Ok, here is the final post
As you can See, here are the different close combat style, all these stats come from the same caractere,with the same attributs,and same equipement.
The Karaté is better in damage (+3/kung fu ,+5/aikido) but is really weak in defense,even versus the self defense !!
Did they really want to kill Karate? it seem so!
Message Edited by Antcrist on 05-19-2006 08:07 PM
Fractor wrote:OMG I use Karate and I didn't realise it has become the weakest ma. I can't level up one of the others because I'm going down the gunman and spy tree aswell so not enough $info. This really needs to be fixed I know one ma is supposed to be better than another ma in one attribute but the other ma should make up for it by being better in another attribute. I seems melee damage is the only advantage karate has.
Well
Kung fu is over the top! Best Dps average, best flexibility ( 3 specials over 90 dps , for the 3 states).Economic IS cost, great touch 'cause KF's bonus in accuracy, with fair defense, well, nothing to say other that:
The Kung fu is the most Offensive style in the matrix!!:robotmad:
Aikido is the best defensive style, as before, but, don't forget that aikido can count on 2 specials with DPS>90 , and a great ability to upgrade his resistance while downgrading yours, and the capacity to use only the grab style, that is the only needed to launch specials, renforcing the defensif power of Aikido, and giving a little 5% of accuracy, that can't be a bad thing. The fair IS cost make this style the tanker of the matrix, Don't mess with aikido Master !
And , the Karaté , what to say, gastronomic use of IS, the most powerfull dps rate on the only special over 75 dps , a little chance (~5% or less) to stun for a little time (the time your opponnent take to stand up , very usefull :robotsad: ) , the lack of defense make you an easy target (yes, your defense make you as easy to touch than Hackers) your accuracy nearly the same than Aikido master, is weaken by the use of power attack, that is needed to launch specials, or take another -10% defense to try the machine gun kick
Use your Swirling ki summon to deal with mass pvp , but not in duel, forget the idea to duel other MA , or only to give your team some time to fire on him.
Make up your own mind, mine is done!
Rebalance!
Message Edited by Antcrist on 06.04.2006 06:22 PM
Antcrist wrote: Well Kung fu is over the top! Best Dps average, best flexibility ( 3 specials over 90 dps , for the 3 states).Economic IS cost, great touch 'cause KF's bonus in accuracy, with fair defense, well, nothing to say other that: The Kung fu is the most Offensive style in the matrix!!:robotmad: Aikido is the best defensive style, as before, but, don't forget that aikido can count on 2 specials with DPS>90 , and a great ability to upgrade his resistance while downgrading yours, and the capacity to use only the grab style, that is the only needed to launch specials, renforcing the defensif power of Aikido, and giving a little 5% of accuracy, that can't be a bad thing. The fair IS cost make this style the tanker of the matrix, Don't mess with aikido Master ! And , the Karaté , what to say, gastronomic use of IS, the most powerfull dps rate on the only special over 75 dps , a little chance (~5% or less) to stun for a little time (the time your opponnent take to stand up , very usefull :robotsad: ) , the lack of defense make you an easy target (yes, your defense make you as easy to touch than Hackers) your accuracy nearly the same than Aikido master, is weaken by the use of power attack, that is needed to launch specials, or take another -10% defense to try the machine gun kick Use your Swirling ki summon to deal with mass pvp , but not in duel, forget the idea to duel other MA , or only to give your team some time to fire on him. Make up your own mind, mine is done! Rebalance! Message Edited by Antcrist on 06.04.2006 06:22 PM
im a aikido player (love it) but as we see the real problems are mainly 3 trees, both op speed trees ( smg and kung fu) and duelist.
Kung fu i dont need to explain since you did that, SMG needs one attack full auto redux and its so **bleep**ing strong.
And then theres duelist, it gives you like 25% melee resistance bonus, add that to your own clothing bonusses and it rocks, combine that with the awsome full auto redux attack and you got neo in weak form, indeed they didnt balanced it completly out with cr2.0 they just shifted the problem to a other tree.
The hacker population in cr1.0 was huge, now kung fu , smg/duelist combos are the big numbers, why ?
Well people tend to take the easy way and this is just way to easy like hacker was in cr1.0
Danger_Frog1471 wrote: i dont think everyone change just for the better abilites, i didnt anyway. i very rarely use hacker so i changed to operative abilites i chose smg's because it was the only tree even in CR1 i didnt have so a change was good. and tbh it sucks anyway yes FAR does 1,000++ dmg but it sucks the complete life out of your is. ie its no good in povp as once you kill someone you have to run away and regain is. im mainly using kungfu/karate now.
gayal wrote: Danger_Frog1471 wrote: i dont think everyone change just for the better abilites, i didnt anyway. i very rarely use hacker so i changed to operative abilites i chose smg's because it was the only tree even in CR1 i didnt have so a change was good. and tbh it sucks anyway yes FAR does 1,000++ dmg but it sucks the complete life out of your is. ie its no good in povp as once you kill someone you have to run away and regain is. im mainly using kungfu/karate now. euhm, it costs the same as my tome naga , nmly 45 IS and does WAY more dam so i wouldnt say thats a big disadvantage.
Message Edited by Antcrist on 06.10.2006 09:15 AM
is should be like this, power= most dam less hits aikido= balanced with dam and hits, kung fu = alot of hits least dam. but now its like this kung fu= most dam most hits ( the damage of low lvl abs is rediculous), aikido= a k alrounder not the best but not the worst either, karate= very few hits and the dam is not to bad.