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The Matrix Online » Top » Development Discussion » Feedback Forums » Items and Clothing Feedback Previous Topic  |  Next Topic      Go to Page: Previous  1  ... 3 , 4 , 5 , 6 , 7 , 8 , 9
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Ascendent Logic

Joined: Sep 12, 2005
Messages: 653
Location: HvCFT Veritas Faction: Furious Angels Organization: Zion Instance: Vector-Hostile Rank: CDR
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Having decompiled and catalogged (xls file) 4% of the roughly 46,000 decompilable items Rarebit stated there are, I have yet to come across any armored/shielded/enhanced sunglasses at all on Vector. Yet there is a pair on the other servers. Me thinks you should just give us whatever ascii file you guys have that lists all items in all loot tables, only way to be sure SMILEY



Systemic Anomaly

Joined: Aug 19, 2005
Messages: 3225
Location: United Kingdom
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another point we have 4 resistances in which helps to save our necks....at the moment there isn't many variations they all seem to be the same, the only melee resistance clothing i have found are clothing that give melee+ballistic....i have yet to find a piece that gives me melee+viral.........there maybe some which i have yet to find. so can you please check we have clothing that have these buffs? as the lvl 50 clothing that i have found havn't got much variations in them SMILEY
 
"i want clothing, loads of clothing"

ballistic resistance + melee resistance

ballistic resistance + thrown resistance

ballistic resistance + viral resistance

melee resistance + thrown resistance

melee resistance + viral resistance

thrown resistance + viral resistance


Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5159
Location: HvCFT Devildog
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What's up with the Partisan Jacket?  Check out this thread...
 
Forgot about this one.



Jacked Out

Joined: Sep 29, 2005
Messages: 902
Location: Input - Hostile
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Oh thanks that the old Speed items kept their Speed SMILEY

 - Old Spider GI
30% Movement Speed and something

- New Spider GI
30% Movement Speed and something


well.. any word on the decay? =/
Cal




Joined: Aug 16, 2005
Messages: 316
Location: Los Angeles, CA
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Porphy wrote:
Oh thanks that the old Speed items kept their Speed SMILEY

- Old Spider GI
30% Movement Speed and something

- New Spider GI
30% Movement Speed and something


well.. any word on the decay? =/




Same with old and new Caution Boots and Widow's Dresses.


Veteran Hacker

Joined: Jan 18, 2006
Messages: 36
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does anyone know if this is true..... all "Armor-piercing" has been removed with cr2.0,.....???  it is being said that it is and that its only a graphical error in the item description of the stinger-line of hideout guns that they actually will no longer armor-pierce.  anyone have the real story?


Jacked Out

Joined: Aug 16, 2005
Messages: 1446
Location: The Clouds Above
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As far as I'm aware, all armour piercing has been removed from the game (you better not be lying 9mmFU SMILEY )

I spent half an hour comiling a list of all items / abilities which still say there are armour piercing to be fixed.


Systemic Anomaly

Joined: Sep 7, 2005
Messages: 1962
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most of the nonspecial drop clothing seems to be all about resistance. would it be possible to make some of these same clothes opposite with damage buffs. while some people like to tank themselves to last long others like to hit heavy and hard at the risk of death. just a thought. i dont see much in the way of damage boosting yet.





Joined: Oct 2, 2005
Messages: 231
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   my old speed buff clothing (caution boots and widow's dress) decayed very quickly on the qa so i'm assuming this will be the same on live as it is now.


Jacked Out

Joined: Aug 22, 2005
Messages: 322
Location: Alone in the middle of nowhere
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I have to know about Jokah's Beenie
 
it was +25% evasion
 
now it's +3% stun duration bonus (I think)
 
How does that happen ? I mean I was thinking it may have been nerfed but to totally change the type of buff.; was this a mistake ?
 
-Jilted
 
 
 


Mainframe Invader

Joined: Aug 15, 2005
Messages: 813
Location: HvCFT Nessus
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Not sure if anyone has mentioned it, but the Org specific buffs, such as the Merovingians Boon, Glimmer of the Source, and Zion Hardware don't work in CR2. It added a 6% toughness buff. It would be nice to those working. SMILEY



Ascendent Logic

Joined: Oct 29, 2005
Messages: 822
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why so many thrown dmg items (clothing wise) and so few ballistic dmg items (and i haven't looked for melee dmg items yet) ?

 

trying to make duelist a bit more usefull, the dmg output is pretty weak (except for dual pistol ex, which is fine)

 




Jacked Out

Joined: Feb 13, 2006
Messages: 962
Location: NY
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so far i hear alot about resistance. its nice to be very resistant to those bullets hitting you in teh head but pardon me, the rebel, for not wanting to get hit in the first place =D dodge this.
 
anyway.. if you dont get hit, nothing else matters. obviously that isnt how things are gonna be anymore but jesus, im constantly getting pelted for 9 dmg or 3 dmg or 14 dmg or whatever. since we get hit multiple times PER SECOND now, whats this doing to our items, as far as their decay rates are concerned? my meson rifle broke today. will my new one be gone in a week or two?
 
i want clothing buffs with defense/dodge/whatever, not just resistance. it makes perfect sense for there to be lots.. and lots and lots and lots.. of clothing with both defense and resist on it. defense for the obvious, so you can dodge those bullets, and resist, for when your defense fails you, as it often will heh.
 
things that need balancing if we continue to get hit like we are now, sometimes up to 3-4 times in a one second period...
 
vastly decrease item decay rates
increase concentration to account for the much larger number of possible interruptions
maybe assign a penalty to gunners trying to hit their target while under fire (freefire only)
 
i suppose hackers and MA shouldnt get such a penalty.. its just not as precise to hit someone with your hand, and hackers have their concentration plus they arent trying to do much of anything physical.
 
life is suddenly a real pain in the *CENSORED* for hackers but overall cr2 is pretty cool. i wish the last game i played has this dev team. do you guys realize how cool it is to TALK to the devs, on a forum? and they talk back and stuff? heh..

Message Edited by cryshal on 03-29-200611:40 AM


Message edited by cryshal on 03/29/2006 11:40:41.


Jacked Out

Joined: Aug 17, 2005
Messages: 720
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/target Devs
/salute

They indeed are a crafty bunch. I salute them and their work.

On another note....

I noticed the Whitfield Mark II male program launcher does not have VA buffs on it... yet the Mark I does.
 
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