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Systemic Anomaly

Joined: Aug 24, 2005
Messages: 1112
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Not to be a poop but are you all forgeting EoC?:



Seems with EoC  the pants just help even things up  a bit....not overpowered at all.

Message edited by Dr5mith on 10/20/2008 08:47:11.



Vindicator

Joined: Aug 21, 2006
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Dr5mith wrote:
Not to be a poop but are you all forgeting EoC?:



Seems with EoC  the pants just help even things up  a bit....not overpowered at all.
If it evens it up a bit, why even have EoC at all?



Systemic Anomaly

Joined: Feb 12, 2006
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Maybe it's good that these pants put less Emphasis on spamming attacks at eachother and instead encourage longer fights. People will have to think more tactically to overcome the improved regen.



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4809
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Ballak wrote:
The Leo wrote:
Pylat wrote:

Going by your maths Swimming. Where you say there are no clothes with just plain 35% health regen. I'm assuming you went 45% -10% = 35%

Therefore you consider the two equal.

Seraphim shoes grant 20% Health regen and 15% IS regen, for an overall of 35%.

 

Ballak wrote:

Considering how Seraphims are chosen over every other footwear in the game, yeah you could probably say that's overpowered too.

You are right Pylat. Now everyone lets get all kinds of regen clothing to completely be able to ignore combat state debuffs...

I think your health regen %'s, max out after a certain point. So it's not like you'd become Neo or anything. I will admit though, having enough health regen to boost it up near 50 health points per second is a bit overpowered.

I have yet to manage capping HP regen. I stopped at around 200%?



Vindicator

Joined: Aug 21, 2006
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Pylat wrote:
Maybe it's good that these pants put less Emphasis on spamming attacks at eachother and instead encourage longer fights. People will have to think more tactically to overcome the improved regen.

Yes, but unfortunately in PvP that's always the last thing you want to do. It's great for duels though.



Vindicator

Joined: Aug 21, 2006
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Well, let's see. Wearing Peck's Shirt, Area K, Seraphims, Widow's Moore, SleepWalker's Jeans, plus Fast Healing 2.0, plus an Anniversary Cookie. You've got around 260% Health Regen. It'd be even higher if I had the Assassin's Mask, as well as higher Vitality. Granted I'm not in a combat state, that's not even going all the way with health regen.




Systemic Anomaly

Joined: Feb 12, 2006
Messages: 2406
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If someone is willing to go to all of those extents to get all that regen then they deserve to be dang near impossible to kill.



Ascendent Logic

Joined: Mar 16, 2006
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Pylat wrote:
If someone is willing to go to all of those extents to get all that regen then they deserve to be dang near impossible to kill.
Actually, they're an easy for anyone. Low resistances, cancels out your better HP regen.



Vindicator

Joined: Oct 1, 2007
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We got a half decent item and we want it lowering? Only me seing a catch 22 here?

We moan for better buffs we get em? Then we dont want better buffs.

The Jeans are just as availible to one player as the next so if someone wants the same advantage GO FARM (or flash your info)

To be honest I think the Jeans are a great Item and I like them the way they are!

Thats my 2 $info!

SMILEY

 




Transcendent

Joined: Aug 26, 2005
Messages: 288
Location: uk
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ill 2nd what razza said there



Jacked Out

Joined: Jun 1, 2006
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Foregoing all the actual statistics and numbers and relying simply on experience; their not that bad, I myself don't have a pair, probably won't get one and have never really had too much a problem killing those who do wear 'em.
Message edited by Tenshi on 10/20/2008 14:06:40.


Systemic Anomaly

Joined: Aug 27, 2005
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During some test duels the other day, I dueled without the Sleepwalker jeans and Ballak dueled with them. I won a couple and Ballak won like 5? So, really, I don't find them that overpowered because they're still beatable(though not 100% of the time, as expected) if you use something other than sleepwalker jeans. In PvP, I notice no real difference as there's generally enough people on either side to negate any kind of benefit of the regen.



Ascendent Logic

Joined: Aug 16, 2005
Messages: 921
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Ballak wrote:
GoDGiVeR wrote:
The_Bruceter wrote:

On my main char I have them but only wear them when i am fighting against someone that has them on aswell. Since their release i'v had a good 6 or 7 20 mins+ duels. Only state specials can wipe someone out, and thats only if you can follow up after it aswell. I'v managed to get back to full health after being Tomo'd.


I can assure you, that is NOT because of those pants, it's because of your skills. I've had way longer duels without those pants way before the sleepwalker update.

Duelists vs. Duelist duels take a considerable length longer than they should with the pants.

Not to say Duelist vs. Duelist duels are fast. lol

yes it does lengthen them but I like it. I gives such an intense feeling when you get down to around 500 health.
As for in pvp, normally the numbers are not to balanced anyways and if your out numbered your going to die no matter what regen you have. plus with hacks or just anyone outside attacking you while fighting someone else there going to get the states needed to kill them pretty fast.



Femme Fatale

Joined: Jun 27, 2006
Messages: 1144
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only if they were black....



Matriculated Mind

Joined: Oct 13, 2007
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Tenshi wrote:
Foregoing all the actual statistics and numbers and relying simply on experience; their not that bad, I myself don't have a pair, probably won't get one and have never really had too much a problem killing those who do wear 'em.
I do have a pair but they are for show never worn them in a pvp type situation, I agree with you though never really had too much a problem killing those who do wear'em cause depending on what the opposition has loaded and is wearing ie damage,  doesn't seem to me that the health regen buff is going to matter anyways. SMILEY


 
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