Ok, that was the idea but I'm not done there... I have reasoning behind the thought and if your intrigued I ask you to read the rest before posting your thoughts.
The benefits of this idea I think are great. A few spring to mind almost instantly...
Of course there will be flaws in the idea, there usually are in most. But to answer a few straight off consider this as a mini FAQ
Q. What if most/all the HL are controlled by a single faction?
A. How would you know? If you knew how many were controlled you should know where one is to strike at.
Q. So we've taken over a HL... All the rival faction know where it is...
A. As with the normal HL's, right clicking brings up more options, a further option could be to 'Relocate' (And the one who did it would know where it was moved to) or 'Disconnect' (Which would put it back up for grabs in a mission) Either function would have to be on a timer so it couldn't be instant and done by someone stealthing in, and of course have a cancel feature should the original owners win the fight (Which if they did should only be 'Relocate' so it keeps it fair and the winning was worth something.
Q. Some Team/Group/Clan won't tell us where it is, it's not fair...
A. See what I mean about bringing factions together. No longer will it be Team v Team, it'll be Org v Org in the true sense of the word. Sure there will be some that won't wanna give em up, you can't help people being jerks. But hey, you could always find another person from that team and follow them back unawares (You could even be a jerk too and tell a rival Org about it for a fee >: )
Anyway I'm right bored of typing now and I'd love to hear what all you out there have to say... Who knows, if you all love it and it is great, and implemented they could even spin it to the non-hostile servers as well (Although that one would be a team based privilege I'd imagine)
The floor is yours people, flame away!!!
JN.
I like the idea but, I'm still not clear on the whole "reconnect/disconnect" potion of the idea, I definitly think, that it would be cool to have certain controllable hardlines hidden in buildings throughout the city. I think a "capture the flag" setup with be easier to manage and slightly more dynamic. To find them It would be cool if hackers had an ability that was like, "search for a hidden HL" that would drop a way point and make a map, like when you do a mission, and then the hackers would have to hack into the line to make it "safe" for that faction, and then imagine hackers of an oposing org's could do a hidden HL search and if they find yours, you would get a warning and have to find a way to stop them, wow, it could even change the way hackers are played, maybe make them even more practical.
Well, I think that the "secret" Hl's should be fixed and permanent, control however would be dymanic, I think the having to pay a "maintence" fee is also a really good idea
Yondo-------
Think if you will to the films... Once a HL became compromised it was cut off or never used (Unless the need was dire) The Machines were always chasing them to the HL, not lying in wait.
Broadcasting/Hacking from your HvCft into the Matrix should be free down any Phoneline that can be hacked. As I said for this to work and be re-workable as time goes on they can only stay till needed or you'd get nothing but fighting over a HL that no one could ever use due to a 'Mara C effect'.
Wouldn't be much of a 'Secret' HL if everyone knew >
Feedback is more than appreciated however, keep it coming...
Message Edited by Jedigeneration on 09-22-2005 10:59 PM
I think its an interesting Idea, Im still not clear on what would decide how the HL would get locked down, more than 25% of a another org in the proximity?
Back to the original idea, what if permanent Hl's were taken out, and instead they would be randonmly generated through various locations in the city on a daily basis?, and hackers would have to use an ability to find them and hack them out of the system making it safe for thier org?
Dv01D-------------
Hmmm, ok so Org hoppers might make it more tricky to keep them secret. Hence (if you read the post) The locations would be privy to the few that found it and would spread from there.
If you didn't know or trust someone you wouldn't tell them.
As for rubbish idea, what makes it rubbish? It provides something 'New' and 'Diverse' to the mission rinse repeat, or constant PvP. Something else to do.
Makablesdinger--------
True it would be an absolute pain to do, but the HL's are there. The only change would be a mission reward (Got plenty of those) and a change to make some HL's non-stationary.
I concede the fact that 'if' this idea is a good one and will be used it won't be for a LONG time. But if and when it does it more than likely won't be exactly as outlined anyway. I wish it could be done tomorrow, it would change Hostile game play drastically and make it stand out (My view)
Cheers for the reply mate, glad you liked it...
P.S----- Not on a Hostile Server btw... I get the jist of it and probably will join with my second player when I have the time. But as it stands it was just an idea I had and seemed to relate to the Hostile server more than mine >: )