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Image Retrieval - July 30, 2008
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Mainframe Invader

Joined: Aug 16, 2005
Messages: 337
Offline

DO WANT the smg's especailly seen as i use them so much



Fansite Operator

Joined: Jun 17, 2006
Messages: 940
Offline

Interesting stuff, Cant wait.. O.o


Message edited by Riac on 08/01/2008 18:16:33.



Ascendent Logic

Joined: Dec 3, 2005
Messages: 906
Location: HvCFT Ramesses II
Offline

*Droooools* Team MxO I'd like to say that this ROCKS! Sleepwalkers, oh Jeebus! I mean I joined a few months before the Big Live Event and it was the most insane time I've ever had in MxO with meetings and shootings and just this whole feel was insane, I remember running around the Uriel light machines around Richland to investigate if one had a lever to pull and if they could go blue lights to help the Sleep Walkers as I believed their cause somewhat delightfull and crazy! Later the real lights came and I learned how hard they were to turn off SMILEY By the way we need another Big 3-4 day live event with stuff made for it specificlySMILEY I know you're going to decline but that's not to say that we don't need it SMILEY *waves and droools some more while looking at pictures of blue cypherites and wondering if there's a closing time on Sati's playground or if one could live in there forever being a blue cypherite* SMILEY

Message edited by Synapse777 on 08/01/2008 18:30:44.


Vindicator

Joined: Oct 1, 2007
Messages: 945
Location: Vector-Hostile Faction: Twisted Titans Rank: Commander
Offline

Cool Stuff! Ra2za <3 New Stuff

I agree with Syn big events like the sleepwalkers one would be UBER cool!

Looking forward to this update!!




Vindicator

Joined: Sep 1, 2005
Messages: 2466
Offline

I really hope that those aren't the Cyph FM-1500 equivalent, because the buffs are pretty much useless compared to Clamors. SMG's are currently used in a fashion that really invalidates the damage rating, because people want a cheap state, and not just mosquito bite ticks of damage.

It's always been a giant point of annoyance to me that the Gun buffs are so watered down that the type of gun for the most part really doesn't matter with a few exceptions. The Gunman tree is plagued with all sorts of bugs, so it would make sense to me if Guns had significant effects depending on the the type so that you could diversify your fighting style. At this point, it's the only thing that I can really think of that would really make the tree stand out. It would be like a complete class revolution.

Other than that, the Blue Shift, while given appropriate defense ratings, should have its use timer extended to at least 20 seconds and the reuse timer upped to a few minutes. It should be usable in interlock as well, seeing how that's the only time when people are going to want to use it.

Lets say that you're getting attacked by a Hacker, with an impending Sniper Shot. That would be the perfect time to use it, assuming that you're in interlock and can't just move away from the Sniper. The first thing that people try to do when outnumbering you is to get you in interlock so that you can't run away. What's the point of using the item if you're out of interlock, if you can just run and not waste it? If someone infects you with a powerless, it's useless anyway so it seems like another botched attempt at content that really could've been extremely useful.

Here's to hoping for decent clothing at least.



Transcendent

Joined: Aug 12, 2006
Messages: 272
Offline

Marias wrote:
I really hope that those aren't the Cyph FM-1500 equivalent, because the buffs are pretty much useless compared to Clamors. SMG's are currently used in a fashion that really invalidates the damage rating, because people want a cheap state, and not just mosquito bite ticks of damage.

It's always been a giant point of annoyance to me that the Gun buffs are so watered down that the type of gun for the most part really doesn't matter with a few exceptions. The Gunman tree is plagued with all sorts of bugs, so it would make sense to me if Guns had significant effects depending on the the type so that you could diversify your fighting style. At this point, it's the only thing that I can really think of that would really make the tree stand out. It would be like a complete class revolution.

Other than that, the Blue Shift, while given appropriate defense ratings, should have its use timer extended to at least 20 seconds and the reuse timer upped to a few minutes. It should be usable in interlock as well, seeing how that's the only time when people are going to want to use it.

Lets say that you're getting attacked by a Hacker, with an impending Sniper Shot. That would be the perfect time to use it, assuming that you're in interlock and can't just move away from the Sniper. The first thing that people try to do when outnumbering you is to get you in interlock so that you can't run away. What's the point of using the item if you're out of interlock, if you can just run and not waste it? If someone infects you with a powerless, it's useless anyway so it seems like another botched attempt at content that really could've been extremely useful.

Here's to hoping for decent clothing at least.

Do we know yet if the blue shift is a reusable item or a consumable?


D



Vindicator

Joined: Sep 1, 2005
Messages: 2466
Offline

xxamelxx wrote:
Marias wrote:
I really hope that those aren't the Cyph FM-1500 equivalent, because the buffs are pretty much useless compared to Clamors. SMG's are currently used in a fashion that really invalidates the damage rating, because people want a cheap state, and not just mosquito bite ticks of damage.

It's always been a giant point of annoyance to me that the Gun buffs are so watered down that the type of gun for the most part really doesn't matter with a few exceptions. The Gunman tree is plagued with all sorts of bugs, so it would make sense to me if Guns had significant effects depending on the the type so that you could diversify your fighting style. At this point, it's the only thing that I can really think of that would really make the tree stand out. It would be like a complete class revolution.

Other than that, the Blue Shift, while given appropriate defense ratings, should have its use timer extended to at least 20 seconds and the reuse timer upped to a few minutes. It should be usable in interlock as well, seeing how that's the only time when people are going to want to use it.

Lets say that you're getting attacked by a Hacker, with an impending Sniper Shot. That would be the perfect time to use it, assuming that you're in interlock and can't just move away from the Sniper. The first thing that people try to do when outnumbering you is to get you in interlock so that you can't run away. What's the point of using the item if you're out of interlock, if you can just run and not waste it? If someone infects you with a powerless, it's useless anyway so it seems like another botched attempt at content that really could've been extremely useful.

Here's to hoping for decent clothing at least.

Do we know yet if the blue shift is a reusable item or a consumable?


D
I was under the impression that it was a consumable at first, but I saw the "requires Awakened" on it later on. Even still, use in interlock is sort of mandatory.



Femme Fatale

Joined: Oct 27, 2007
Messages: 1223
Offline

Marias is correct. 



MC Photographer

Joined: Aug 17, 2005
Messages: 3654
Offline

/tapsphoot SMILEY



Mainframe Invader

Joined: Jan 6, 2007
Messages: 802
Offline

Now we wait for the Patch Notes.

*EDIT* I wrote Book instead of Noted. xD

Message edited by Michael1 on 08/06/2008 11:24:08.


Femme Fatale

Joined: Feb 19, 2006
Messages: 2552
Location: Texas! Ima Phemme Phatale Phansite Operator! www.myspace.com/mxospace
Offline

nubious81 wrote:
/tapsphoot SMILEY
...what he said.

<.<



SMILEY



Development

Joined: Dec 2, 2005
Messages: 21413
Offline

Today's is a little different. I gotta keep Virrago busy. ;)




MC Photographer

Joined: Aug 17, 2005
Messages: 3654
Offline

Rarebit wrote:
Today's is a little different. I gotta keep Virrago busy. SMILEY

curse you for a minute i thought it was up SMILEY



Administrator

Joined: Sep 28, 2005
Messages: 2075
Offline

Rarebit wrote:
Today's is a little different. I gotta keep Virrago busy. SMILEY


*grumble grumble*


Heh SMILEY

It's almost ready.



Femme Fatale

Joined: Aug 22, 2005
Messages: 2773
Offline

F5 F5 F5 F5 F5 F5

 
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