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How does Bullet Time work?
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Jacked Out

Joined: Apr 4, 2006
Messages: 130
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Time isn't speeding up or slowing down. Einstien is the scientist who came up with a theory of the speed of light. He theorised that moving that fast would make them feel like a second was a year because there moving so fast. So it's the same thing in the matrix. Nobody is able to make there bodys move so fast that it looks like time is slowing down. Agents muscles are made as perfect as posible and thus can move as fast as the matrix allows them. Only Neo can break those rules. Does that anwser your question?

Message edited by Exzoon on 09/23/2006 11:52:54.


Systemic Anomaly

Joined: Oct 29, 2005
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Location: Shinjuku Organization: Mero Faction: Les Enfant Terribles Server: Vector
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So what ur saying is i need to upgrade the FPS on my eyes to Dodge Bullets ? Wow i tought it would be harder.  **Runs off to do it** SMILEY



Transcendent

Joined: Nov 22, 2005
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Location: JacKed -N- Hax out.
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supersdcurge wrote:
So what ur saying is i need to upgrade the FPS on my eyes to Dodge Bullets ? Wow i tought it would be harder.  **Runs off to do it** SMILEY

Don't try this at home without a kevlar Vest and a Teflon helmet!

Message edited by AqueousRei on 09/30/2006 17:49:34.



Bluepill

Joined: Oct 6, 2008
Messages: 33
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Coer wrote:
A common misconception is that bullet time is somehow slowing or speeding up time.
Time is not affected.

Agents (and Neo) dodge bullets by moving super-fast. They don't speed up time, they just have inhumanly fast reflexes, and that movement is portrayed as blurring because the eye theoretically doesn't track movement that fast.

It's styled in the movie and the game as slow-downs for pure style, and so we can see what's going on.
A 'bullet timer' might have the perception that time around him has slowed down, but he/she is simply moving faster than everything else around them. It's not that strange - a Formula 1 driver for example can plunge down a straight at 200MPH, slow down, kiss the apex of the first turn of a chicane at 90MPH, readjust course, hit the next apex and be out again onto the rest of the circuit.
To us, it looks crazily fast and almost out of control, but ask any F1 driver and he'll tell you that time has the perception of slowing inside the cockpit, and although they're doing insanely high speeds, they have enough time to rationalise the situation and make decisions as if they were standing still.

I agree with Coer, Bullet Time is not the effect of the character's speed on the simulation, instead it is a representation of simply, how Fast the Characters are moving, if normally bullet-time sequences were shown in real time, Characters would leave Movement Shadows of themselves and intense Blurring(As was seen in the original Matrix Film, when Smith Doges Neo's bullets), and cut a moderate portion of Showing Time out of the Movies, that, and the sheer speed of the action would confuse most viewers. Also, if Bullet-Time wasn't shown in the matrix, It would not have become so popular amongst the people of America The World.(Well, it MAY have become famous for it's philosophical views on life)


Clairvoyant

Joined: Oct 27, 2006
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Its more of the person slowing their perception.  You can have real bullet time moments (during intense happenings, and Halo) even in MxO, when I see something new and incredible, it seems like time slowing down.




Femme Fatale

Joined: Nov 29, 2006
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wow.. talk about time stretching, this thread has been puttering along for two years and is suddenly back up near the top? hehe.

Anyway, some thoughts...

As Coer and Gallows have already noted, humans are capable of experiencing "slow motion" reality. It can be induced by drugs, by adrenaline, by practice, etc. There is probably a LOT of variety in the individual experience of the rate of time's passage.

To Exzoon, I think you have slightly misunderstood. Yes, Einstein established that the faster you move through space, the slower you move through time. However, no human being can move fast enough to actually experience that. Even experiments with atomic clocks in jets moving at Mach 3 only show microseconds of time difference over the course of a flight. And further, when Morpheus states that Agents are limited to rules, he doesn't mean that they are programmed with perfect muscles, thats just ... well, kinda silly. He means they experience the limits of programming language itself. Remember, its not that Neo can DODGE bullets, its that he doesn't HAVE to...

My take on bullet time is entirely different than any i see here. I see bullet time like the anti-skip protection on your CD player. When a CD player is reading the CD, its not like the needle of a record, moving over just one spot. It scans both ahead and behind, to see any scratches, etc. and find a way to keep playing past them.

Judging from the animations for it, I always figured that Agent's were using a similar technique. They have the programming capability to read the trajectory of a bullet, know where its going to be, and simply SKIP being there. Notice too, that Neo initially CANNOT do this. He sees the bullets coming and their trajectories, but he can't actually SKIP, so he just tries to get out of the way, and in the process actually gets grazed a few times. (Though I admit, Trin says "you move like they do." So maybe with out the slowmo, it looked just like the previous sequence wit the agent dodging.) However, this skipping ability would have its limits. A large number of projectiles arriving at close to the same time would leave no safe space to skip to. Hence, when Neo breaks out the electric Gatling gun on the helicopter (those have VERY high rates of fire, like a thousand rounds per minute!), they are not able to move skip fast enough to dodge (too many bullets to track trajectories on for the program).

Anyway, just my slightly different twist on the concept.




Controller

Joined: May 7, 2008
Messages: 6
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I have understood that bullet time is only a state of perception. The mind starts to get information from the environment at higher frequency and starts to see things slowing down.

phi


Systemic Anomaly

Joined: Aug 18, 2005
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Interestingly enough I saw an experiment to see if the human body really can speed up it's rate of perception under adrenalin fueled stress.

They made a 2 digit LED display that displayed a number alternated with random noise. the speed of the display could be slowwed or sped up. so they would set a random number, speed the display up and confirm that the test subject couldn't read it. then they put him in a harness high up over a safety net, and without warning dropped him.

Every time he got to the bottom they stopped the display to show the number after he said what it was and he got it right every time... even the times that were blind tests with no number (those times he couldn't read it).

Humans are amazing.


 
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