Favourite? MA
Easiest for kill? MKT, Using MKT effectively doubles my kill-rate in PvP and I'm not kidding. Also, try to block an average roll of 125 on a Punt, where your average defense roll lies quietly at about 20-60.
Favorite: MKT
Easiest Kill: UM
GoDGiVeR wrote:
Favourite? MAEasiest for kill? MKT, Using MKT effectively doubles my kill-rate in PvP and I'm not kidding. Also, try to block an average roll of 125 on a Punt, where your average defense roll lies quietly at about 20-60.
You win the misleading award. Someone with hyper sense on would have at least 100 points of thrown defense, as style and hyper both start with 48 points. If they use Block, that's another 50% -- up to 150. MKT has a usual accuracy of 150 points, with speed it's about 173. Of course MKT will have a slight advantage in this situation, but that's assuming the person has next to no points in Attributes for thrown defense, so it should. Now, Serene Calm, attributes, and the like can all tip the scale in one's favor. Thrown defense is not that hard to come by if you have the stats. A MKT with the stats has anywhere from 140-150 thrown defense depending on clothing. A hacker can do the same. Saying someone has an average roll of 20 implies that they have no stats, no hypers, are sitting on speed, and begging the MKT to please come own them.
Anyways, I enjoy all builds except Guns and Proxy for PVP, because guns' low accuracy makes them suck against mostly everything but themselves, and proxy because my sims generally have the AI of a four year old.
Bayamos wrote:
my sims generally have the AI of a four year old.
Thats insulting to four year olds.
pyro20 wrote:
Bayamos wrote:my sims generally have the AI of a four year old.Thats insulting to four year olds.
True, plus the AI is already good 5 years old.
pyro20 wrote:Bayamos wrote:my sims generally have the AI of a four year old.Thats insulting to four year olds.True, plus the AI is already good 5 years old.
Winnar.
I would say MA, but having used guns for a month or so i can't stand having no out if IL abilities.
Anyways, I enjoy all builds except Guns and Proxy for PVP, because guns' low accuracy makes them suck against mostly everything but themselves
I disagree. From my experience, Gunmen almost always beat MA's (I've won in a 1 versus 3 fight against all MA's). Hackers can be just as easily beaten if you have Pistol abilities (most Gunmen use them) because you can effectively do what MA does to hackers in interlock, just not quite as effeciently. Spies are the one class that can easily destroy a gunmen, but there are situations every once in a while where a gunmen beats a Spy (depends on who the Spy is I guess). In the end, it really depends on the loadout, because the 4 branches of guns are significantly different from each other.
Yeah War you're right, guns should maul an MA. The way the system is designed to work.
Guns v hax - Is hackers res lower or something? I was hitting for 1.4k-1.6k Sniper Shots (normally about 1k 1.1 i hit) on hax and heals the other day there. Best was 1.8k
Guns v mkt - Ouch, might aswell /suicide ha ha Seem as though they have high ball def, more acc gear needed against them.
I'm still right up there with using MA, so fun, but when against a zerg, you're pretty much buggered. Hit and hope ftw but since it had been zergs recently, its got me sniping a bit more. Only thing i'm having trouble with is the runners. If no stun or crippling/root misses, their away. Doesn't bother me much cause a runner = a win he he and gives you time to prep up and attack the now weakend zerg.
The_Bruceter wrote:
Typically, hackers wear more IS Regen clothing that other classes, and almost all IS Regen clothing (with the except of SSR Shades) have little to no resistance.
Recently MA because I tend to do well against all classes except for hackers when they get there roots in of course (in IL there as good as dead) and mkt since they seem to slip through my fingers right before I finish them off or because I start to tend missing because my thrown res gear doesnt have much acc or def.
other than that I used to love guns because I could be effective wether I was ILing shooting someone in IL or soloing against a zerg with sniper.
Paschendale wrote:
my favorite is sniper because you can kill anything unbuffed except some martial arts in 2-4 shots/abilities if everything goes well (or unless they wear clothes that make their health crazy high) but i will stay martial arts, because martial arts v martial arts duels are the best
MA duels are probably the most fun, but gunmen duels can be and usually are very similar to them. Standard IL abs, state specials, etc.
MA or Guns, not to disparage Hacker/Coder/Knives etc... but MA and Guns are the iconic Matrix classes and as such I prefer them and have more fun with them.
For the moment is Gunslinger, but thinking of going MA, been a long time since i used that class.
Tried guns again and still miss 9/10 abilities even when fighting MAs (altho there's a plethora of Aikido lately). Stand by my claim that guns are worthless. MA can out DPS and has higher rolls. Maybe I'm just a terrible gunner. Guns v Guns I do okay, but Guns v MA, I'd rather use MA anyday.