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Why can't we haz Mission Architect??
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Systemic Anomaly

Joined: Aug 24, 2005
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'copied from CoX website, this is coming down the pipes to the game Today:

 

The First MMORPG to Offer User Created Content!

First City of Heroes® set a new standard for player creation and customization in MMOs with its Character Creator. Now, with Issue 14, this game takes another giant step, allowing players to design their own missions and story arcs to share with the entire City of Heroes community across all of our live servers. Using an intuitive interface, players can browse through other player created missions and create their own missions from the ground up. Players will determine details ranging from environments, mission objectives, and enemies, to written fiction and character dialogue; giving their stories nearly infinite depth and personalization.

Gain Fame and Rewards as a Mission Designer

Among other rewards, architects who create extraordinary content will garner acclaim and reputation. Community feedback will be paramount and some missions will elevate in status, unlocking new rewards and benefits for their creators.

Create Stories - Present your story to other players in the game through the story title, description, and character dialogue. Stories can be as short as a single mission and as long as five.

Create Characters - Use existing characters from City of Heroes lore or create your own characters from scratch using the costume creator and a robust powers selection interface. Create individual characters which can be used as enemies, allies and contacts or create whole enemy groups to fill your missions.

Write Dialogue - Every character that you place into a story or mission has its own dialogue. Whether it's the contact that directs characters to their mission, the hostages that you rescue, or the enemies that you must defeat, they all speak through text bubbles at various points during your encounters.

Define Objectives - Defend, collect, defeat, destroy, rescue, and more. Mission architects can string objectives together making missions as simple or complex as desired, using up to a current maximum of 25 objectives per mission.

Use Advanced Options - For characters and missions select alignment, placement, difficulty, animations, behavior and more. Every mission objective has multiple advanced options, allowing you to truly customize how you want your story to play out.

Test and Iterate Before Publishing - Take as much time as you want to create your content and test it by yourself or with others. Once your masterpiece is complete, you can Publish it for other players to enjoy and rate.

Find / Browse Other Stories

Sort Stories and Search for Key Criteria - Players can use the Mission Browser to sort published stories by rating, date, length, and title, or search for content using key words like the character who created them or the subject matter within the stories.

Hall of Fame - Stories that have achieved a critical combination of high player ratings and number of views will be elevated into Hall of Fame status and will be listed under the Hall of Fame section.

Developer's Choice - Stories that are hand-picked by the developer will be deemed Developer's Choice and listed within the Developer's Choice section.

 

How hard would that be for Dracomet and 9mmFu to do????

 

 

 

Just saying.....this would breathe new life into the game.

 

 

Doc




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Joined: Jun 20, 2006
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This would be very cool.



Jacked Out

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Indeed, perhaps we could get Monolith to do something like.. oh wait..

Ok then, well since we don't have the original game developers to help re-write areas of game code etc.. perhaps SOE could spend some money on.. oh wait..

Well then with SOE not willing to spend more than a basic budget or help from the original designers of the game, perhaps 9mmfu and/or Dracomet could try to work on this since they're obviously not working on other proj.. oh wait..


Message edited by Croesis on 04/08/2009 06:36:58.


Systemic Anomaly

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Croesis wrote:

Indeed, perhaps we could get Monolith to do something like.. oh wait..

Ok then, well since we don't have the original game developers to help re-write areas of game code etc.. perhaps SOE could spend some money on.. oh wait..

Well then with SOE not willing to spend more than a basic budget or help from the original designers of the game, perhaps 9mmfu and/or Dracomet could try to work on this since they're obviously not working on other proj.. oh wait..

/shakefist.....

 

Shaddup you........dont burst my only dream i have left for life to beathe back into this game!!

 




Jacked Out

Joined: Aug 17, 2005
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We dont haz devs nor haz dev team so we no haz no content SMILEY



Veteran Hacker

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This could be the future of mmos and should be the future of this game.  Sony, think about it...User Created Content .  Please consider implementing this.




MC Photographer

Joined: Aug 15, 2005
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If we aren't going to be getting any continual development, we should be given something like this so we can at least make our own content.




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Dr5mith wrote:

Shaddup you........dont burst my only dream i have left for life to beathe back into this game!!

 

Sorry man, I'll shut it and leave you to it



Ascendent Logic

Joined: Dec 3, 2005
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Shinryu wrote:

If we aren't going to be getting any continual development, we should be given something like this so we can at least make our own content.

Would be one wicked patch and would rid us of the 666 patch... quite ironic, isn't it?

EDIT: lol, and it's patch 7.5667 now... my bad -.o


Message edited by Synapse777 on 04/08/2009 15:51:25.


Matriculated Mind

Joined: Oct 11, 2005
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ah that would be pretty cool



Enlightened Mind

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Want...

Do it nowz SMILEY




Systemic Anomaly

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  • Epic ideas that would make this game playable again.
  • Developer to make the content. x

Oh well..




Ascendent Logic

Joined: Mar 16, 2006
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Riac. wrote:

  • Epic ideas that would make this game playable again.
  • Developer to make the content. x

Oh well..

gf




Systemic Anomaly

Joined: Aug 24, 2005
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Riac. wrote:

  • Epic ideas that would make this game playable again.
  • Developer to make the content. x

Oh well..

what new content would someone really have to make?.....the mission tools are already there yes?...RB used to make missions all the time.   All that would be needed to at least get it started would be an interface tween the populace and said tools.

 

 

?

 

 

Doc




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Dr5mith wrote:

Riac. wrote:

  • Epic ideas that would make this game playable again.
  • Developer to make the content. x

Oh well..

what new content would someone really have to make?.....the mission tools are already there yes?...RB used to make missions all the time.   All that would be needed to at least get it started would be an interface tween the populace and said tools.

Storage/accessing/distributing created missions. Creating the UI for a mission creation system. Testing the new system for flaws/abuse/exploits. Etc.. All that with a game which even Dracoment doesn't like to fiddle about with much for fear of breaking the thing. How long did it take to add multiple e-mail attachments or a basic save button to the E-mail UI?

 
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