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 06/26/2008 09:59:14
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Vindicator
Joined: May 17, 2006
Messages: 5110
Location: Vector-Hostile Faction: Morpheus'Legacy Organization: Zion
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Rarebit wrote:
Hm... What if one of them had a bit of a bonus to all four main accuracies?
Aren't those supposed to be martial arts clothes?I mean how many more clothes are you going to give to guns and mkt's.....*sigh*
Message edited by TonyJaa on 06/26/2008 10:02:26.
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 06/26/2008 10:14:32
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Systemic Anomaly
Joined: Aug 21, 2005
Messages: 1321
Location: Scotland Baby Faction: Dark Mavericks Organisation: Merv Server: Rec/Syn/Vec Operative Level: 50
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TonyJaa wrote:
Rarebit wrote:
Hm... What if one of them had a bit of a bonus to all four main accuracies?
Aren't those supposed to be martial arts clothes?I mean how many more clothes are you going to give to guns and mkt's.....*sigh*
Wasnt there around 30 new clothing items? I cant remember but I think there was
Thats only 1 of them 15 out of the other 29 may favour MA
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 06/26/2008 10:19:06
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Perceptive Mind
Joined: Sep 29, 2006
Messages: 680
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Aw. Shame. Let's hope it's all fixed up by tomorrow!
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 06/26/2008 10:55:51
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Jacked Out
Joined: Aug 27, 2005
Messages: 357
Location: Syntax: AlphaCoder Vector-Hostile: GuardianAngel
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I WAS psyched, now I'm not, but no worries Rare it's only another day. Just heightens the excitement a bit more Looking forward to it.
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 06/26/2008 12:35:44
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MC Photographer
Joined: Aug 17, 2005
Messages: 3654
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so how are things shaping up Rare?
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 06/26/2008 12:50:53
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Systemic Anomaly
Joined: Aug 22, 2005
Messages: 3275
Location: Lost in La Mancha
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What is this invisible van you all are going on about. If we can see it, we still won't be able to drive it around anyways, right? Also, I'm not bent out of shape about any delays as I'm worried about the SSR gum nerf. Will 52's and 53's still always drop?
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 06/26/2008 14:12:58
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Systemic Anomaly
Joined: Aug 15, 2005
Messages: 1167
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Rarebit wrote:
^ Specifically speaking, currently one and two-chevron SSR guards in Datamine are dropping Gum 100% of the time, if you're eh equal to or below (or is it one or two levels below and lower? oh well something like that) their level. One chevrons were supposed to max out at 25% drop chance, and two-chevrons were supposed to max out at 50% drop chance.
So yeah get your gum farming in before the update. :p
Good thinking. We LOVE farming stuff. Spending hours Killing 120 guys for a pair of shades was too much fun in so little time.
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 06/26/2008 14:39:41
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Vindicator
Joined: Aug 20, 2005
Messages: 3065
Location: Upstate NY
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Rarebit wrote:
Hm... What if one of them had a bit of a bonus to all four main accuracies?
Aren't Bonus percentaged supposed to be changed to point value?
Ex. Melee Damage Bonus 3% will become Melee Damage Xpts
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 06/26/2008 14:42:15
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Femme Fatale
Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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Vesuveus wrote:
Rarebit wrote:
Hm... What if one of them had a bit of a bonus to all four main accuracies?
Aren't Bonus percentaged supposed to be changed to point value?
Ex. Melee Damage Bonus 3% will become Melee Damage Xpts
That is just for %Bonus Debuffs
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 06/26/2008 14:53:51
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Ascendent Logic
Joined: Mar 24, 2006
Messages: 1335
Location: Still Standing. Still fighting.
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I'm praying for a Martial Arts blessing with this update.
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 06/26/2008 15:29:40
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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MxO_Neopill wrote:
I'm praying for a Martial Arts blessing with this update. Actually I'd like to see a high level item of clothing or two with MA in mind too, or at least something without ballistic defence...
Message edited by Croesis on 06/26/2008 15:32:10.
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 06/26/2008 16:20:53
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Mainframe Invader
Joined: Aug 18, 2005
Messages: 311
Location: England - Syntax
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this dang playground better be as fun as it sounds, and it better not get boring after 10 mins :p
Good Luck fixing it for the new scheduled time.
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 06/26/2008 18:01:24
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Development
Joined: Aug 15, 2005
Messages: 1539
Location: The Oyster Bed
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Hey folks, I just posted an announcement that we're not going to be able to get Sati's Playground out with Update 61. We've got a bug that has to be fixed first, so we're shipping Update 61 without access to the new construct. Right now we're hoping to push the hotfix update next Thursday and open the construct at that time. Cheers, Walrus
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 06/26/2008 18:02:33
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MC Photographer
Joined: Aug 17, 2005
Messages: 3654
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Walrus wrote:
Hey folks, I just posted an announcement that we're not going to be able to get Sati's Playground out with Update 61. We've got a bug that has to be fixed first, so we're shipping Update 61 without access to the new construct. Right now we're hoping to push the hotfix update next Thursday and open the construct at that time. Cheers, Walrus ok i was just about to ask about that beat me 2 it 
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 06/26/2008 18:03:02
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Vindicator
Joined: Aug 2, 2006
Messages: 381
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May we know what went wrong?
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