Taken From The Ask A Dev Thread: Ghostwise:Would it be feasible to make it so level 50's could go into the oldcontructs in leveled tier basis. I.E Each construct has a level 15-20tier or 20-25, so on and so forth up to 45-50. Just having one to go tois a bummer nowadays. Rarebit: I'm not sure what you mean by "tier basis." We've discussed the idea of adding all-access versions of the archive constructs. Personally, I would rather add brand-new constructs. In any case, adding any kind of constructs constitutes a very large task, not to mention increased load on the servers, and it isn't something that we're going to get to right away.
Taken From The Ask A Dev Thread:
Rarebit:
I'm not sure what you mean by "tier basis." We've discussed the idea of adding all-access versions of the archive constructs. Personally, I would rather add brand-new constructs. In any case, adding any kind of constructs constitutes a very large task, not to mention increased load on the servers, and it isn't something that we're going to get to right away.
What they could do is add a mission contact to each construct and their missions could be about what happened in that previous iteration of the matrix. I know there aren't any buildings but the missions could just spawn outside somewhere, which might make missions more exciting.
Honestly, I'd prefer BRAND NEW Constructs. I've camped the current ones till I can hardly stand being in them. Though I do still miss Yuki.
NEW Constructs would encourage folks to come in and check things out. IMO.
garutachi wrote:Honestly, I'd prefer BRAND NEW Constructs. I've camped the current ones till I can hardly stand being in them. Though I do still miss Yuki.NEW Constructs would encourage folks to come in and check things out. IMO.
Message Edited by Scirus on 06.17.2006 12:06 AM
Honestly I would jsut go with the new constructs.
There are so many places that they would just need to design or drop off the cronies and the loot. And they already exist just no legal method of access.
I don't know if it's possible at all but what about player-made constructs? I know that recently developers of "the saga of ryzom" released a mini sdk which allows players to design their own dungeon-esque areas to upload and add-on the the main world. I wonder if this is possible with MxO. Also with the upcoming white halls this idea could work quite well with say player-made constructs only being accessable if you own the specific key (which say can either be obtainied personally from the construct creator or perhaps sold on marketplace). Either way its just an idea.