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This is why we can't have good pvp
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The Matrix Online » Top » World Forums » Recursion » World Discussion - Recursion Previous Topic  |  Next Topic      Go to Page: Previous  1  ... 13 , 14 , 15 , 16 , 17 , 18 , 19  Next
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Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1333
Location: Vector - Hostile
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Sneaker wrote:

Allow me to walk you through this particular argument.

Take a look at my other points. Someone questioned that rooting a Sniper was no big deal. I quoted them, and explain the tactics I use to make it a big deal. Someone scoffed at being able to root a sniper. I quoted them, and explained the range, and length of time to stick around in order to get a kill. Etc. I address arguments regarding my argument, and further explain.

Win button, last I checked, was fairly universally known, and in my opinion, did not require explanation. I thought it very suitable for someone bragging about the "difficulties" of being an MA.

And the rest of your opinions in your posts are worthless in a debate.

You scoffed at "Win Button", offering no retort.
You judged non-hostile servers mockingly to be duels-only.
You provided blanket statements describing the supposedly near-invincible status of Rifleman in CR1.
You called me a tree. Interesting.
Then you failed to reinforce your points after being asked to.
And then provided further groundless, unprovable statements regarding rifleman.

Thus, you've already dug your own hole, and filled it with yourself, your unprovable "facts", and your perfect hindsight of your CR1 rifleman abilities.

Tell me, please, why I should take you seriously?

All i'll say to that entire post is lol.

And tbh, you don't need to take me seriously for me to be right.

If you think rifles was poor in CR1 then you are quite simply wrong.

Dxy


Ascendent Logic

Joined: Aug 15, 2005
Messages: 861
Location: SS Little Horn
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Lucen wrote:
Dxy wrote:
Ha!

I'll let that slide on the count that your mom got scared and said, "You're moving with your Auntie and Uncle in Bel-Air."  I whistled for a cab and when it came near, the license plate said "Fresh", and it had dice in the mirror.  If anything I could say that this cab was rare, but I thought "Naw forget it.  Yo holmes, to Bel-Air!"  I pulled up to a house about 7 or 8 and I yelled to the cabbie, "Yo holmes, smell ya later!".  I looked at my kingdom, I was finally there, to settle my throne as the prince of Bel-Air.

Epic fail.


It's "to sit on my throne."


perhaps you should become an hero and save me the trouble. Hopefully you understand what i mean when i say i neither forgive, nor forget.



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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Brommerz77 wrote:
Sneaker wrote:
You provided blanket statements describing the supposedly near-invincible status of Rifleman in CR1.
Then you failed to reinforce your points after being asked to.
And then provided further groundless, unprovable statements regarding rifleman.

Thus, you've already dug your own hole, and filled it with yourself, your unprovable "facts", and your perfect hindsight of your CR1 rifleman abilities.

Tell me, please, why I should take you seriously?

All i'll say to that entire post is lol.

And tbh, you don't need to take me seriously for me to be right.

If you think rifles was poor in CR1 then you are quite simply wrong.

This is why he is not taking you seriously. You offer no reinforced retorts to back up your statements, just "rifles were pwn in CR1".

I agree Riflemen were not totally useless in CR1. I've been using Expert Rifleman since CR1, but MKT was a much better ranged class, IMO. Also, the Disarm ability really screwed a lot with the Gunman. While Riflemen didn't suck in CR1, they are much better suited in CR2. If they weren't, you wouldn't see so many more Riflemen running around now during CR2, now would you?



Ascendent Logic

Joined: Aug 15, 2005
Messages: 933
Location: Ontario, Canada
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"Anything you can do, I can do better".

If MKT was a much better ranged class than Rifleman, that makes Rifleman useless in my very unforgiving opinion. There was no niche where Rifleman would outclass MKT, unlike CR2.

In standard ranged combat, MKT's outclassed Riflemen. So did hackers - juggling stuns on a rifleman prevented you from doing anything.

In Interlock, MKT's still outclassed Riflemen (obviously, due to the lack of Rifleman IL abilities).

And from Stealth, well, Sniper Shot was a whopping 600 base damage. Big deal. MKT could do much, much worse from stealth with just about any of IL attacks (punt, bulldog, etc), or even Throat Cutting Throw (base damage 662) if we're looking for a stealthed attack not requiring a dropped shield.

You folks have fond memories. I have the actual numbers. One trumps the other.


Dxy


Ascendent Logic

Joined: Aug 15, 2005
Messages: 861
Location: SS Little Horn
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You know what was the best CR1 tree ever?

Zen Master.



Jacked Out

Joined: Jun 1, 2006
Messages: 2689
Location: Guiness Lake
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When was CR2 implemented?  Oh that's right, almost 2 years ago...


Jacked Out

Joined: Aug 17, 2005
Messages: 1017
Location: looking over your shoulder
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Tenshi wrote:
When was CR2 implemented?  Oh that's right, almost 2 years ago...


See that dar dead horse ova thar??

 

We like to beat da crap outta it.

 

"CR1" is gone.  Any agruements about what was or wasn't good in the previous combat system are pretty silly to me.  Numbers or memories.  The whole point is moot. 

Yeah, there's some things I miss about it.

BUT 

It's in the past.  Let it go.  Everyone.

 



Jacked Out

Joined: Aug 21, 2005
Messages: 789
Location: The Indutiae Faction: Fallen Horizon
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Sneaker wrote:

"Anything you can do, I can do better".

If MKT was a much better ranged class than Rifleman, that makes Rifleman useless in my very unforgiving opinion. There was no niche where Rifleman would outclass MKT, unlike CR2.

In standard ranged combat, MKT's outclassed Riflemen. So did hackers - juggling stuns on a rifleman prevented you from doing anything.

In Interlock, MKT's still outclassed Riflemen (obviously, due to the lack of Rifleman IL abilities).

And from Stealth, well, Sniper Shot was a whopping 600 base damage. Big deal. MKT could do much, much worse from stealth with just about any of IL attacks (punt, bulldog, etc), or even Throat Cutting Throw (base damage 662) if we're looking for a stealthed attack not requiring a dropped shield.

You folks have fond memories. I have the actual numbers. One trumps the other.

I just love how the numbers trump everything, you know numbers never meant anything right? Don't forget that dodge ranged also applied to knives as well as guns in CR1.Plus there was no disabling evasion in CR1 either.Sorry Sneak but your Prima guide and your numbers are not proving your point.

Don't leave that all so important thing called tactics.....

Besides the point has been taken way off topic by now but i'm sure you'll insist on getting the last word in, that I can do all day can you?

 



Ascendent Logic

Joined: Aug 15, 2005
Messages: 933
Location: Ontario, Canada
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Looks to me like you're scrambling to retort, Crowlos. Especially with responses such as:

Crowlos wrote:
"you know numbers never meant anything right?"

Numbers mean just about everything in an MMO. And no, you aren't going to win this debate on philosophical grounds, my friend.

Crowlos wrote:
"Don't leave that all so important thing called tactics....."
Do tactics not apply to Knife Throwers as well?

The point I am trying to make is not about you, Crowlos, but about the class. I have no doubt that you were stubborn enough to use Rifleman/Sniper, and skilled enough to get some kills with it too (Though, having a Zerg behind you helps anyone get kills SMILEY ). Trouble is, if you were matched against an equally-skilled Knife Thrower, Hacker, or MA, you'd be dead. Thus, had you focused your talents on MKT, for instance, you would've been even more effective in all aspects of ranged combat.

This is why I consider Rifleman useless in CR1: in every aspect of ranged combat, MKT (or Hacker in all but stealth) could do one better. Certainly not like CR2, where Riflemen outclass MKT's in terms of "Stealth Damage"; that is, damage dealt from an invisible state (ie: A sniper shot). Sniper Shot + Deadly Shot + Crippling Shot + One more rifleman ability = Death for most, without the need to drop a shield.




Vindicator

Joined: Oct 22, 2005
Messages: 8300
Location: Ye Olde Hole Ine The Tree
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Dxy wrote:
You know what was the best CR1 tree ever?

Zen Master.
B***h please, Data Miner walked all over y'all.

Dxy


Ascendent Logic

Joined: Aug 15, 2005
Messages: 861
Location: SS Little Horn
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Oh god you're right! Of course we all know the best thing to spend 8.6 mill on in CR1 was leveling cryptography to 50.



Vindicator

Joined: Nov 30, 2005
Messages: 2907
Location: Zion room #777
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Dxy wrote:
Oh god you're right! Of course we all know the best thing to spend 8.6 mill on in CR1 was leveling cryptography to 50.

Pssh! You making a sad Mantra SMILEY



Jacked Out

Joined: Aug 28, 2005
Messages: 519
Location: Australia
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Sneaker wrote:

This is why I consider Rifleman useless in CR1: in every aspect of ranged combat, MKT (or Hacker in all but stealth) could do one better. Certainly not like CR2, where Riflemen outclass MKT's in terms of "Stealth Damage"; that is, damage dealt from an invisible state (ie: A sniper shot). Sniper Shot + Deadly Shot + Crippling Shot + One more rifleman ability = Death for most, without the need to drop a shield.


Rifleman was GODLIKE in CR1, Stinger + TB4.0 with max VD means you can blind and root people (blind -20 CT). Rifleman still is godlike in CR2 with the right person behind the trigger.


Systemic Anomaly

Joined: Nov 5, 2005
Messages: 5379
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Hank_22 wrote:

Rifleman was GODLIKE in CR1, Stinger + TB4.0 with max VD means you can blind and root people (blind -20 CT). Rifleman still is godlike in CR2 with the right person behind the trigger.

Adding TBs to the mix makes anyone a god against someone without a TB.   They are not part of a tree, so your point is meaningless.



Jacked Out

Joined: Aug 28, 2005
Messages: 519
Location: Australia
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Given your PvP experience your input here means nothing to me. Rifles kicked *CENSORED*, and still do.

Edit: TBs are a part of every smart PvPer's build, if you're not boosting for PvP you're not giving yourself every chance to win.


Message edited by Hank_22 on 02/23/2008 19:41:46.
 
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