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Update 58 Discussion
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MC Photographer

Joined: Aug 17, 2005
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Rarebit wrote:
MotorZ wrote:
btw...i hope everyone realizes the change to email gives us a HUGE amount of storage space. probably even better than added inventory pages, and along the lines of having a bank.
Note that CS still cannot guarantee items lost in email. We're looking into reworking parts of the mail system so that it would give CS the information they needed in order to be able to do that, but it's a tricky beast, and whether we'll be able to get it to that point is yet to be determined.

wish there was some way we can trade the non tradeadble stuff to atleast our alts can get the pb stuff out of my inventory but if that gets fix that be even beter

Message edited by nubious81 on 02/21/2008 19:22:10.



Perceptive Mind

Joined: Aug 19, 2006
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OMG Best Patch Ever

But is it the last patch? What happens now? are there more cinematics being made?


Vindicator

Joined: Sep 22, 2005
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AltDimension wrote:
OMG Best Patch Ever



But is it the last patch? What happens now? are there more cinematics being made?
I've been pondering the way things will be after 9.3 as well...
Patch is good, some elements I don't agree with, but eh...can't win 'em all.



Vindicator

Joined: Aug 1, 2006
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I remember being told (around Halloween if I remember rightly) that the update schedule was very strict and delaying an update would push back the entire timetable...



Jacked Out

Joined: Sep 29, 2005
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Bull Dog,  now have memory costs of 1.

Best part of this patch. I hope to start seeing people use this move SMILEY


Jacked Out

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Also: No construct boss means no new gear/items from the new construct >_<

idea: Its accessable to all levels.

Put one of the former construct bosses in a different section of the new construct.

It would let 50's farm old construct drops, lower levels could natrually progress throughout the whole set, and stuff <.<

or you know...new construct boss with new items plz

edit: And when you ask me why, what happens we see the place, and in a week we're bored. Most people I know don't need info honestly, because there is no need for info once you buy your org key.

So um...

just saying.

Give us a reason to go in there and gank the crap out of our own org+ the others. Plz SMILEY

Message edited by NightTrace on 02/21/2008 21:45:18.


Mainframe Invader

Joined: Jan 6, 2007
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Nvm

Message edited by Michael1 on 02/21/2008 21:48:07.



Systemic Anomaly

Joined: Aug 15, 2005
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@NT: Well, this is just Phase One.  I wouldn't want to fight all the old bosses.  They should throw something new in there.  But that's being optimistic. SMILEY

@Michael1: Monday




Perceptive Mind

Joined: Aug 19, 2006
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NightTrace wrote:
Also: No construct boss means no new gear/items from the new construct >_<

idea: Its accessable to all levels.

Put one of the former construct bosses in a different section of the new construct.

It would let 50's farm old construct drops, lower levels could natrually progress throughout the whole set, and stuff <.<

or you know...new construct boss with new items plz

edit: And when you ask me why, what happens we see the place, and in a week we're bored. Most people I know don't need info honestly, because there is no need for info once you buy your org key.

So um...

just saying.

Give us a reason to go in there and gank the crap out of our own org+ the others. Plz SMILEY<img src=" />
Well if you are that rich start planning some events! Spread the love, not all of us are rich.
You mean you don't want to gank the crap out of your own org?



Jacked Out

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But but...i don't like people [for the event comment]

Yes, but their just going to travel in a tightly knit back and use AOE heals. So I'll pick off a couple killing blows when I can, but its not going to encourage me to spend any real time in there once its no longer new :/


Perceptive Mind

Joined: Aug 19, 2006
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NightTrace wrote:
But but...i don't like people [for the event comment]

Yes, but their just going to travel in a tightly knit back and use AOE heals. So I'll pick off a couple killing blows when I can, but its not going to encourage me to spend any real time in there once its no longer new :/
Well okay.

Hm well if you really want to stand a chance in the new construct then perahps you should get recruiting, more than likely its going to Faction Vs Faction rather than Org Vs Org. And although skill plays a part, it usually comes down to the numbers.



Ascendent Logic

Joined: Aug 16, 2005
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Location: Valencia - Spain Faction: Priorato de Sion - EPN HvCFT: Profecia de Antares (CAPTAIN)
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Nice job devs but I miss some new item in the construct SMILEY



Systemic Anomaly

Joined: Feb 12, 2006
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I don't like the PvP flagging rules, often I'd just stand around the PvP and rez people (From all orgs) to save them the lag/risk of crashing when they reconstruct, I never saw the harm in it and have no clue why the devs changed it. Bad, bad idea.

EDIT: Actually I really have to question the logic behind this move. There are many more topics that people are far more concerned over (Agent Spawns on Zion [How about you make it easier for Zion and not fix a MINOR problem for the mechs? 10+ pages of discussion and a conclusion that both sides seemed pleased with and you do NOTHING about it?], MKT's, Hacker Sims being broken etc etc) and they changed this, an issue that really doesn't seem to concern many people and all it really did was inconvenience a lot of players. Seems like a completely pointless waste of dev resources to me.

In all honesty I think this patch horrible.

Message edited by Pylat on 02/22/2008 00:06:27.



Free Mind

Joined: Dec 26, 2007
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((...**** Lol jk.))

I can agree with you 100% to the fullest if I had not been asking for it to be complete mayhem once the truce was broken. This is something I have been waiting for since day one. Trust me, bodies will fall and.."Oh yes, there will be blood."

EDIT: (Just realized that **** (bypassing the filter can get you banned-V) minus the "." is changed to "Welcome to the Forums". What a genious move mods! I loled when I read my own post. ))



Message edited by Virrago on 02/22/2008 07:09:16.



Systemic Anomaly

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Oh I have no problems with that construct, I think PvPers need some love and it's nice to see a new area to explore that's not indoors. But some of the bug fixes/changes seem to be completely unnecessary to me and there are more pressing issues to be addressed than rezzing PvPers. It seems like all that change has done is inconvenience players.

 
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