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External Playtest Server Update 5 + Update 5 Hotfix - February 10, 2006
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Development

Joined: Aug 15, 2005
Messages: 1539
Location: The Oyster Bed
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  HvCFT OS Version Experimental Update 5: --





Known Issue: Ending Interlock in Block
If an Ability is used as the killing blow on an opponent in Interlock combat, your Tactic will change to Block without notifying you. This results in not being able to force interlock or use free attacks on opponents. If you find yourself unable to begin combat, select a Tactic other than Block and the issue will be resolved.


Please check out the External Playtest Update Notes forum for a full list of Known Issues.


Featured Changes


  • Tactic scores are no longer displayed in combat chat.
  • Damage absorbed is no longer displayed in combat chat.
  • Updated Tutorial is now available.
  • Spy Discipline tree is now available. (Stealth attacks get bonuses from Thrown Influences.)
  • Sniper Discipline is now available.
  • Clicking Withdraw now keeps attempting a Withdraw each combat round until successful or another Tactic is clicked.
  • First-pass at balancing NPC damage is complete.
  • First-pass at balancing NPC resistances is complete.
  • Initial opportunity attack animations have been polished.
  • Coders now have their own Style.
  • Interlock ground effect now turns red when an opponent is going to be hit that round.
  • Special Attack icons now display effects to show a hit or a miss.
  • Slot numbers for Special Attacks now flash red when selected. (Will eventually show solid red when locked in for the next round.)
  • Evade Combat calculations have been adjusted.
  • More animations have been added.


Bug Fixes


  • Successful Concentration rolls now prevent Ability use interruption.
  • Hacker NPCs now get their Abilities at the appropriate level.
  • NPC Thrown Damage bonuses are now properly applied.
  • Hacker Style now gives correct per-level bonuses.
  • The word "buff" has been changed to "upgrade" in Ability text.
  • Healing bonus is no longer off the charts when sitting.
  • Style bonuses no longer stack.
  • Viral Resistance bonus is now displayed in points, not percentages.
  • Awakened Ability complexity levels have been corrected.
  • Hacker Style is now granted with Execute Program.
  • Detonate Proxy damage has been corrected.
  • Skip Tutorial button now works correctly.
  • The Staggered state no longer causes 120% damage bonus.

Message Edited by Walrus on 02-10-2006 04:56 PM
Message edited by Walrus on 02/10/2006 16:56:05.




Development

Joined: Aug 15, 2005
Messages: 1539
Location: The Oyster Bed
Offline


  HvCFT OS Version Experimental Update 5 Hotfix: --





Bug Fixes


  • Hotbar effect now appears when an attack Ability fails in Interlock.
  • Bug causing players to switch to Block Tactics after killing an opponent in Interlock with an attack Ability has been fixed.
  • Withdraw no longer drains IS when used.

 
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