Signs wrote:
It seems like there was a lot Chadwick wanted to do that just wasn't possible, in large part because it took much longer to tell the story than had been anticipated, with everything going on with the transfer to SOE.
Not to mention the stuff he wanted to do that couldn't be conveyed by our game engine. I'm thinking of the Unlimit stuff where he wanted to have these crazy characters like Caboclo with multiple arms and the really big guy or really small guy or whatever it was.
I think a big part of what was holding them back at that point (in addition to the engine) was that they lacked a full development staff.
Back in August of 2008, there was a mini-event with Harkee and a Machinist named "Consonance," whose bluepill name was "Sarah Edmontons." However, I don't think it was ever revealed whether or not she was the real Sarah Edmontons. I can post the chat log here, if anyone wants to see it.
Omega0 wrote:
That was a player thing that I dropped the ball on. The player gave me the outline of where the events were supposed to go and it looked good to me, but unfortunately I don't know what he did with it after that one event we had.
If the player wants to talk about it he can but I'm not going to go revealing what his plans were.
Yeah, I believe Chadwick said something about this on his blog. He had a lot of talks with the art and animation dev about the Unlimit arc, and the dev seemed really excited to work on it, but then SOE pulled him off the project.
10011 wrote:
Signs wrote:It seems like there was a lot Chadwick wanted to do that just wasn't possible, in large part because it took much longer to tell the story than had been anticipated, with everything going on with the transfer to SOE.Not to mention the stuff he wanted to do that couldn't be conveyed by our game engine. I'm thinking of the Unlimit stuff where he wanted to have these crazy characters like Caboclo with multiple arms and the really big guy or really small guy or whatever it was.
Yes The Chad should have chickedy checked himself before he wrecked himself with the pew pew lazer Fail story arc.
I kind of like leaving the question of her identity open-ended, just like I hope they keep the ending of the game open-ended. I don't want everything tied up in a neat little package on July 31st; I don't want to hear that one org invented a superweapon that defeated the other orgs once and for all.
Lyr
Illyria22 wrote:
I kind of like leaving the question of her identity open-ended, just like I hope they keep the ending of the game open-ended. I don't want everything tied up in a neat little package on July 31st; I don't want to hear that one org invented a superweapon that defeated the other orgs once and for all. Lyr
Yea, but I doubt this story will be revisited, I think this is the ultimate end, so might as well tie everything up.
Just by going back and looking over what we now know we can answer some of the questions about who Sarah Edmontons was suspected of being.
The Revolutions Script writes Neo off as being dead (it states "Neo dies" and mentions his lifeless body) and Keanu himself has commented saying that his character died at the end of the film. So already we can write Neo off the list since the W bros intended for him to die. Bringing him back after all negates the whole "martyr" thing they were going for and really is just bad writing.
Also we can scratch off her being some kind of "BIP" similar to Trinty since the Trinity one is the only one of the two remaining.
My personal opinion is that the character Sarah Edmontons was created by either the General, Morpheus, or the Machines for the intentions of restarting the war, gain further support, or root out the extremist within Zion. There was a machine or Zion mission i believe in the chapter 5 to 7 range where you could hack a computer that said there is no record of anyone called "SE". It’s not the big of a stretch to interpret this as Rarebits way of closing that loose end and announcing her as never having existed in the first place.
Personally, I would have loved to see laser vision in the game (for the Unlimits, not players, of course), as well as all of the other wacky stuff Paul Chadwick cooked up for that story arc. It made a lot of sense to me, since the Matrix has always been a very superhero comic-inspired series, and Chadwick was simply re-examining staples of that genre in unique ways. I think a lot of people working on Matrix Online, since its inception, where worried too much about making it distinctly reminiscent of the first film throughout its entire being, and this was one of the many small failures that ultimately led to its downfall. That chapter of the Matrix story had been told, and I think it was silly to try to take the Matrix back to that point. Overall, I think the Matrix succeeded in a lot of ways. It was a very unconventional and innovative interactive work of art. It was not uncompromising enough, though. I think it's ultimate failure lies in not being unconventional enough.
Also, I disagree that Neo's death automatically means The One cannot return. There are numerous ways one could continue the story of The One without saying "Neo didn't really die."
But there aren't. In Reloaded the Architect tells us that "The One" is an inherit flaw in the Matrix that accures once and will not accure again untill after the system is rebooted. Neo put an end to this by dying before the code inside him could reset the system and by doing so ended teh cycle makeing it impossible for another "One" to be made within it.
Reseting the Matrix from a story perspective also undoes everything that was acomplished in the movies as the overall goal of the Oracles and later Neo's was to remove everyone from their dependency of the cycle so that a peace could be made.
In Rarebit's conclusion to the story, the BIP enters the Source after having taken a human host. Once inside, the reset occurs as the room becomes black then white. However, at that point, a new Matrix is established where humans are born free of the confines of the old system and are looked after by the Machines. The old system remains in place where redpills/exiles/etc continue their existence.
My guess would be that Sarah Edmontons was merely a temporary host for the BIP as we saw it possess bluepills during its escape from the Oligarchs. I'd say that Sarah is probably in a trash bin in a back alley somewhere.
GamiSB wrote:
Signs wrote:Also, I disagree that Neo's death automatically means The One cannot return. There are numerous ways one could continue the story of The One without saying "Neo didn't really die."But there aren't. In Reloaded the Architect tells us that "The One" is an inherit flaw in the Matrix that accures once and will not accure again untill after the system is rebooted. Neo put an end to this by dying before the code inside him could reset the system and by doing so ended teh cycle makeing it impossible for another "One" to be made within it.Reseting the Matrix from a story perspective also undoes everything that was acomplished in the movies as the overall goal of the Oracles and later Neo's was to remove everyone from their dependency of the cycle so that a peace could be made.
This is what is supposed to happen. The One's code is not supposed to return in the form of another until the system is reset, but in the Matrix, as we all should know very well by now, a lot of things happen that aren't supposed to happen. Because of what Neo did, the Matrix has entered entirely new territory, and I doubt anyone can really predict all that might happen next. Also, in "The Matrix: Revolutions," the Oracle implied that the Architect's analytical perspective was inherently limited, and that he is thus not as omniscient as he likes to let on. The Architect is not the final authority on what is possible in the Matrix. According to the Architect, what Neo did should not have been possible.
The way i saw it was she was going to be the first ever female 'one' (if there hadn't been a female before) but well it never went anywhere (prob before i even started playing aswell to. Only heard the name on Wiki.)
Your theory depends heavily on an "if" scenario, one that has no cause or reason to bring it about.
Also you’re confusing the authorities of the Architect and the Oracle. The Architect is the end all knows all of the Matrix. He knows exactly what can and can't happen within its programming and what will cause which reaction. However he is limited by numbers and can never accurately predict what actions a person might take, this is the Oracles realm. In other words he knows all the options and outcomes of each but never which a person might take.
Also what he says to Neo in Reloaded is if anything a bluff on his own part to attempt at changing Neo's mind about which door he was going to take. As we discovered in MxO’s story the Machines are barely surviving off the Matrix as is and had Neo failed it was game over for everyone human or machine. There is no other level of survival left for the Machines which Neo knew and called his bluff on it.
Garu wrote:
Possibly, however the way I understood it the BIP had been placed in the Ouroboros mainframe right after it was recovered from Trinity. But I could be wrong here.
Also the name anagram still has me believe that she was intended to have some connection with Neo of which Trinity's BIP had none.