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The Other Side of the Looking Glass - December 9, 2005
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Development

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This thread is for discussion of The Other Side of the Looking Glass posted on Friday, December 9, 2005.

Message Edited by Walrus on 12-09-2005 05:47 PM


Message edited by mxomod004 on 10/02/2008 20:42:04.



Vindicator

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Wow...

I think even I'M getting that itchy feeling between my shoulderblades, after that one...

I can't wait to test some of this stuff out. It sounds absolutely amazing.

Welcome, Oar (good name for an engineer SMILEY ), and many thanks to he and Archon for their answers and insights regarding Combat 2.0. To say that I'm excited about it would be an understatement.

... And Walrus - thanks for including that blurb about the LESIG. Nice to know my paranoia was for nothing.

... At least, this time. SMILEY



- Void

Message Edited by EndlessVoid on 12-09-2005 06:04 PM
Message edited by EndlessVoid on 12/09/2005 18:04:37.






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That is a very good OSOTLG...  very nice


dave






Systemic Anomaly

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Interesting.



The combat revisions sounds better and better the more I read about it, however one major concern which I read in this artical is this:



Increasing Stats



The only way to increase Stats (Focus, Perception, etc.) is by spending points on them when you gain levels. Abilities, items, buffs, etc. do not affect Stat scores.




So does that mean all items which currently increase perception/focus/belief/reason/vitality will now be null and void (reading that I take that as yes) in which case what is going to happen to all the items which were reissued in the reflow and the items from the archives which many people can't get into now. Example: Ashencourte Shades providing +12 perception.



Everything else looks ok, although that issue if it is how I think it is, will probably cause a pretty large uproar.



Jeffers

Message Edited by jeffers on 12-10-2005 02:04 AM
Message edited by jeffers on 12/09/2005 18:04:35.






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Awesome stuff Walrus.  Looking forward to that CU now more than ever.  Hopefully the kinks are worked out soon.







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Tank : 'kay..so what do you need..?...Besides a miracle..


Neo : Cowbell ... lots of cowbell.


Sorry, couldn't help it.


OK, seriously, I will mourn the end of zero-sum, because frankly when I'm fighting in the dojo or ring the result of an exchange of blows is almost never 'we hit each other' but either 'I hit him' or 'he hit me.'  However, as a game mechanic particularly for a multiplayer game it's had some real trouble here, so I'll drink a bit of sake' in remembrance and be glad for what's coming.


Frankly I'm more excited about this revision than I've ever been about the original combat system.  Hard to say more until we get our paws on it...


 


 


 



Vindicator

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At the risk of vaguely bringing up a tabletop gaming system in this venue... Having a bonus to one's perception stat might be impossible under the new system, but that does not mean we won't possibly see upgrades to the bonuses conferred by that stat. For example, an item that gives 12 points of perception now might simply give a +1 or +2 to all abilities affected by perception. We'll have to see how the points and bonuses break down.

- Void



Systemic Anomaly

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Oh I am loving how this new combat system sounds! We can kill each other at the same time now haha! =D



Jacked Out

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Does this mean that each attribute point will have a greater effect on their certain aspects?



Systemic Anomaly

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Every time I hear more about the Combat Upgrade, I realize just how much work is going into it, and learn of new and changed aspects of combat in the game that I didn't even know of.

I really look forward to getting my grubby little cave-monkey hands on it. SMILEY



Systemic Anomaly

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Excellent "Looking Glass", Walrus. As always, thank you for your hard work.

Remember folks, if it goes right the first time, then something went wrong. Do not hesitate to send bug reports once QA opens. SMILEY



Systemic Anomaly

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All I care about is the info on LESIG....im getting an itch over it SMILEY



Systemic Anomaly

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Walrus wrote:
I have to set up the first task and will
then let all previous applicants I can find into the special forums.
I think you made many people happy with this line! I'll be ready!





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The article was good, but it could've used more cowbell!


Systemic Anomaly

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Best OSofLG I've read in a long time. Thanks Walrus. I can finally sleep easy now. :smileyhappy:

 
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