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2 questions about coders and attributes
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Joined: Jan 15, 2006
Messages: 19
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Hi I play on Syntax. I am wanting to make a RSI on vector and I was wondering...

1: How are coders in a pvp enviroment?

2: For those who play Coders what attribute build do you like?

I am wanting to go down one of the Gunman trees and the Coder trees. Since its a different life style on a hostile server I would like to gather a few idea's before going. I was thinking of trying a Max VIT build with the rest into defence's.

 


Perceptive Mind

Joined: Aug 20, 2005
Messages: 486
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I use the coder tree as supplemental abilities. I have a few RSI's that are Hacker/Coder and a few that are Operative(MA/Guns) / Coder. I code things and sell them for $info with all my characters.

Sometimes when I'm phrag pharming I use the coder tree and code a proxy so it is not so lonely. As far as combat I havn't tried it much since the new combat system was implemented. Judging by what I see during PVP melees it still is not the most powerful combat tree.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1330
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SumDumGai wrote:
1: How are coders in a pvp enviroment? 

Theyre not everyones first choice, thats for sure. But theres always one or two running around.

For me, in constantly active PvP, they're just not quick or easy.


Jacked Out

Joined: Aug 16, 2005
Messages: 1446
Location: The Clouds Above
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I use Coder, more specifically UtM, as my main PvP loadout over on
Syntax. It takes a good 30 seconds to et up however, so you may find it
easier to keep a MA/Duellist profile for coming out of hardlines.



Jacked Out

Joined: May 9, 2006
Messages: 71
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go utility master ....it pwnsSMILEY




Joined: Aug 26, 2005
Messages: 260
Location: The Grey Area
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Yeah, UtM is growing in popularity on Vector.

Word of warning... Your Sim won't save you, it's just a weapon.

But you already know that, being a proxymaker already elsewhere...
 
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