No09 wrote:
A list of drops would be something....
It seems that even exp rewarded is not constant. It seems that the higher my exp the more exp I am awarded
in example I have started my new account and have begun going around attacking random jumpers and what not and at first received roughly 300 exp, than I started receiving 400 ish and now i get 750 or so. I am attacking the same ones that continue to spawn. From this I can conclude a bestiary may not be logical or easy to create...
Gang NPC's are split into seperate groups per level, these subgroups are differentiated by 1-3 chevrons. This indicates how tough they are 3 chevrons being the toughest. Tougher gang NPC's provide more XP than weaker NPC's of the same level.
As for their drops, they tend to drop armored/shielded/enhanced clothing and weapons loosely around their level, other random items such as silver bullets, stakes, code bits etc... plus each gang drops a specific token that you can collect and trade to collectors for an item.
A list of NPC's isn't really needed but a list of collectors locations and the amount tokens they require is handy and can be seen on some sites such as the Omega Syndicates site, which is a superb resource site for MxO. Unfortunately I can't recall the address so unless someone can provide the address, you'll have to wait til I get out of work.