Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
An Intercepted Transmission (Part 2)
Search inside this topic:
The Matrix Online » Top » World Forums » Vector - Hostile » Next Renaissance - Vector Previous Topic  |  Next Topic      Go to Page: 1 , 2  Next
Author Message


Transcendent

Joined: Jul 31, 2006
Messages: 185
Offline



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 11602
Location: New Zion
Offline

7.00pm?

Jesus... I won't be awake to hear it at any rate...



Transcendent

Joined: Aug 20, 2006
Messages: 275
Location: Vector
Offline

I'm sure you can make it PBlade... if you want.



Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
Offline

is that GMT, PST, EST WHAT TIME ZONE 4 FREAKING HELLS SAKE!!!!!!!



Ascendent Logic

Joined: Aug 20, 2005
Messages: 873
Offline

Yeh...We need to know the time zone...even though I can see it being at like 4am in the morning....


Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
Offline

Degu wrote:
Yeh...We need to know the time zone...even though I can see it being at like 4am in the morning....

you never know :O



Systemic Anomaly

Joined: Aug 24, 2005
Messages: 3182
Location: Megacity, USA
Offline

I think it's safe to assume he means Mega City Time, which is equal to Pacific Time and is usually what is meant when times are referred to IC.

Mega City runs on Pacific Time, so that would be my guess. All of the other events have been on PST, so why not this one?




Mainframe Invader

Joined: Aug 16, 2005
Messages: 337
Offline

I will be there with no doubt even though i am GMT ill still be there.


Jacked Out

Joined: Aug 21, 2005
Messages: 1615
Offline

pack-hunter wrote:
Degu wrote:
Yeh...We need to know the time zone...even though I can see it being at like 4am in the morning....

you never know
it could be at 4;01 in the morning ............


Transcendent

Joined: Jan 7, 2006
Messages: 241
Offline

Does this message concern pie?




Ascendent Logic

Joined: Aug 20, 2005
Messages: 873
Offline

I was an hour off...it is infact 3 am in GMT....yeh well done whoever planned this event.


Jacked Out

Joined: Aug 21, 2005
Messages: 1615
Offline

Degu wrote:
I was an hour off...it is infact 3 am in GMT....yeh well done whoever planned this event.

9 am here XD i think it was SO OWND !

 



Transcendent

Joined: Jul 31, 2006
Messages: 185
Offline

((Event cancelled by creator for the following reasons:

1). Lack of interest.
2). Nobody taking it seriously.

And most importantly:

3). The lack of imagination of people who were participating that failed to get the point that an EMCP had been modified to act as a traditional EMP device. And even after detonation, people just laughed and/or said, "Hey, the bomb was a dud!" or "It didn't work!" or "Hey, that only works against commandos." just because the game's mechanics don't allow it. What did you expect? Cars to suddenly stop or things in the game environment to change? And also because people failed to see the fact that a "Bomb Simulacrum" was supposed to die after detonation. It fulfilled its purpose. Instead I get comments like, "Hahahaha!!!!1111 he killed himself!"

It had the potential to be a fun and unique event and maybe it did start off slow, but I was intending for it to be ongoing and actually build up to something.))



Systemic Anomaly

Joined: Nov 18, 2005
Messages: 4851
Location: The soul's eclipse
Offline

EncryptedTransmission wrote:

((Event cancelled by creator for the following reasons:

1). Lack of interest.
2). Nobody taking it seriously.

And most importantly:

3). The lack of imagination of people who were participating that failed to get the point that an EMCP had been modified to act as a traditional EMP device. And even after detonation, people just laughed and/or said, "Hey, the bomb was a dud!" or "It didn't work!" or "Hey, that only works against commandos." just because the game's mechanics don't allow it. What did you expect? Cars to suddenly stop or things in the game environment to change? And also because people failed to see the fact that a "Bomb Simulacrum" was supposed to die after detonation. It fulfilled its purpose. Instead I get comments like, "Hahahaha!!!!1111 he killed himself!"

It had the potential to be a fun and unique event and maybe it did start off slow, but I was intending for it to be ongoing and actually build up to something.))

I'm sure you'll find that just because there were few replies in this thread, doesn't mean that 1, there was a lack of interest or 2, nobody took it seriously. 

If your chief complaint is that players 'failed to get the point', then perhaps your event was too complex a venture to persue, and this should be kept in mind for the future (conjecture).  I can't speak for those who provided the irrelevant comments, some just don't have the capacity for, or interest in taking things seriously.  Perhaps that's all they could say because they didn't really understand the fundamentals of what was happening. 

Don't be discouraged by negative elements that should be expected for such things.  There were many players interested in the 'encrypted transmissions', and I'm sure there will be again, should you decide to continue. 




Transcendent

Joined: Jul 31, 2006
Messages: 185
Offline

noctivagus wrote:
EncryptedTransmission wrote:

((Event cancelled by creator for the following reasons:

1). Lack of interest.
2). Nobody taking it seriously.

And most importantly:

3). The lack of imagination of people who were participating that failed to get the point that an EMCP had been modified to act as a traditional EMP device. And even after detonation, people just laughed and/or said, "Hey, the bomb was a dud!" or "It didn't work!" or "Hey, that only works against commandos." just because the game's mechanics don't allow it. What did you expect? Cars to suddenly stop or things in the game environment to change? And also because people failed to see the fact that a "Bomb Simulacrum" was supposed to die after detonation. It fulfilled its purpose. Instead I get comments like, "Hahahaha!!!!1111 he killed himself!"

It had the potential to be a fun and unique event and maybe it did start off slow, but I was intending for it to be ongoing and actually build up to something.))

I'm sure you'll find that just because there were few replies in this thread, doesn't mean that 1, there was a lack of interest or 2, nobody took it seriously. 

If your chief complaint is that players 'failed to get the point', then perhaps your event was too complex a venture to persue, and this should be kept in mind for the future (conjecture).  I can't speak for those who provided the irrelevant comments, some just don't have the capacity for, or interest in taking things seriously.  Perhaps that's all they could say because they didn't really understand the fundamentals of what was happening. 

Don't be discouraged by negative elements that should be expected for such things.  There were many players interested in the 'encrypted transmissions', and I'm sure there will be again, should you decide to continue. 

((What's so complex about a bomb exploding and then having people understand that it had an effect? It's self explanatory. Assuming it was a dud just because we don't have bombs in game is kind of pointless from a RP standpoint. It has nothing to do with the threads, but it's all in game stuff.  You were not there on Recursion when all the RPers showed up just shrugged and said, "Yeah, bomb, whatever, we want proof. When you detonate one, we'll take you seriously." And so when one detonates...what do they do? Laugh and crack jokes about it. So yeah, whatever...))
 
The Matrix Online » Top » World Forums » Vector - Hostile » Next Renaissance - Vector Go to Page: 1 , 2  Next
Go to:   

Version 2.2.7.43