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Whats the ONE thing you would change?
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The Matrix Online » Top » Development Discussion » Development Roundtable Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4
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Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
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Marias wrote:
I'd like meaningful PvP.
You mean more meaningful than making people cry?



Coppertop

Joined: Apr 18, 2008
Messages: 1
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Hello everyone, I am a new player in MXO and im loving it BTW.

I have quite a few experience points acumulated in MMO's hehe ever since I started playing Asherons Call. I have played liek tons of mmo's and I must say the combat system in MXO is brilliant.

Now what I would do to this game would be this:

    - Allow factions to have their own building/base of operations, and make this palce capturable and resource producing(just to make the capture worthwhile besides makign people cry lol).

    - A little bit more aid to new players, and also a trial for crying out loud! How do you expect to attract new players if they have to pay to try the game... Os perhaps I saw a great sugestion the other day, letting people play for free, but all they could do would be on a social level, in other words they would be Bluepills (no combat). And perhaps even better you could start missions to get bluepills to take the redpill and if you suceeded you would get like 15 days free or something.

    - Add new zones with the game updates, more missions, places to explore, basically more content.

  



Vindicator

Joined: Sep 1, 2005
Messages: 2466
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Mahava wrote:
Hello everyone, I am a new player in MXO and im loving it BTW.

I have quite a few experience points acumulated in MMO's hehe ever since I started playing Asherons Call. I have played liek tons of mmo's and I must say the combat system in MXO is brilliant.

Now what I would do to this game would be this:

    - Allow factions to have their own building/base of operations, and make this palce capturable and resource producing(just to make the capture worthwhile besides makign people cry lol).

    - A little bit more aid to new players, and also a trial for crying out loud! How do you expect to attract new players if they have to pay to try the game... Os perhaps I saw a great sugestion the other day, letting people play for free, but all they could do would be on a social level, in other words they would be Bluepills (no combat). And perhaps even better you could start missions to get bluepills to take the redpill and if you suceeded you would get like 15 days free or something.

    - Add new zones with the game updates, more missions, places to explore, basically more content.

  

We do have a comprehensive free trial system, but the idea of using bluepills for something else than NPC's that you end up turning off anyway sounds really cool.



Femme Fatale

Joined: Aug 16, 2007
Messages: 441
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Zudrag wrote:

Also a close tie is making NPCs of diffrent orgs attacking each other. There needs to be more of that. Maybe it's do-able with just making the NPCs of different orgs enraged and near each other.


I've only partially quoted you but this bit I know. Rarebit has always had fun with the npc's. You remember when they used to be just dumb idiots indoors until you attacked them? Rarebit got that changed. Equally, he had the problem of the npc's actually attacking him as soon as he'd come out of "god mode" which was no help to anyone (the most awesome one remembered was when the Smithlings last year attacked the main smith virus...)

I'm not sure what else he'd been doing with them now but I'd guess he'd be wanting to improve it all the time, plus he's been designing the stuff for LESIG to spawn them too, so it's all looking good on the npc front.



MC Photographer

Joined: Nov 17, 2005
Messages: 3758
Location: La Tour de Merovee, Outpost Segur
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Level lock the spawn buildings in Data Mine, so that unprincipled level 50s can't camp the one with the lowbie spawn and use it to up their CQ points by mowing down lowbie players.




Transcendent

Joined: Jan 30, 2006
Messages: 193
Location: Mega City
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Vampyress wrote:

I'd make SOE realize that you have to spend money in order to make money. i.e. Increased budget/advertising/publicity/marketing/development/etc.


I agreed with Vampyress... In fact, I want to see this new version of "The Matrix Online" totally kick the crap out of World of Warcraft and City of Heroes/Villains in everything! lol



Systemic Anomaly

Joined: Jan 26, 2006
Messages: 1012
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MatrixRefugee wrote:

Level lock the spawn buildings in Data Mine, so that unprincipled level 50s can't camp the one with the lowbie spawn and use it to up their CQ points by mowing down lowbie players.

Yeah i had a feeling somethin like that would happen. Funny thing is, vector ain't that bad and I'm bettin that the lvl 50's that are campin are the ones that are to scared to some over to the 'real' matrix.

p.s. Vector ain't actually that bad, yeah u'll have a couple of morrons just huntin lowbies but i for 1 prefer fightin the 50's. Best times is havin a couple of mish teams, ranged lvls fightin it out. Its so fun runnin around Shimtax and only seein blue mish teams SMILEY



Vindicator

Joined: Oct 15, 2005
Messages: 321
Location: HvCFT Libertas Faction: Furious Angels Organization: Zion Server: Vector-Hostile Operative Level: 50
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Honestly? The Lv. cap. I wouldn't care if Abs came with it or if the tree's we're rewritten to make more sense. Just up it to like 60, would be a fun little grind. Granted it's all for show.



Mainframe Invader

Joined: Sep 4, 2005
Messages: 349
Location: Illinois, buckingham
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I'd change the names people pick. I am tired of seeing people with "NEO" as part of their name, or rewriting the name of a movie character so its an "i" instead of a "y" but when you look at it it still looks close enough to be confused.



Jacked Out

Joined: Sep 18, 2005
Messages: 1204
Location: Belfast, Northern Ireland
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9mmfu wrote:
odj wrote:
Bugger one thing I'm picking 3.

LET returned.

Larger Budget = more Devs.

Cinematics returned.

One thing? More subs and all the rest would follow.

But if I could pick something that is actually controllable? 2 more years of development before release.

Can i get that in writting from some sort of SOE big-wig? when you do give us a number of subs. we'll sign a contract and if the number reaches our goal we get proper LET, hows that for a deal? a hand in getting those subs would be great but im sure if i was to go to a few games stores in belfast i could maybe hand some leaflets and point a few free trials to people. Maybe have a word with some managment ^^If we all went to one store im sure we could add atleast one new sub per subscriber who helps out (:


Perceptive Mind

Joined: Sep 1, 2005
Messages: 589
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The one and only thing I would change in this game is live events, currently they are bland and pointless, half the time they have no meaning to the story or even further it. I want events where epic battles happen and if one side loses their dev charactor then the other side would be buffed for the rest of the day with more accuacy,damage and defense. Also the live events need to happen more often and people should be allowed inside of the building that the event is happening in.

Also there should be more events were a live event charactor just randomly shows up in the middle of a pvp battle and helps their org pwn. Not only would this be cool but it would make people come online to try and take out the LE charactor and the rest of their team.

More interaction with LE charactors kthx.




Mainframe Invader

Joined: Nov 1, 2005
Messages: 342
Location: London Ontario Canada
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I just had to say wonderful input about aid to new players Mahava!  If you're on Recursion give me a call.  Praey, Praey2 or Praey3.

 
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