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Image Retrieval - September 20, 2006
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Jacked Out

Joined: Aug 18, 2005
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That's one excellent render. Very interesting...




Joined: Oct 19, 2005
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Location: Noir York City
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Sykin wrote:
That's one excellent render. Very interesting...

Finally the Zion construct might be of a bit more use and a little more interesting. And yeah Sykin, I almost thought it was a enhanced, heh.


Systemic Anomaly

Joined: Aug 15, 2005
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Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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Awesome image of Link, the detail is superb and right on.

Can we expect any add-ons for the other constructs?



Fansite Operator

Joined: Nov 17, 2005
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Location: France - The Watchmen - Machines | Syntax Instance
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rarebit wrote:

NPCs in the org areas would be much more do-able, but it would have to be done in such a way that they wouldn't be annoying. I suppose a couple guards in the entry rooms might be okay, but I'm not sure offhand that I can specify that room in the mission configuration. I'd have to check. And while Agent guards in the Machine area would be kind of neat, and maybe vamp guards or something in the Merv lobbies might be all right, Zion guards...well, nobody's going to get too excited about those.

I was thinking at one point about doing "training simulacra" that would pop up when you activate a computer or something--a training program and a fighting program, basically, like:

Zion: Link trainer, Assassin, Sleepwalker, Veil fighting programs
Merv: Merv trainer, Morpheus, Niobe, Ghost fighting programs
Mach: Gray trainer, Twin, Kid, N30 AG3NT fighting programs

and the fighting programs would be level 70 or so. There'd be only one per mission (that respawning one in the tutorial is super-hard-coded, last I checked). There's again the question of what rooms I could target them in, though--not all areas per org have the same room types. At the very least I could just let it place them in a random room somewhere, I suppose. I'm not really sure how much interest there is in that kind of thing, though.

 From Rarebit a few weeks ago.






Joined: Oct 1, 2005
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Location: HvCft Vagabond
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Well, I for one am impressed.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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Awesome! Twin sparring programs. SMILEY



Systemic Anomaly

Joined: Aug 15, 2005
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Location: The Indutiae Faction: Fallen Horizon Organisation: Zion Server: Recursion Operative Level: 50
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Good to see link about.



Clairvoyant

Joined: Nov 2, 2005
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doesnt zion get one of the twins as a combat sim?  link looks good btw. Nice to form from the films. i hate it when the characters look nothing like the movies.



Jacked Out

Joined: Jun 1, 2006
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blackstarX wrote:
doesnt zion get one of the twins as a combat sim?  link looks good btw. Nice to form from the films. i hate it when the characters look nothing like the movies.
Niobe being the most obvious example, shes so much...hotter in the movies, lol...


Systemic Anomaly

Joined: Oct 10, 2005
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Nice...very nice! W00T. Now some of the 100 mill. final paid off SMILEY



Fansite Operator

Joined: Aug 15, 2005
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Tenshi wrote:
blackstarX wrote:
doesnt zion get one of the twins as a combat sim?  link looks good btw. Nice to form from the films. i hate it when the characters look nothing like the movies.
Niobe being the most obvious example, shes so much...hotter in the movies, lol...



   The reason she looks different is because Jada Pinkett Smith didn't give the rights to her likeness to the devs.  Niobe's in-game character model is based on Gina Torres, who is also doing the character's voice.

   And the character model of Link has been around at least beta, if not earlier, since there was a screenshot of his character a few months before the game came out.


Jacked Out

Joined: Aug 18, 2005
Messages: 810
Location: The Peregrinus Position: High Priest Allegiance: New Zion
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Oh that is so cool. XD


Jacked Out

Joined: Aug 17, 2005
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AHHHH now i get it, they are hiding walt in the zion construct and michael has come to get him..... makes sense that LOST is another itteration of the matrix.

the thing to spice things up is a cloud of black smoke that knocks down trees and giant polar bears all lvl 100 and proficient in kung pow karate.


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 11597
Location: New Zion
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Excellent!!



Jacked Out

Joined: Aug 15, 2005
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I figured this day would come. SMILEY
 
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