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Joined: Aug 15, 2005
Messages: 489
Location: Phoenix, Arizona
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Any confirmation on whether or not we are no longer allowed to have avatars? My avatar options are still gone SMILEY

Blazer wrote:
Blazer wrote:
Why does my signature image animate, yet my avatar image does not, even though they are the exact same image?
phi wrote:
If you upload your avatar it is converted to a .png to save server space. If you link to your avatar then it can be whatever format you like (within reason). Only avatars that are linked to offsite can be animated.

Ah that explains it. So, I went to my profile and removed my avatar, so that I could link it instead, but now I have NO avatar options at all...

I think I just owned myself...

I just un-grandfathered myself out of having an avatar, didn't I? SMILEYSMILEY






Development

Joined: Dec 2, 2005
Messages: 21413
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Seperioth wrote:
I asked 9mmfu earlier... what are the programs that you use or the industry uses to make games like MXO... any courses are certifications you know or think would help get a job like yours? anything that the company doesn't ask for but you should know?



I just got accepted for college game design courses. So i'm looking to learn as much as possible. On my own time and at school. Thx.

Microsoft Visual Studio (C++ code), Photoshop (2D art), Maya (3D art), and Perforce (source control) are the main 3rd-party apps we used on MXO, I guess. Microsoft Office gets used for just about everything on the management side. It mostly depends on what specific area you're looking to go into.



Jacked Out

Joined: Aug 15, 2005
Messages: 5205
Location: Vector
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Mercio wrote:
Rarebit wrote:
Frink wrote:
Who is the QA Team exactly?
People paid to test the game, directed by NoRepro. That's about all the information I can give you.


Sooooo..... SMILEY

 There are a bunch of..... people....SMILEY

 Without a QA to test on..SMILEY

Soo they dont have anything to do...SMILEY

Which means..... SMILEY

They have time to be a Live Event Team! or a temp one anyways! SMILEY

No, it means they have a team of people who test stuff...directed by NoRepro. You really think that they dont test the builds before they go live? NoRepro has plenty of stuff to test on their QA server.

And Rarebit and I are talking about the internal test server, not the live one.


Systemic Anomaly

Joined: Aug 19, 2005
Messages: 1973
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lol i know they have an internal dev servers, I was just making a joke.

 

Sooo... Keterina isn't going to prove her self a liar... is she Rarebit? On a prediction she made for the week SMILEY

You know what i'm talking about.




Systemic Anomaly

Joined: Aug 19, 2005
Messages: 1973
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QforQ-MxO wrote:
Mercio wrote:
Rarebit wrote:
Frink wrote:
Who is the QA Team exactly?
People paid to test the game, directed by NoRepro. That's about all the information I can give you.


Sooooo..... SMILEY

 There are a bunch of..... people....SMILEY

 Without a QA to test on..SMILEY

Soo they dont have anything to do...SMILEY

Which means..... SMILEY

They have time to be a Live Event Team! or a temp one anyways! SMILEY

No, it means they have a team of people who test stuff...directed by NoRepro. You really think that they dont test the builds before they go live? NoRepro has plenty of stuff to test on their QA server.

And Rarebit and I are talking about the internal test server, not the live one.


Getting a little high and mighty there arent ya Q?  SMILEY or should i say BREWKO! just messin SMILEY






Joined: Aug 16, 2005
Messages: 3027
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QforQ-MxO wrote:
And Rarebit and I are talking about the internal test server, not the live one.


Oooooh handbags!


Just messin' SMILEY

<3


Jacked Out

Joined: Aug 15, 2005
Messages: 5205
Location: Vector
Offline

Heh, my name in Counter strike source is QforQ- Brewko the Banner

Haha <3 Ah the good old days when people sincerely thought I was brewko.

Silly trinity


Development

Joined: Dec 2, 2005
Messages: 21413
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Mercio wrote:

lol i know they have an internal dev servers, I was just making a joke.

 

Sooo... Keterina isn't going to prove her self a liar... is she Rarebit? On a prediction she made for the week SMILEY

You know what i'm talking about.

You may have to refresh my memory on that one.





Joined: Aug 16, 2005
Messages: 3027
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Do you like what I did with the forum colours? SMILEY


Systemic Anomaly

Joined: Aug 19, 2005
Messages: 1973
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Rarebit wrote:
Mercio wrote:

lol i know they have an internal dev servers, I was just making a joke.

 

Sooo... Keterina isn't going to prove her self a liar... is she Rarebit? On a prediction she made for the week SMILEY

You know what i'm talking about.

You may have to refresh my memory on that one.

a little something about anome stopping by vector during the week. and well there is now one day left in the work week. SMILEY

so will keterina be made a liar? SMILEY




Jacked Out

Joined: Aug 16, 2005
Messages: 1273
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I got this question on a test....wanna help me out?

"In a game involving 1000 vehicles moving around in a large (10km square) open arena, each vehicle can shoot guided rockets at other vehicles to destroy them.  Only one rocket per vehicle can be in the air at any given time.  Outline the technical design for a system that can detect collisions between all of the vehicles and rockets as efficiently as possible."


Development

Joined: Dec 2, 2005
Messages: 21413
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Mercio wrote:
Rarebit wrote:
Mercio wrote:

lol i know they have an internal dev servers, I was just making a joke.

 

Sooo... Keterina isn't going to prove her self a liar... is she Rarebit? On a prediction she made for the week :P

You know what i'm talking about.

You may have to refresh my memory on that one.

a little something about anome stopping by vector during the week. and well there is now one day left in the work week. :D

so will keterina be made a liar? :D

Not everyone can be an oracle.



Systemic Anomaly

Joined: Nov 5, 2005
Messages: 5378
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How hard is it to make multiple new colors for our existing clothing, such as hats, and gloves and shoes.

And its its not hard is that somthing we can look forward to in the future?  Actual black fedoras, and other colors of other clothings?




Development

Joined: Dec 2, 2005
Messages: 21413
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imax wrote:

How hard is it to make multiple new colors for our existing clothing, such as hats, and gloves and shoes.

And its its not hard is that somthing we can look forward to in the future?  Actual black fedoras, and other colors of other clothings?

It's not incredibly simple, and there are a limited number of variants we can have in the game. It will happen, but probably more on specific, special boss loot items.



Jacked Out

Joined: Aug 15, 2005
Messages: 2235
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What drawboard do you use at work?
 
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