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Mainframe Invader

Joined: Aug 17, 2005
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^ will you ever stop asking Future Reference questions SMILEY L0L



Jacked Out

Joined: Oct 2, 2005
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Hey Plz answer this question lol do you guys have a live events schedule i know that last one you guys got rid of but does do you guys have a schedule and if soo think you can post it here.


If you guys don't have a schedule for live events will you be getting one



Mainframe Invader

Joined: Aug 17, 2005
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^ second part of that question is future reference SMILEY have a nice life



Jacked Out

Joined: Oct 2, 2005
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Yea i figured that out after i posted but thanks lol


Jacked Out

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HCFrog wrote:




Insertion wrote:
Why is it that a month old level 50 player who just got the game should be as good as a level 50 veteran player since day 1?




Hmm... well one question would be, are they really as good as the veteran? I would think the veteran would have mad skillz to throw around. Maybe with the combat revision this will be more true, as combat seems like it will be a little more nuanced (swapping styles in mid-fight to get different bonuses, etc).

Anyhow though, look at it from the opposite perspective. Say there was something in place that made veteran players better somehow, and you're a new player who's just made it to level 10. You look around you and realize that there are people who, just because they have been here longer, are always going to be better than you and there's nothing you can do to close the gap, even once you hit 50. I personally would quit right there, 'cause what's the point?







Thats a very good point HCFrog....

So what exactly is your thoughts about the CT buffs on the Assassin mask?

Wouldn't that go along your lines of being unfair?!?!?


Jacked Out

Joined: Aug 17, 2005
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T0XIC wrote:





HCFrog wrote:




Insertion wrote:
Why is it that a month old level 50 player who just got the game should be as good as a level 50 veteran player since day 1?




Hmm... well one question would be, are they really as good as the veteran? I would think the veteran would have mad skillz to throw around. Maybe with the combat revision this will be more true, as combat seems like it will be a little more nuanced (swapping styles in mid-fight to get different bonuses, etc).

Anyhow though, look at it from the opposite perspective. Say there was something in place that made veteran players better somehow, and you're a new player who's just made it to level 10. You look around you and realize that there are people who, just because they have been here longer, are always going to be better than you and there's nothing you can do to close the gap, even once you hit 50. I personally would quit right there, 'cause what's the point?







Thats a very good point HCFrog....

So what exactly is your thoughts about the CT buffs on the Assassin mask?

Wouldn't that go along your lines of being unfair?!?!?





Uhm, I get beat 50% of the time all the time, Assassin Mask buffs or not. The game's rolls are uber random, and while the Mask does seem to give me the upper hand in very tight situations (where I'm about to die), I either never take a hit or never GET a hit in, no matter what I do.

Let's consider the fact that I'm blinded. Blind is a -30 CT ailment. The mask gives me 5 CT.

If you can't beat someone with an Assassin mask, you're not compensating enough. It's all very simple.

Message Edited by ThePigeonKing on 12-18-2005 07:57 PM
Message edited by ThePigeonKing on 12/18/2005 19:57:17.



Jacked Out

Joined: Aug 16, 2005
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Ok I am not sure this was asked or answered yet but are the reworked clothes or at least some of the reworked clothes going to be available on the QA server with the CR2?
Fen


Systemic Anomaly

Joined: Aug 16, 2005
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Location: HvCFT Devildog
Online

Obviously we are no longer on the Monolith timetable for live events.  By now, if we still went by that timetable, we would've had about 5 or 6 or more live events.  A few major ones, and a few minor ones.  Since a lot of those events will never see the light of day now (due to the advancing storyline), would you be able to tell us about some of the events we missed out on?

 

Also, are there any player events, both past and present, that rated pretty high in your book?



Vindicator

Joined: Aug 15, 2005
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If someone would be so kind, my question is,
Would it be difficult to implement a /frags command that would work like /bits?
I'll have to depend on the kindness of the community to ask this, cause I'll prob never catch this thread right after a dev posts.

Thanks



Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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ah good one zavin, lets push for it people!





Joined: Aug 15, 2005
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HCFrog wrote:

Montoia wrote:
Will Neo's Insight ever be turned back on?


Hmmm that was one of the rewards from one of the very first events, right? And people from different orgs get different buffs?


If that's what it is, then I think the answer is no. The reason being:
x org won a certain event. They get a bonus for a while. They do not
get a bonus for the rest of eternity, because that sets up a kind of
unfair advantage for that org. People who buy the game 6 months from
now and are getting into it shouldn't be penalized or rewarded for
actions of other players 6 months ago.

And if I'm thinking of the wrong thing, then... uh... FUTURE CONTENT QUESTION!!!


Well,
if thats the deal, then why do we still have our Merovingian's Boon,
and the other versions in the other orgs?  We had neo's insight
for a month before it was replaced by this, and we've had this one for
about 6 months.  Sounds like an unfair advantage for a certain
org.  *cough*Zion*cough*




Joined: Nov 30, 2005
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Is there a female dev? :smileytongue:


Jacked Out

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ThePigeonKing wrote:






T0XIC wrote:





HCFrog wrote:




Insertion wrote:
Why is it that a month old level 50 player who just got the game should be as good as a level 50 veteran player since day 1?




Hmm... well one question would be, are they really as good as the veteran? I would think the veteran would have mad skillz to throw around. Maybe with the combat revision this will be more true, as combat seems like it will be a little more nuanced (swapping styles in mid-fight to get different bonuses, etc).

Anyhow though, look at it from the opposite perspective. Say there was something in place that made veteran players better somehow, and you're a new player who's just made it to level 10. You look around you and realize that there are people who, just because they have been here longer, are always going to be better than you and there's nothing you can do to close the gap, even once you hit 50. I personally would quit right there, 'cause what's the point?







Thats a very good point HCFrog....

So what exactly is your thoughts about the CT buffs on the Assassin mask?

Wouldn't that go along your lines of being unfair?!?!?





Uhm, I get beat 50% of the time all the time, Assassin Mask buffs or not. The game's rolls are uber random, and while the Mask does seem to give me the upper hand in very tight situations (where I'm about to die), I either never take a hit or never GET a hit in, no matter what I do.

Let's consider the fact that I'm blinded. Blind is a -30 CT ailment. The mask gives me 5 CT.

If you can't beat someone with an Assassin mask, you're not compensating enough. It's all very simple.

Message Edited by ThePigeonKing on 12-18-200507:57 PM





The Assassin mask gives the one that's wearing it 5pts to Combat Tactics, and when in a battle or duel most of the time they will activate the mask's corrupt thingy which gives the fly virus to enemy's near by which knocks 5 pts of CT off of them so in total that's a 10 pt combat tactic advantage,


Its sad to say but just about everyone that got that mask weren't even good in battles...expect one person which is getting full use of that mask.


 


And yeah the combat rolls are uber random inless you know what tree to use....I'll just say there's a lot of people on my server that can roll in the 400's and one of those people have this mask. :p






Joined: Aug 16, 2005
Messages: 3027
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HCFrog wrote:
Okay since that last
question seems to have been answered, I want to clear up a
misconception that rare apparently caused. Maybe he didn't know any
better. But I think WE all know that

biscuits < waffles < pirate biscuits < NINJA WAFFLES !!!

Ninja waffles destroy everything else, there's no two ways about it.




Excellent ... Frog I think you may find this interesting SMILEY

http://www.followthewaffle.com/



True enlightenment is but a step away, if you can find the Ninja Waffle.



[EDIT]

Huh, why is my sig not working :-/

Message Edited by [CoZ]LostProphet on 12-19-2005 08:42 AM


[EDIT]

Now it is?! OMG SPOILTS

Message Edited by [CoZ]LostProphet on 12-19-2005 08:45 AM
Message edited by [CoZ]LostProphet on 12/19/2005 00:45:01.





Joined: Aug 21, 2005
Messages: 456
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Be prepared, for this is the question that i'm going to try to ask, i've always been curious on this point:



Are the pedestrians just animations or real NPC's? If you get what i mean...

 
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