Guh... This is why if your procedural tinting system can only darken, you have to start with a base texture that's actually white, instead of mucky...Sigh. Well, I guess I can go in and clean that texture up. Yay. Maybe I'll touch up some of the silly bits around the shoulders while I'm at it.
After Patch ^ Much love to the Rarebit if he could light up my wo-- I mean, coat.
Pre-Patch v
It isn't a matter of "changing it back," it's having to go in and clean up a texture because the specular highlight effect ... eh blah blah blah. Anyway, the white thing is obviously a mismatch now and something I think I need to fix; these other things that were bright and super-duper-oil-slick-shiny in the last update were not supposed to be that way, and I'm not going to go in and brighten them all up now just because you adjusted your wardrobe based on the last update.Also, Ballak, that image comparison you posted looks like two vastly different lighting scenarios (your front is in shadow in one, and lit in the other), anyway, so it's hard to tell what the actual difference is.
Good point, I'll go ahead and get a better light source.
Alright, here is the Post-Patch picture of the Brown Misene Leather Panel Trench. Compared to pre-patch, it's a lot darker. And yeah, I know you arn't going to go in and change each and every little change just because our personal ward-drobes got the sick, but before the super-oily patch came out, the Misene Leather Panel Trench, or at least the brown one anyways, did have a oily shine to it. Then in this patch it got toned down, and turned into a darker brown.
Hm, that one's just going to be that way, I think. The base texture is really pretty black, and eh well without a heavy shine on it, that's how it looks. I like the shine level it has now, so...well. You might try out an "Orange Misene Panel Trench," which is really more of a rich chestnutty brown.
Such things exists?
So the journey begins...
*Indiana Jones music*