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Image Retrieval - November 19, 2008
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Systemic Anomaly

Joined: Nov 28, 2005
Messages: 1059
Location: Maribeau É Recursion: Craint
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Now is the chance to add white half-jayne duster.  *highcollar also

Or a lab coat.

Or white avero boots *male*


Message edited by SampleNow on 11/21/2008 14:38:03.



Development

Joined: Dec 2, 2005
Messages: 21413
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Nope, I finished up the winter stuff last week. =p

 




Perceptive Mind

Joined: Aug 17, 2005
Messages: 594
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Rarebit wrote:

Wha? You mean you forum regulars don't go telling all your fellow operatives the strange and outrageous things you see on the forum? SMILEY

 

Well, yes, and no. Most of those leader of factions or those that like to just "show-and-tell" do, but those that aren't in any faction/crew and don't like to associate with anyone (*cough*) most likely don't, unfortunately.



Perceptive Mind

Joined: Aug 17, 2005
Messages: 594
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Rarebit wrote:

Nope, I finished up the winter stuff last week. =p

 

Yeah well I seriously hope us men get something as good as the formal gloves/shoes.



Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Nicho wrote:

Well, yes, and no. Most of those leader of factions or those that like to just "show-and-tell" do, but those that aren't in any faction/crew and don't like to associate with anyone (*cough*) most likely don't, unfortunately.

Well I must admit, after doing a quick search, all of the comments on the Gi were confined to the Dev screenshot thread for a good few weeks, whereas usually someone posts something in General discussion about a subject if it's important enough



Systemic Anomaly

Joined: Nov 28, 2005
Messages: 1059
Location: Maribeau É Recursion: Craint
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Rarebit wrote:

Nope, I finished up the winter stuff last week. =p

 


Then I suggest starting on the Craint patch v.01

 




Femme Fatale

Joined: Jun 6, 2006
Messages: 487
Location: Syntax
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Vinia wrote:

It kinda reminds me of HitchHikers guide and the bypass plans available at the local planning office or something...

I LOL'ed. That is so accurate. The next time someone asks me why I think Vinia is awesome, I'm going to point to this post.

And yes, Rarebit did listen to the players. No, Rarebit is not being *lazy* by responding to player reaction and reissuing something we SAID we wanted back.

So I say huzzah and thank you!

/as


odj


Vindicator

Joined: Oct 5, 2006
Messages: 2254
Location: UK - Wales
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Asna wrote:

Vinia wrote:

It kinda reminds me of HitchHikers guide and the bypass plans available at the local planning office or something...

That is so accurate.

Yea totaly.

 

"But the plans were on display ..."

"On display? I eventually had to go down to the cellar to find them."

"That's the display department."

"With a flashlight."

"Ah, well the lights had probably gone."

"So had the stairs."




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3269
Location: Lost in La Mancha
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Makes sense to me!

Oh!  I have a big request.  For some reason the Red and Green Holiday Hats are singletons.  Can we at least de-singletonize them?  To bring them in line with the other holiday hats (gold, black, silver).  Two permanent inventory slots is pretty hard to spare for two holiday hats.




Development

Joined: Dec 2, 2005
Messages: 21413
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Nicho wrote:

Rarebit wrote:

Nope, I finished up the winter stuff last week. =p

 

Yeah well I seriously hope us men get something as good as the formal gloves/shoes.

Oh snap! Next week's IR may be life or death! =o

 




Development

Joined: Dec 2, 2005
Messages: 21413
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Villemar_MxO wrote:

Makes sense to me!

Oh!  I have a big request.  For some reason the Red and Green Holiday Hats are singletons.  Can we at least de-singletonize them?  To bring them in line with the other holiday hats (gold, black, silver).  Two permanent inventory slots is pretty hard to spare for two holiday hats.

a) they aren't hard to get, just gather some snowballs or whatever it is

b) they're singletons because they're made for snowball fights; you "lose" the fight when your hat breaks--it would be too easy to come back or fake out of a loss if you could carry multiples

 




Vindicator

Joined: Aug 15, 2005
Messages: 2953
Location: HvCft Nuria
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Rarebit wrote:

b) they're singletons because they're made for snowball fights; you "lose" the fight when your hat breaks--it would be too easy to come back or fake out of a loss if you could carry multiples

 

Yeah, that's what I thought.  I guess it'd be too tricky to make them non-Singletons when the Winter Event is over?

 

I don't mind having them in my inventory, just would rather stick them in an email between events SMILEY




Femme Fatale

Joined: Aug 17, 2005
Messages: 754
Location: the simulation
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Did you make some white knee boots, Rare?  Cuz I been asking for those for a long time.

Thanks!




MC Photographer

Joined: Nov 17, 2005
Messages: 3758
Location: La Tour de Merovee, Outpost Segur
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Raviola wrote:

Did you make some white knee boots, Rare? Cuz I been asking for those for a long time.

Thanks!

Whoo... why didn't I think of those for Sieges's "white witch" outfit. Seconded on these!




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3269
Location: Lost in La Mancha
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Rarebit wrote:

Villemar_MxO wrote:

Makes sense to me!

Oh!  I have a big request.  For some reason the Red and Green Holiday Hats are singletons.  Can we at least de-singletonize them?  To bring them in line with the other holiday hats (gold, black, silver).  Two permanent inventory slots is pretty hard to spare for two holiday hats.

a) they aren't hard to get, just gather some snowballs or whatever it is

b) they're singletons because they're made for snowball fights; you "lose" the fight when your hat breaks--it would be too easy to come back or fake out of a loss if you could carry multiples

 

Oh, thats why!  Heh I never did that snowball fight thingy.  Just thought they were for cosmetic purposes only SMILEY


 
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