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Maps available on The MxO Archive
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The Matrix Online » Top » Gameplay Discussion » Districts, Neighborhoods, and Constructs Previous Topic  |  Next Topic      Go to Page: 1 , 2 , 3  Next
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Fansite Operator

Joined: Aug 19, 2005
Messages: 2227
Location: Midian Park
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As the old topic was deleted along with everything else, I figured I should make a new topic so that those who don't know about the city maps on The MxO Archive can find them easily:

http://www.mxoarchive.net/maps.html

Includes maps taken from the in-game menus and map screens. The small-scale maps are identical to those in-game, but the larger maps have been compiled from the hardline menu screens and the neighborhoods have been color-coded to make it easier to see where the borders are. They aren't necessarily 100% accurate in terms of borders, but I did take great pains to make sure they were compiled perfectly and not just thrown together without care.

I'll try and get any incomplete features finished over the next few weeks, but I have a lot of other things to catch up on now that I have my laptop back, so updates may be a while. I'll announce anything new on this topic in the future.

Enjoy!

Capt. Stack
Unit Archivist and City Cartographer
HvCFT Belteshazzar



Message edited by Stack on 03/16/2007 19:52:48.



Transcendent

Joined: Aug 15, 2005
Messages: 229
Location: The Twilight Sanctum
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One of the might archivests has returned eh?

 

THIS MAN IS PURE GENIOUS!

 

Don't know how he does it, don't know why he does it, he just does. And you know what? I enjoy looking at his site...it's got me as a n00blet. Man those were old days...anyway, MxO archive, pretty cool site, check it out.

MCW




Joined: Aug 17, 2005
Messages: 327
Location: Wirral - UK
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Glad to have you back Stack


Fansite Operator

Joined: Aug 19, 2005
Messages: 2227
Location: Midian Park
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After putting it off for several months, I finally completed the Downtown Comprehensive Map by adding all of the local neighborhood mission contacts. I also created a separate map with the contacts marked in their exact locations. They can both be found here:

http://www.mxoarchive.net/downtown_cp.html
http://www.mxoarchive.net/downtown_cn.html

Now that those are done, the only things I have left to do are the Club Map and the Exile map for Downtown.



Message edited by Stack on 03/16/2007 19:53:44.



Fansite Operator

Joined: Aug 19, 2005
Messages: 2227
Location: Midian Park
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Updates have been made to the Richland hardline and comprehensive maps
to account for the relocation of the Uriah Industrial Park (NE)
hardline and Uriah's primary collector, Fastback. I've also added an
icon for Mars Industrial Storage to the comprehensive map (since I
forgot to add it when this exile hideout was added late in the beta
test). That icon has been there since the game went live, but I only
just now added it because I forgot about it SMILEY



Updates to the Access Node / Exile map are forthcoming. I'll be
gathering info this afternoon to do a complete update on boss and node
key locations.






Joined: Oct 2, 2005
Messages: 104
Location: difficult to really know...
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Stack, I haven't siad it before but your a credit to the game &
community. The MxO Archive has been my bible since I started and
remains my first point of call whenever I have a question.



Thanks.



Fansite Operator

Joined: Aug 19, 2005
Messages: 2227
Location: Midian Park
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Due to unfortunate actions on the part of Mek, owner of the MxO Archive
URL, the old addresses will not work for a while. Until control of the
URL is relinquished to me, use this address to access the Maps page:



http://www.radiomegacity.com/~mxoarchi/maps.html




Fansite Operator

Joined: Aug 19, 2005
Messages: 2227
Location: Midian Park
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For some odd reason, that secondary URL no longer works, but these two do:

http://www.mxoarchive.radiomegacity.com/maps.html
http://panther.dnshosters.net/~mxoarchi/maps.html



Fansite Operator

Joined: Aug 19, 2005
Messages: 2227
Location: Midian Park
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Whew....

I finally got the first of the Archive maps completed. I know this isn't really much of a priority at the moment (I'm still a good three months behind on my journal entries, among other things), but this was something that I've been meaning to do for a very long time, and it's nice to have it off my shoulders.

So, without further ado:

http://panther.dnshosters.net/~mxoarchi/yuki.html

Lovingly hand-crafted from the finest pixels, this map of the Yuki Archive was made to be a more accurate depiction of the area and includes buildings, paths, and water. The normal in-game map, which looks like, as my friend Jerry said when he came in to see what I was working on, "all kinds of *CENSORED*," is also available here:

http://panther.dnshosters.net/~mxoarchi/yuki_old.html

And a comprehensive edition of the new map is available here as well:

http://panther.dnshosters.net/~mxoarchi/yuki_cp.html

I'm not entirely sure about the boarders of the PvP zone along the Machinist and Merovingian bases, since my affiliation lies elsewhere, so if anybody knows where they are more precisely, let me know and I'll fix any mistakes.



Fansite Operator

Joined: Aug 19, 2005
Messages: 2227
Location: Midian Park
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:smileysurprised:

1,000th post! Woo hoo!!! :smileyhappy::smileyhappy::smileyhappy:

Ahem... so I guess I should post something useful instead of just smilies, so here's the only current working direct link to the maps page:

http://69.57.184.74/~mxoarchi/maps.html

Enjoy!





Joined: Aug 16, 2005
Messages: 386
Location: UK
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Stack, you going to get yourself another domain and have your rightful place in the Official MxO links page?


Fansite Operator

Joined: Aug 19, 2005
Messages: 2227
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I told Walrus what the temporary domain is and he put up a link already. Still, though, I'm checking every so often to see if the original gets freed up.





Joined: Aug 16, 2005
Messages: 386
Location: UK
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Stack wrote:
I told Walrus what the temporary domain is and he put up a link already. Still, though, I'm checking every so often to see if the original gets freed up.





See if ya can get it with a different domain name because it may not be freed up for at least a year, or a long time. After all, it's the MxO Archive. Does it matter that it ends in .com, how about .net or something?


Fansite Operator

Joined: Aug 19, 2005
Messages: 2227
Location: Midian Park
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Well, Mek said it would expire a month from February. It might be on an extended grace period, in which case it may be another month or two, but I doubt it'll be another year. He registered it for me in February of '05 and said he wouldn't renew it.

I'll also see about contacting the registrar company to see if they can make an exception on the grace period in this case.



Fansite Operator

Joined: Aug 19, 2005
Messages: 2227
Location: Midian Park
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The site is back up at www.mxoarchive.net, so the maps can be found here:

http://www.mxoarchive.net/maps.html

 
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