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Partisan Jacket
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Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
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Just curious...  I was checking out all my rare clothing on the QA, and I noticed that the Partisan Jacket became royally useless...  (the Partisan Jacket was a Zion only item from the Hunt for Morpheus event from the Zion collector)
 
I wish I were at home to give you the exact buffs it has now, but it has about 6 things that it buffs 1 point each.
 
Was this intentional, or was it a piece of clothing that got missed?



Jacked Out

Joined: Aug 15, 2005
Messages: 4278
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Old Partisan Jacket:
Block tactics (5pts)
Viral deflection (10pts)
Ranged damage (10pts)
Melee damage (10pts)
Focus (3 levels)

No level restriction / non-tradable, non-sellable.

New Partisan Jacket:
Ballistic defense bonus (1%)
Viral defense bonus (1%)
Ballistic damage bonus (1%)
Melee damage bonus (1%)
Melee defense bonus (1%)

No level restriction / non-tradable, non-sellable.

Old Gigahertz Shoes:
Movement speed (10%)
Concentration (5pts)
Reason (3 levels)

No level restriction / non-tradable, non-sellable.

New Gigahertz Shoes:
Movement speed (10%)
Ballistic accuracy bonus (1%)
Max inner strength (10pts)

No level restriction / non-tradable, non-sellable.

Old Silk Beret:
Viral defelction (10pts)
Concealment detection (5pts)
Focus (3 levels)

No level restriction / non-tradable, non-sellable.

New Silk Beret:
Viral defense bonus (1%)
Concealment detection (5pts)
Ballistic accuracy bonus (1%)

---

Going by those, I'd say it was intentional =(
Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
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Ah, well...  I don't really use it that much now, but I still like to pull it out from time to time when I get nostalgic about being in Zion.  SMILEY





Joined: Aug 15, 2005
Messages: 3403
Location: Wichita
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yup, but hey at least they still don't decay!
Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
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Kind of off-topic, but I ran a mission yesterday where I was ordered to 'Kill Regulus'!!  Sorry, bud.  SMILEY



Perceptive Mind

Joined: Aug 19, 2005
Messages: 537
Location: Recursion (formally Method) - ITR Washington, DC
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Sorry but those changes are a slap n the face for anyone
that worked hard for that jacket and other stuff.  Maybe you
should add this into the unique Items Thread

http://mxoboards.station.sony.com/matrix/board/message?board.id=CR20Items&message.id=243

I wonder what happened to the Machine and Merovingian items




Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1056
Location: Mexico City, Mexico
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I was able to get the Gilded Gloves from the Merovingian Collector. Its stats are as follow:

Gilded Gloves

Old Stats:
Force Combat (15%)
Perception (4 levels)
No level restriction / non-tradable, non-sellable

New Stats:
Force Combat (15%)
Melee Damage Bonus (1%)
No level restriction / non-tradable, non-sellable

TekMon, The New Order



Jacked Out

Joined: Nov 11, 2005
Messages: 423
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These ones I might actually go through and buff back up a little bit. The problem is that they have no min level required, which under the new system limits what you can do with them... but then rarebit just came up with something that actually might take that into account... so, yeah, I'll probably do a little something more with these before we ship, or very soon after.
Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
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You are the man, Mr. Frog.



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1876
Location: Recursion
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How come the Merv's don't get any super cool Merv only jackets?



Vindicator

Joined: Aug 15, 2005
Messages: 3484
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We did.  Cashmere overcoat.  Unfortunately I never could get all the documents required.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1056
Location: Mexico City, Mexico
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ZaneZavin wrote:
We did.  Cashmere overcoat.  Unfortunately I never could get all the documents required.





Yeah. I remember that we complained because our corrupted spawns stopped after day 2, leaving us without the chance to get the Coat and the Spray Bug.

TekMon, The New Order



Jacked Out

Joined: Aug 15, 2005
Messages: 4278
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Well on Linenoise (I think that event was before the merge anyhow!) the spawns for getting the Spray only lasted 2 hours. Never did get even a single document for that one as I was asleep when the spawns started and then got turned off! As for the clothing, it wasn't restricted to orgs - anyone could trade to any collector and just get what they wanted. I got the Merv silk beret, Zion's Partisan Jacket and the Machines' Gigahertz Shoes. I wanted the Overclocked suit jacket but never could get it =(


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1056
Location: Mexico City, Mexico
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Yeah, Chuui, but at Method The Merovingian affiliated players didn't got any spawn the last two days of the event.
The Jacket was one of the items whose documents were organization specific and I was respectful of other organization spawns at the time, as I wanted to get the whole Merovingian set SMILEY

TekMon, The New Order



Jacked Out

Joined: Aug 15, 2005
Messages: 4278
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I never had trouble with org specific drops, I got all my drops from my own spawns. But I do understand your problem - seems the spawn system was really fragged at that time and in different ways on all the servers =/
 
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