Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
The end of MXO. The beginning of the Fanimatrix?
Search inside this topic:
The Matrix Online » Top » Community » General Discussion Previous Topic  |  Next Topic      Go to Page: 1 , 2 , 3  Next
Author Message


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3287
Location: HvCFT Revenant
Offline

Long live MXO!

We aren't getting anymore story content in game. So what you all have on your harddrives right now is no longer a game for most of you.

It's now a creative tool.

Rarebit will post his story notes soon for how the rest of the year was to go. Let's get some creative folks together and do something with that, and beyond. We could set up a Fan Story group to make unofficial official cinematics, comics, and yes even missions and events. The Algorithm Black crew set a great example. Now, for the people who want more out of the game these fan stories and events will be the only choice.

 

I'm a web developer by trade and just recently got laid off due to the economy, but with some severance pay, so I've got some free time. If enough talented people are in to this idea, I can set up a website to host all of this and even an archive of times gone by.

Who's in?




Ascendent Logic

Joined: Aug 15, 2005
Messages: 797
Location: The Shadow of The Code Stream
Offline

You got my vote. I think this may pick up steam once the update is out and we see exactly what we are working with.  Count me in.

 




Transcendent

Joined: Dec 1, 2006
Messages: 171
Offline

Mhm, i'm up for helping out, question though; With characters that are high powered, such as Seraph, Helian etc, how would those be played out if the level cap is 50?



Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
Offline

./legolas




Systemic Anomaly

Joined: Oct 10, 2005
Messages: 2461
Location: SyntaxXx
Offline

Instead of doing nothing...I would be glad to help here.

 




Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1478
Location: The Black Knight
Offline

I don't mind helping. If you need it.




Mainframe Invader

Joined: Jan 6, 2007
Messages: 802
Offline

What the *hell* i'm in! High Five! Whenever you need help send me a tell /t Michael1




Systemic Anomaly

Joined: Aug 15, 2005
Messages: 2650
Location: --Everywhere-- Server: Vector - Hostile Faction: The Duality Organization: Zion
Offline

Word.

 

Laters




Systemic Anomaly

Joined: Aug 16, 2005
Messages: 4217
Location: HvCFT Aggregator, The Glitch Society, Syntax
Offline

Compelling. I've been working on some powerful storytelling tools for the Glitch Society Web site, but I haven't so much as glanced at them in ages. What I'm saying is, if you need help with a site (and it won't take too much time - my attention tends to wander after a while, unfortunately) count me in.

...As long as it's called something other than 'Fanimatrix'. SMILEY Just read that out loud a few times.


Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
Offline

It depends on what tools Rarebit gives us as a parting gift, but you know I'm in Fox.




Transcendent

Joined: Dec 1, 2006
Messages: 171
Offline

If anything we'll need RSI captures of story characters so we can use them, otherwise we can always improvise.



Systemic Anomaly

Joined: Aug 24, 2005
Messages: 3182
Location: Megacity, USA
Offline

Griffo wrote:

If anything we'll need RSI captures of story characters so we can use them, otherwise we can always improvise.


Then what happens when the player group uses a Niobe RSI capture for their event and Joe Schmuck shows up with one as well? See the potential problem?




Transcendent

Joined: Dec 1, 2006
Messages: 171
Offline

Archangel wrote:

Griffo wrote:

If anything we'll need RSI captures of story characters so we can use them, otherwise we can always improvise.


Then what happens when the player group uses a Niobe RSI capture for their event and Joe Schmuck shows up with one as well? See the potential problem?

Yes, I see the problem in that. T'is a bit of a pickle.



Systemic Anomaly

Joined: Aug 24, 2005
Messages: 3182
Location: Megacity, USA
Offline

At any rate, you guys know I'm willing to do my part as long as there's an audience and a team to actually do their share of the work.




Vindicator

Joined: Aug 16, 2005
Messages: 3115
Location: The Saltpillar
Offline

I've always been interesting in storyboarding for this game.

This is a project I would love to get in on.


 
The Matrix Online » Top » Community » General Discussion Go to Page: 1 , 2 , 3  Next
Go to:   

Version 2.2.7.43