cryshal wrote:hes just mad cuz i can beat him. probly with my hacker AND my ma. heh. so anyway.. its a question of logic. hacker itself is overpowered in the same way that the american government is efficient. ha ha. but when you have a hacker who is GOOD, and knows what theyre doing, that uses code infect on you, then yeah your life is gonna be hard. duh. hacker itself is underpowered in interlock cuz the average viral accuracy is still 10-15 points lower than the average MA viral defense. this combined with the penalty to hacker moves in interlock AND the logic cannons being disabled for interlock clearly demonstrates (with like, ya know, like.. facts and numbers and stuff, ya know?) that hacker has been blitzed too much. roll back on it a tad (meaning un-nerf it a little) and then itll be just right. nuff said. renesis get your lazy *CENSORED* to recursion and lets duel!#$ im tryin to learn something here. =D
agreed, ballista is closer to the mark than howitzer. howitzer has been seriously torqued, and i think the reason why relates to how these percentage-based influences are working. 1, 2, 3% of anything just isnt much, unless we're talking about 2% of 1 million or whatever.
considering the viral defense on interlock classes averaging significantly higher than the viral accuracy for hackers, i think the logic cannons should be allowed in interlock again, and leave it at that, that would be fair. besides, having just 2 attacks to use in interlock as ballista is rather boring (blast3 and barrage4).