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Best Hacker Load
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The Matrix Online » Top » Gameplay Discussion » Abilities and Disciplines » Command Line - Hacker Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6  Next
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Jacked Out

Joined: Aug 16, 2005
Messages: 430
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The DoT loads are really good for fighting other hackers. I swore by them before, and even still I still swear by them. If you hit someone with Destroy Health, right off the bat it's doing almost 600 damage, so there's an ability that does 600 health right off the bat, and takes almost no IS to cast, and about 4 seconds casting time. Not only does this move do nearly 600 damage, but, it also demolishes their health regen, and the amount of damage they're going to take from the DoT abilities gets increased a lot. If you hit someone with the Vector ability, it basically makes it safe to switch to power tactics while using the DoT abilities, which I'm not sure how much of a difference it makes, and I'm sure that if it does make a difference, that it's not too much. but either way, if you hit someone with destroy health, and continue to hit them with the DoT abilities, they're basically screwed. The re-use timer for the DoT abilities is awesome, which is another reason that makes this load a good one. Because if you do the Destroy Health+DoT Abs to one player, you can almost instantly take on a second person as well, because the first person is going to be dead before they even have a chance to do anything. The IS use for this load is low, and it's just all around a good load in my opinion. I guess that's enough of my preaching. XD


Transcendent

Joined: Aug 16, 2005
Messages: 253
Location: Brisbane, Australia
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disch0rd wrote:
The DoT loads are really good for fighting other hackers.

Not in my experience, yes its a good load against other hackers but I've found it can work well against MKT's aswell.  Not to mention MA's and gunners who's VD isn't up to stratch.

Vector abil + upgrade attacks + IL = dead MA.




Jacked Out

Joined: Feb 13, 2006
Messages: 962
Location: NY
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for the gps mission, i use howitzer with a few other abs from here and there thrown in. disrupt is awesome, powerless sux. doesnt last long enough =D


Jacked Out

Joined: Nov 3, 2005
Messages: 1556
Location: Ireland
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it seems that no matter how much detirmination you have, against the 01 soldiers they allways seem to block or cut off a large percentage of my attacks before i get them off the ground.

couple that with the nasty side effect of their messons stunning you and your chance of lanching an attack is even slimmer.

The point of this post is, i think hackers need higher detirmination (or is it concentration) as their attacks are far too easly broken, out of interlock, which as has been comented in innumerable threads, is where there supposed to stay SMILEY


Jacked Out

Joined: Sep 21, 2005
Messages: 415
Location: Maryland
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We need more concentration.  SOE needs to replace the melee accuracy and damage buffs in our abilities with concentration, viral accuracy, viral damage, or at least something usefull.  Even some defense bonuses would be nice.  I wear the pb gi for added concentration which helps, but I still get interupted with potency loaded.

MrMatador



Jacked Out

Joined: Nov 3, 2005
Messages: 1556
Location: Ireland
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yeah i mean they "balanced" hacker by removing its original melee buff on the hacker style ability, which makes all the other upgrades effectivley usless. Whats the point adding points and %s to something that starts off a 0.

I agree MrMatador1 we deffinetly need to see more viral accuracy, damage and concentration in replacement of these now redundant buffs.


Ascendent Logic

Joined: Sep 4, 2005
Messages: 702
Location: Input-Hostile
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Wow im surpised how well this thread is going SMILEY nice to see the forum uses still have hackers on em.



Jacked Out

Joined: Aug 16, 2005
Messages: 551
Location: Hampton Green
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Guess who's hack!


After reluctantly putting my hacks down for MKT in CR2 Im glad things have been slowly adjusting back to speed.
(not quite there yet but its getting close)

I found early CR2 hacking to be quite a death sentence especially rolling solo.

I finally feel like my self again and with my CR1 build as well (minus a few adjustments)

Unfortuanatly my lo is TOP SECRET, lol

But truth be told the best hacker load is dependent on the the situation at hand.

Hack on


Ascendent Logic

Joined: Sep 4, 2005
Messages: 702
Location: Input-Hostile
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Glad to see your back as a hacker ignition SMILEY Ye i have a few loads i just wouldnt post for my own reason but anyways, the "depending on the sitution" quote is 100% right.. in faction you'll never find a hacker load or any load that works best in every situation, depending on the fighter the load, your load there defenses, there accuracy there resistance etc. I also had a pretty fun fight with one of the Ikkurai twins (Cant spell the name cus i cant remeber lmao weed causes short term memory lose lmao) and he used some pretty tastey loads so nice work there, Overall i'm happy that hacker is coming back and im also happy that i made hacker work (for myself) even when i thought they completely Logic cannons all hacker trees back to farming and P boxes lol Note: everybody that plays the matrix is beatable with a hacker tree SMILEY




Jacked Out

Joined: Sep 21, 2005
Messages: 415
Location: Maryland
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I finally beat a lvl 55 Reactor, but had to take 6 health pills though.  Afterwards I noticed I forgot to activate hyper-block, maybe that will help reduce the number of health pills to take.  It's so much easier with MA though; TB, speed tactic, dim-mak, occasional overhead smash, repeat and normally no health pills.

MrMatador



Ascendent Logic

Joined: Sep 4, 2005
Messages: 702
Location: Input-Hostile
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I dunno what load your using son but i can kill them piece of *CENSORED* alone lmao



Jacked Out

Joined: Oct 27, 2007
Messages: 139
Location: Vector-Hostile
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I mainly use Hax but I switch to Ma everyone in a while... anyways I use a Howitzer/Destroyer Mix the only time i use single Hax is in DM. After farming in DM i think i might start using Single hax, but since I built my character on Team pvp i duno. One of my favorite abilities is the Solw downgrade. It is fast to cast and the reuse timer is 8 seconds.


Vindicator

Joined: Aug 21, 2006
Messages: 3158
Location: ALL YOUR AVATARS ARE BELONG TO ME
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I think the best Hacker load would have to be my Ballista load. Unfortunately, it's pretty much a Win or Lose load. First of all, I'd recommend you only use it for PvP, mainly because for it to work you need luggables.

You need Logic Cannon 2.0, Insidious Code, Viral Accuracy Boost, Overclock, and the -50 something Viral Defense debuff. (also a lock, preferably the 1.0 because it lasts a lot longer)

First of all, you stack the LED black boxes for 15 points of Viral Damage, then you get another 15 stacked off of the Hacker Bomb Pets, and then you're set (plus bomb pets give you a nice accuracy boost).

Alright, first of all, although this sounds better used in duels, I'm sure someone isn't going to duel you because of your luggables as an unfair advantage, so in a 1 on 1 pvp situation, even though it's rare, you root someone with the 1.0 root. That gives you around 30-ish seconds. (Now remeber, this lock can be broken by damage so if anyone hits your target, or he is willing to sacrifice 256 health with an Assassin Mask, otherwise he's stuck. The only problem is if this doesn't hit, don't bother. Like I said, this load has a lot of weaknesses.)

Here's the problem. The only way to 1-shot your target is by doing exactly this. You pick your target, pop Viral Accuracy Boost, and then fling on the Viral Defense debuff. If this hits, you're in good shape since nearly all of your other moves should hit. Now the only disadvantage is if someone sees you pop Viral Accuracy Boost, they know you're going to use a debuff or lock because otherwise it'd be a waste to use it. So then you root somebody. Immediately after you need to do Insidious Code. IF THIS DOES NOT HIT, DO NOT CONTINUE. You *need* the -100 Viral Resistance otherwise again, this will not work. If Insidious code hits, you're probably going to get this to work.

Now, you pop Overlock, adding onto your 30 damage points another 25, giving you 55 extra damage points (which is a *poop* load) not to mention hopefully you're wearing Viral Damage/Accuracy % clothes to give you a few more. And you need to be statted of course.

Now finally you use a power Logic Cannon 2.0. If this hits, you will 1-shot your opponent every time unless they are an Upgrade Master, in which you can 2-3 shot them. Now like I said, let me list out the disadvantages.

#1, Luggables can be stolen, and you need them all.

#2, If your viral defense debuff misses, then you're probably screwed, but don't fret you might be able to get everything else off.

#3, if your Viral Resist debuff misses, like I said, those -100 points are crucial, and your 55 damage buff only lasts for so long. (2,3 shots)

#4, if your Logic Cannon 2.0 misses, then don't fret, use a Logic Blast or Barrage which can total up for a whopping 700-1000 damage with those debuffs on.

#5, This load SUCKS COMPLETELY IN IL. Unfortunately, your only IL options are to either run, or hopefully you can get a few hacks off with your viral accuracy boost. With your Howie/Ballista load, it's nearly impossible to load all the DoTs necessary in order to combat efficiently in IL. It's an EXCELLENT support class. The Sniper of the Hacker tree. Although you're supposed to lose 2v1, if you get interrupted at all, this load is completely pointless. Anyone who's smart enough, can either get your luggables, or load up Viral Defense and sit on block while you're hacking away.

How high does this hit? On an average clothed PvPer (like all MA accuracy gear for an MA) we're talking around the 2,800-3,200 damage range. The normal health for a level 50 is 2,600. So, auto-kill.

I got the delightful chance to catch Shuffleman in normal pvp gear with my lock while he was flagged sitting on a bench. I debuffed him all the way and got a whopping 12k damage (lol) on him. Granted the extra damage helped I'm sure. SMILEY<img src=" width="15" height="15" />


Message edited by Ballak on 05/27/2008 01:43:21.



Systemic Anomaly

Joined: Feb 12, 2006
Messages: 2405
Location: Western Australia
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No offense, but that loadout is far too inconsistent to really consider an effective loadout.



Vindicator

Joined: Aug 21, 2006
Messages: 3158
Location: ALL YOUR AVATARS ARE BELONG TO ME
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Pylat wrote:
No offense, but that loadout is far too inconsistent to really consider an effective loadout.


You are really killing me here Pylat. Stop that.

-

And on another note, yes, you are right that it is inconsistent and thus not an effective load-out. Thank you for your fountain of wisdom for stating the obvious when I said it countlessly that if one thing goes wrong it's a pretty useless load out. It's just for kicks, honestly.


Message edited by Ballak on 05/27/2008 02:00:50.

 
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