Message Edited by Walrus on 12-07-2005 04:10 PM
Message Edited by DontEatRawHagis on 12-07-2005 04:20 PM
DontEatRawHagis wrote:So the new revision will basically allow me to hit a lvl 50 at lvl 20?
Message Edited by Septimius on 12-07-2005 04:32 PM
great journal thanks!
looking forward to the new combat changes...
**interesting you can only cap an attribute all lvl 30 now for this..
Message Edited by Aquatium on 12-07-2005 04:44 PM
Chuul I believe this answers some of your questions.
"The average score for a bluepill’s Stats is 5; but players begin with only one score of 5, three at 8, and one at 11. Since Influence bonuses begin at a score of 6, players aren’t “only human”. Once a Stat is 6 or higher, all Influences associated with that Stat get a bonus. "
and
"As a character grows, his or her Stats can increase to a cap of 30, which means you can spend points on several Stats to diversify your character. Not only does this cap make it beneficial to diversify a bit, it also keeps characters from being “crippled” in an area because too many points were spent on one Stat."
Message Edited by Chuui on 12-08-2005 09:02 AM