Thats a great idea.
Any thoughts on this thread?I've already said that we really ought to have one. Oh, that reminds me that at our last production meeting Walrus told me to write a spec for CQ web ranking pages that we would like to propose to Web Services, after I kept nagging him about how we should have one. That was a dirty trick. I'll have to do that one of these days... Probably not until after I finish the 6.1 missions though.
Any thoughts on this thread?
I've already said that we really ought to have one. Oh, that reminds me that at our last production meeting Walrus told me to write a spec for CQ web ranking pages that we would like to propose to Web Services, after I kept nagging him about how we should have one. That was a dirty trick. I'll have to do that one of these days... Probably not until after I finish the 6.1 missions though.
Rezzers are now flagged for PvP when rezzing a dead ally once the ally is successfully rezzed.
I really hope this idea won't be implemented, (cept that when rezzing u become flagged)
Its just like serious bragging rights for some, even though they may already suck at PvP, Vector people have enough things to flame about one another, this is just adding to the list.
Also the problem with the idea is that people can scam CQs, heck some people just duel friends on other orgs for fun making it easier for them to get CQs.
There are too many ways to cheat the system and it is likely to remove of any chance of truces whether thats just a here and there truce or a truce because of an event.
I agree to an extent. I say re-set and re-design the way CQs are rewarded and also put an ingame command to see how many you have too.
As for the bragging rights/vector problems, they're inherant to the idea of player vs player gameplay and thus the entire server. It's down to the people to be mature and not flame, not the system.
In your 'details box' under a PvP sub heading.
CQs
Player from whom Most CQ's were earned. (and a total)
Player who has earned the most CQ from you. (and a total)
Highest level delta kill, and who. (Ntrails at level 34 killed x at level 50)
Biggest Delta Gank. (Ntrails at level 50 killed x at level 2)
And a CQ ranking system... i.e. top of server with x CQ.
Just an idea. And would it be good to have all CQ's on all chars on a server combine?
In your 'details box' under a PvP sub heading. CQs Player from whom Most CQ's were earned. (and a total) Player who has earned the most CQ from you. (and a total) Highest level delta kill, and who. (Ntrails at level 34 killed x at level 50) Biggest Delta Gank. (Ntrails at level 50 killed x at level 2) And a CQ ranking system... i.e. top of server with x CQ. Just an idea. And would it be good to have all CQ's on all chars on a server combine?
and what about if somebody has gotten 300CQ's in a week, who's been playing 10 hours a day, and somebody else gets 30CQ's and only plays 1 hour a day. would they get penilized for not being ingame?? or would it average out.
would it account for if you were in a team while getting the kill?