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Server PvP Differences
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MC Photographer

Joined: May 26, 2006
Messages: 2967
Location: Syntax
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SolidRevolver wrote:

I actually see more low level hunting on Sytax actually, I see some 50s standing near luggables they have places near a hardline waiting for a nieve lower level to pick them up not knowing that it flags you.

lol People get bored sometimes I guess. SMILEY



Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Tenshi wrote:
Vinia do you have green code turned off in your useropts?

No I don't, I like the immersive feeling it gives when transporting. I guess that's one of the trade offs you need when playing on the hostile server, you lose the signature Matrix code, but gain the feeling of danger.... unless, of course, you do have a hot PC and minimal lag...

Message edited by Croesis on 12/28/2007 03:59:42.


Mainframe Invader

Joined: Oct 27, 2005
Messages: 313
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Vinia wrote:
Tenshi wrote:
Vinia do you have green code turned off in your useropts?

No I don't, I like the immersive feeling it gives when transporting. I guess that's one of the trade offs you need when playing on the hostile server, you lose the signature Matrix code, but gain the feeling of danger.... unless, of course, you do have a hot PC and minimal lag...

*Whistles incoently.*


Ascendent Logic

Joined: Mar 16, 2006
Messages: 4809
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Yesterday was proof once more that Syntax PvP > Recursion PvP

Hardly anyone pressed the magic-combo (crtl+space) on Syntax, while on Recursion you had a hard time seeing fellows on the ground,



Mainframe Invader

Joined: Oct 27, 2005
Messages: 313
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Yea, but nothing wrong with hyperjumping ( and who the hell use ctrl+space to hyperjump? ) And vector pvp> All.


Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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eirik wrote:
( and who the hell use ctrl+space to hyperjump? )


ctrl + Space is quicker than Alt + J and having the camera pan back and up then selecting somewhere only to find your icon is Red and you have to do it again and... ooops, too late, I have been punted, and knifed to bits >_<

Then again, I never jump, if I am going to die I am going to go down fighting!!! SMILEY




Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
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eirik wrote:
Yea, but nothing wrong with hyperjumping ( and who the hell use ctrl+space to hyperjump? ) And vector pvp> All.
It's a lot faster than reticle-jump when you need to get out of somewhere in a hurry.  Also, some people might use the keyboard version in order to save a space on their hotbar.  Of course, some people on Syntax don't bother loading HJ at all but in their case the question is moot I guess. 



Jacked Out

Joined: Aug 21, 2006
Messages: 1916
Location: Dragoons' Den
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GoDGiVeR wrote:
Yesterday was proof once more that Syntax PvP > Recursion PvP

Hardly anyone pressed the magic-combo (crtl+space) on Syntax, while on Recursion you had a hard time seeing fellows on the ground,
I gotta say your right, I don't jump. This is not me lying, get pics if you think otherwise SMILEY

Recursion is disgusting for jumpers, machines/some mervs/zion it's all the same.

"But it's a tactic!"

Neuro Dart, jump, neuro dart, jump.

I didn't see it kill anyone.

Some people have no courage SMILEY

TH


Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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I don't use jump a helluva lot so I've binded my HJ to my space bar for ease of use, I've gotten quite accurate at pinpointing the place I'll land by releasing the spacebar at the right moment. I don't use HJ in PvP unless it's to reach an opponent on the rooftops or to try to head them off when they run away. As my main on Syntax is the only character I PvP with, I can only speak of my experience there. The only people I see HJ are the occasional MKT, they pop out of sneak, throw a knife to state someone then jump away. I find it strange because most Hackers, who get a disadvantage in interlock, tend to stay in and fight back, or roll out but continue debuffing and attacking.
All in all I'd have to agree that, for the most part, Syntaxians keep their feet on the ground.

Message edited by Croesis on 12/31/2007 07:12:01.


Systemic Anomaly

Joined: Nov 18, 2005
Messages: 4837
Location: The soul's eclipse
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GoDGiVeR wrote:
Yesterday was proof once more that Syntax PvP > Recursion PvP

Hardly anyone pressed the magic-combo (crtl+space) on Syntax, while on Recursion you had a hard time seeing fellows on the ground,


If you're talking about the battle I was also a part of, I whole-heartedly agree.  It was only the usual two/three suspects who jumped, and they're largely ineffectual anyway.

Twas good stuffs, and by comparison it was better than any recent Vector PvP session.

The above isn't an overall commentary on Vector vs Syntax, before collective underwear gets knotted.




MC Photographer

Joined: May 26, 2006
Messages: 2967
Location: Syntax
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exsuscito wrote:
GoDGiVeR wrote:
Yesterday was proof once more that Syntax PvP > Recursion PvP

Hardly anyone pressed the magic-combo (crtl+space) on Syntax, while on Recursion you had a hard time seeing fellows on the ground,


If you're talking about the battle I was also a part of, I whole-heartedly agree.  It was only the usual two/three suspects who jumped, and they're largely ineffectual anyway.

Twas good stuffs, and by comparison it was better than any recent Vector PvP session.

The above isn't an overall commentary on Vector vs Syntax, before collective underwear gets knotted.

Was some good stuff yesterday. SMILEY Good fight to everyone lol



Systemic Anomaly

Joined: Aug 27, 2005
Messages: 8669
Location: Lost in Translation.
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Gerik wrote:
exsuscito wrote:
GoDGiVeR wrote:
Yesterday was proof once more that Syntax PvP > Recursion PvP

Hardly anyone pressed the magic-combo (crtl+space) on Syntax, while on Recursion you had a hard time seeing fellows on the ground,


If you're talking about the battle I was also a part of, I whole-heartedly agree.  It was only the usual two/three suspects who jumped, and they're largely ineffectual anyway.

Twas good stuffs, and by comparison it was better than any recent Vector PvP session.

The above isn't an overall commentary on Vector vs Syntax, before collective underwear gets knotted.

Was some good stuff yesterday. SMILEY<img src=" width="15" height="15" /> Good fight to everyone lol
Yeah, it was fun while the numbers were somewhat equal.



Jacked Out

Joined: Aug 29, 2005
Messages: 2122
Location: BG
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I have to say I am pretty disappointed at how mechs HJ in pvp on recursion. I mean syntax is over tht phase...


MC Photographer

Joined: May 26, 2006
Messages: 2967
Location: Syntax
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Yasamuu1 wrote:
Gerik wrote:
exsuscito wrote:
GoDGiVeR wrote:
Yesterday was proof once more that Syntax PvP > Recursion PvP

Hardly anyone pressed the magic-combo (crtl+space) on Syntax, while on Recursion you had a hard time seeing fellows on the ground,


If you're talking about the battle I was also a part of, I whole-heartedly agree.  It was only the usual two/three suspects who jumped, and they're largely ineffectual anyway.

Twas good stuffs, and by comparison it was better than any recent Vector PvP session.

The above isn't an overall commentary on Vector vs Syntax, before collective underwear gets knotted.

Was some good stuff yesterday. SMILEY<img mce_tsrc=" width="15" height="15" /> Good fight to everyone lol
Yeah, it was fun while the numbers were somewhat equal.
That's ok, I don't mind being ganked sometimes. lol



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4809
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exsuscito wrote:

The above isn't an overall commentary on Vector vs Syntax, before collective underwear gets knotted.


I haven't got a 50 on Vector yet sooo I can't really say anything about the PvP there :S

 
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