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Guide to collector buffs items 2.0
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Femme Fatale

Joined: Feb 19, 2006
Messages: 2552
Location: Texas! Ima Phemme Phatale Phansite Operator! www.myspace.com/mxospace
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LoTekGhost wrote:
Tenshi wrote:
Sphairo wrote:
Union hill

Winston - Reactive gloves
Ballistic accuracy/ defense 4%
Ballistic and thrown  damage resistance 24pts
Max inner stregnth 25pts

Reactive Gloves don't have Ballistic accuracy bonus if I'm not mistaken...

Correct, here's a shot of my pair in-game currently:



BTW, good idea on the list Sphairo!
Well crap. SMILEY ...that's the phirst thing I was going after. SMILEY



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1855
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Great idea and compiled list!

The only thing I can think to add would be minimum level for each item.


Good work!



Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
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Also, the Chastity Rifle is Armor Piercing I believe. 



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4809
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GypsyJuggler wrote:
Also, the Chastity Rifle is Armor Piercing I believe. 

Yes, which would be great, if it stilled worked, but no, armor piercing does nothing in CR2. Bah >_<



Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3272
Location: Lost in La Mancha
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Too bad they nerfed Vampire Coat's Health Regen.  I was hoping they'd bring it back toward CR1 levels SMILEY

Also, I still can't distinguish the difference between Tin Can Headgear's 20 pts Jump and 20 points Super Jump.   Not that it really matters, I was jsut curious.




Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
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The_Big_V wrote:
Also, I still can't distinguish the difference between Tin Can Headgear's 20 pts Jump and 20 points Super Jump.   Not that it really matters, I was jsut curious.
20pts Jump is added to your normal jump (spacebar) and 20pts SuperJump is added to your HyperJump (ctrl+spacebar). 



Systemic Anomaly

Joined: Sep 2, 2005
Messages: 3511
Location: HvCft Lion
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I'll add min level requirements to it later on, if ya's wanna see what they are though just go here. It's the same info, just added buffs and bonuses



Vindicator

Joined: Sep 1, 2005
Messages: 2466
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GypsyJuggler wrote:
The_Big_V wrote:
Also, I still can't distinguish the difference between Tin Can Headgear's 20 pts Jump and 20 points Super Jump.   Not that it really matters, I was jsut curious.
20pts Jump is added to your normal jump (spacebar) and 20pts SuperJump is added to your HyperJump (ctrl+spacebar). 
It's really hilarious if you're in PvP and switch to the Tin Can Headgear, and then jump over the balcony behind the hardline in Mara C when someone is chasing you.


"W...tf?"



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4809
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Marias wrote:
GypsyJuggler wrote:
The_Big_V wrote:
Also, I still can't distinguish the difference between Tin Can Headgear's 20 pts Jump and 20 points Super Jump.   Not that it really matters, I was jsut curious.
20pts Jump is added to your normal jump (spacebar) and 20pts SuperJump is added to your HyperJump (ctrl+spacebar). 
It's really hilarious if you're in PvP and switch to the Tin Can Headgear, and then jump over the balcony behind the hardline in Mara C when someone is chasing you.


"W...tf?"

Too bad 20pts of jump isn't enough to be able to jump onto the bridge. You'd just need like 24pts or so for that >_<

I DEMAND MORE +jump CLOTHING!



Systemic Anomaly

Joined: Oct 10, 2005
Messages: 2461
Location: SyntaxXx
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This guide rocks! Thanks spah!



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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GoDGiVeR wrote:
Marias wrote:
GypsyJuggler wrote:
The_Big_V wrote:
Also, I still can't distinguish the difference between Tin Can Headgear's 20 pts Jump and 20 points Super Jump.   Not that it really matters, I was jsut curious.
20pts Jump is added to your normal jump (spacebar) and 20pts SuperJump is added to your HyperJump (ctrl+spacebar). 
It's really hilarious if you're in PvP and switch to the Tin Can Headgear, and then jump over the balcony behind the hardline in Mara C when someone is chasing you.


"W...tf?"

Too bad 20pts of jump isn't enough to be able to jump onto the bridge. You'd just need like 24pts or so for that >_<

I DEMAND MORE +jump CLOTHING!

Since the Seraphim's Hyper Jump buff is useless, why not make that normal jump buff SMILEY



Mainframe Invader

Joined: Dec 9, 2005
Messages: 329
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Thank you Spahrio. A real asset!


 
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