know, not everyone will want to and prob just quit,giving mxo less subs. lets hope new subs read or notice server populations so we dont lose them too. i doubt new players will continue to play in a very huge mxo ghost town.

one hostile,one non-hostile is prob the best way to go.i started one on vector but  lvling all over is dreadful and syntax has been pretty busy so i havent been on much to lvl there. i feel the pain of those on a dead server who log in and theres really not anyone around.you can only take so much of npc's,missions and farming. recursion should go on strike

anyways,can we get more of an answer? theres more than one way to do it i'm sure. hell i'm sure some will even pay a fee to have a char transfer option like i've seen on other soe games.

how much does that transfer goes for in the other games? i would be interested in that, but the problem is on all the players in recursion, theres a lot of characters there collecting dust, i think the merge and this thread is a scream of desperation for help.Its nice to see some people here actually care about it. 




Jacked Out

Joined: Nov 14, 2005
Messages: 49
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Virrago wrote:

Pharaoh420nels wrote:

i say post one on every forum till we get a real answer.

Official Forum Rules - Read Before Posting

Do's and Don'ts

  • Do stay on topic for the forum you are in, and keep it relevant.
  • Don't post anything off-topic for the forum you are in.
  • Don't make multiple posts on the same topic for the purpose of getting attention.
  • Don't cross-post the same topic to multiple forums or post the same message to multiple threads.

 

Pharaoh420nels wrote:

anyways,can we get more of an answer?

If there was more of an answer to give, I would have posted it.

was being sarcastic about every forum,but hey whatever gets the attention we need. i fear no forum police poor guy who started this has been getting a beating,just care about my sub money and the game...any way you can get with your "team" sometime in the near future and possibly give us more of an answer?


Message edited by Pharaoh420nels on 11/19/2008 12:08:46.
 
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