The Answer is evident now from what i can tell
The trade (if you can call it that) stability and integration with various SOE systems; as SWG and EQ(X) is updated it seems obvious (to me) that the majority of the game will be integrated with a common platform making bug fixes and updates generic and therefore farther reaching.
Sadly the payoff for this is the storyline, content, LET and any really feeling of being the whip cracking players who have any input in the game which i did feel a little with the monolith team. The cost of this has been hard felt with good friends and some serious RP and hardcore players leaving frustrated and fed up with no to little chance of returning after their experience of the transition.
As the voices of EQ generation's and SWG players comment on the game model and demand changes their massively outwaying numbers push emphasis of the devs in the majority view (if not their own) which may well push any of our wishes to the back of the queue (as they appear now AKA DN1's outdated state).
Moreover the low level story content to SWG (or so i have heard) is something new and interesting to the new players of the startwars styled mmo but for MXO the level of story and content will be thinned with no involvment from players in the story and little if next to no real LET experience.
Is it a good thing (i doubt it) but at least the game lives! for now