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Fantastic Contraption
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Mainframe Invader

Joined: Nov 13, 2006
Messages: 528
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phi wrote:
I wanted to see if I could deliver the target with a "lander" rather than launch it.

An exercise in unfurling self-removal change of direction and carefully tweaked variables... It's kind of funny to watch and when it finally gets there it tends to get a cheer from onlookers:

http://fantasticcontraption.com/?designId=981442


I love how at the very end, the initial "Contraption" rolls off the edge of the cliff because of the Anti clock - wise wheels, with the one Clock - wise wheel not being enough to stop it... followed by the tiny unpowered wheel... followed by the massive sphere.

tl;dr Trainwreck ftw XD




Mainframe Invader

Joined: Dec 27, 2006
Messages: 6283
Location: Invadin yore Maneframez
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Needs moar free levels, I've completed them all and am starting to look at alternate ways to achieve the goals... It's too addictive...



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 4219
Location: HvCFT Aggregator, The Glitch Society, Syntax
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eval wrote:
Um, I fixed that by attaching a water rod from this to that.

*Laughs.* I can't think of any physical reason for that to work, but yeah, it does.




Femme Fatale

Joined: Oct 27, 2007
Messages: 1223
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phi wrote:
I wanted to see if I could deliver the target with a "lander" rather than launch it.
http://fantasticcontraption.com/?designId=981442
I took your Scramble and gave it a new delivery system: http://FantasticContraption.com/?designId=986961



Systemic Anomaly

Joined: Nov 5, 2005
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I just realizsed what this game is... Its an extreamly simplified version of a small part of LittleBigPlanet without the sackboys.



Systemic Anomaly

Joined: Aug 16, 2005
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See? I told you LittleBigPlanet wasn't as original as people were making it out to be. SMILEY



Systemic Anomaly

Joined: Nov 5, 2005
Messages: 5380
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Procurator wrote:
See? I told you LittleBigPlanet wasn't as original as people were making it out to be. SMILEY

and I never said it was original I just said it wasnt a clone of Gmod, But I did tell you it would be fun and addicting as hell.

Also notice how I said... "an extreamly simplified version of a small part of" Implying the LittleBigPlanet will have MUCH MUCH more to the game.

And considering I'm sure LBP was in development long before this Fantastic Contraption thing, your logic if flawed.


Good day sir. *adjusts monocle*



Message edited by imax on 08/28/2008 11:50:17.



Jacked Out

Joined: May 27, 2008
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Project Battering Ram Complete

http://fantasticcontraption.com/?designId=1014154


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 2130
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May as well share my favorite achievements:
Slingshot for "15. Down Under"
Tank for "16. Awash"
Conveyor for "14. 4 Balls"
Roller for "21. U-Turn"

I'm stuck on "Unpossible". This was my attempt but there's no way to fling it around into the goal area. I think I need to rework my design.
Still trying to figure out how to do 17, 19, and 20. Obsession is an understatement.

Success!
Crane for "17. Handling" Way more complex than my previous ones, but it works.

Message edited by 10011 on 08/28/2008 18:33:44.

phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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Rolling Away: http://FantasticContraption.com/?designId=1033179
Reach Up: http://FantasticContraption.com/?designId=1115758
Mind the Gap: http://FantasticContraption.com/?designId=1033275
JunkYard: http://FantasticContraption.com/?designId=1033300
The Wall: http://FantasticContraption.com/?designId=1033356
The Wall (TANK!): http://FantasticContraption.com/?designId=1042299 (I figure if you're going to use a tank to knock down a wall... make it look like one) SMILEY
On a Roll: http://FantasticContraption.com/?designId=1033447
Full Up: http://FantasticContraption.com/?designId=1033478
Higher: http://FantasticContraption.com/?designId=1033514
Around the bend (super simple gravity mode): http://FantasticContraption.com/?designId=1028956
Up the Hump: http://FantasticContraption.com/?designId=1033543
Mission to Mars: http://FantasticContraption.com/?designId=1033593
Up the Stairs (tank version): http://FantasticContraption.com/?designId=1021359
Big Ball (speed): http://FantasticContraption.com/?designId=1033650
Big Ball (remove): http://FantasticContraption.com/?designId=1038420
Four Balls (conveyer): http://FantasticContraption.com/?designId=1033872
Four Balls (bucket scoop): http://FantasticContraption.com/?designId=1153905
Down Under (tether sling): http://FantasticContraption.com/?designId=1033922
Down Under (hook-around): http://FantasticContraption.com/?designId=1151400
Awash: http://FantasticContraption.com/?designId=1022256
Handling: http://FantasticContraption.com/?designId=1033957
Tube: http://FantasticContraption.com/?designId=1033978
Back and forth: http://FantasticContraption.com/?designId=1045042
Unpossible: http://FantasticContraption.com/?designId=1030539 (a very short link breaks easily and can be exploited in many "exploding" designs)
U Turn: http://FantasticContraption.com/?designId=1034066

Message edited by phi on 08/31/2008 20:48:43.

phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
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*deleted by poster*
Message edited by phi on 08/29/2008 03:58:23.



Systemic Anomaly

Joined: Aug 16, 2005
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imax wrote:
Also notice how I said... "an extreamly simplified version of a small part of" Implying the LittleBigPlanet will have MUCH MUCH more to the game.

And considering I'm sure LBP was in development long before this Fantastic Contraption thing, your logic if flawed.

*Sighs.*

Of course LittleBigPlanet will have more to it. The only argument I've ever tried to put forward was that it's not as original as the unwashed masses think it is.

Was it in development long before The Incredible Machine? I doubt it.




Mainframe Invader

Joined: Dec 27, 2006
Messages: 6283
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phi wrote:
Back and forth: http://FantasticContraption.com/?designId=1032094
Very clever!

phi


Systemic Anomaly

Joined: Aug 18, 2005
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I barely did any work today I was so busy mucking about with this. SMILEY
It's like motorised, spring loaded, mechano... only better.

phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
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Vinia wrote:
phi wrote:
Back and forth: http://FantasticContraption.com/?designId=1032094
Very clever!
I tweaked it so that it works like I originally intended. The retrieved pinkie now actually triggers the delivery vehicle launch.
Back and forth: http://FantasticContraption.com/?designId=1045042

 
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