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The Matrix Online » Top » Desert of the Real » SOE Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2
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Jacked Out

Joined: May 20, 2006
Messages: 7507
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In all fairness Ive had no major issues with the game, which I know is client based as everyones specs work different.
The only issue I have which isnt that bad anymore is 'rubberbanding' in ports. Its only minor other than that theres no major bugs ive noticed.


Jacked Out

Joined: May 20, 2006
Messages: 7507
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Were off teh sail teh burning sea!
Thats the life for me!
Were off teh sail teh burning sea!
Lifes a piracy!


Mainframe Invader

Joined: Jan 31, 2006
Messages: 364
Location: Hiding under my desk.
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Rule, Britannia! Britannia, rule the waves!
Britons never, never, never shall be slaves!
Rule, Britannia! Britannia, rule the waves!
Britons never, never, never shall be slaves!

I think this game has corrupted my brain. SMILEY

Darn fun though.



Mainframe Invader

Joined: Dec 27, 2006
Messages: 6269
Online

No 'Cannon ball' time sequences though... or shades...

Oh well at least I got my personal Sail and flag...



Femme Fatale

Joined: Aug 15, 2005
Messages: 383
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I did the beta, thanks to Tseng, and I thought it was pretty fun but not worth the monthly fee.   Its kind of hard to tell the NPC ships from normal players while you are in the open sea but I bet that over time you can instantly tell.  It takes a long time to catch up to another ship and it sucks when you almost catch them and then they port at an island...  I wish you could change your outfit on the fly though instead of having to go to the seamstress that is only on a few islands and that if you forget the name of it takes forever to find it again... >_<

Overall, the concept is great and it is probably one of the best Pirate games out there.  If I ever find myself with more time on my hands I might get a full station pass and play.

Tip: When selecting a name, the last name is what matters most.  If you name yourself Captain Jack Sparrow, you will be called Captain Sparrow throughout the game and I know you won't want that!  Who the heck is Captain Sparrow??  I think one of my names was Hydra Hydrazine SMILEY




Jacked Out

Joined: Jun 15, 2007
Messages: 3
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for the people playing it , is there any land pve or land fighting ? or is it all ship combat ?



Code Breaker

Joined: Jan 9, 2006
Messages: 1320
Location: The Source Faction: My Own Organization: None
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It has both, Avatar combat (land) isnt as polished as ship combat due to being added very late in the development cycle.

Avatars were only added due to community outcry.




Systemic Anomaly

Joined: Sep 8, 2005
Messages: 2388
Location: Neverwhere
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I'm interested in the game, but not entirely convinced.  What are, in the opinions of those who play it, the best and worst aspects of the game?

~V



Code Breaker

Joined: Jan 9, 2006
Messages: 1320
Location: The Source Faction: My Own Organization: None
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Vanil wrote:
I'm interested in the game, but not entirely convinced.  What are, in the opinions of those who play it, the best and worst aspects of the game?

~V

Stengths

  • Ship combat
  • Crafting
  • Ship/Avatar appearance customization is good
  • Auction House functionality appears solid
  • Community Service seems good (the couple of times I have needed it they GMs were prompt)

Weaknesses

  • Avatar combat
  • Economy is a little shakey but still early as there are few to no 50s on the servers
  • Mission incompleteness (I have been finding about 15% of the missions have missing or place holder text)
  • Some server/database instability (though its getting better, you can play but things can go arwy if the server crashes or has to be restarted)
  • Roll back functionality doesn't appear 100% working correct (On blackbeard the weekend before last I got hit with a nasty bug resulting from a small 2 hour roll back)
  • Chat interface needs polish

All my opinions of coarse.




Veteran

Joined: Aug 10, 2006
Messages: 20
Offline

9mmfu wrote:
Vanil wrote:
I'm interested in the game, but not entirely convinced.  What are, in the opinions of those who play it, the best and worst aspects of the game?

~V

Stengths

  • Ship combat
  • Crafting
  • Ship/Avatar appearance customization is good
  • Auction House functionality appears solid
  • Community Service seems good (the couple of times I have needed it they GMs were prompt)

Weaknesses

  • Avatar combat
  • Economy is a little shakey but still early as there are few to no 50s on the servers
  • Mission incompleteness (I have been finding about 15% of the missions have missing or place holder text)
  • Some server/database instability (though its getting better, you can play but things can go arwy if the server crashes or has to be restarted)
  • Roll back functionality doesn't appear 100% working correct (On blackbeard the weekend before last I got hit with a nasty bug resulting from a small 2 hour roll back)
  • Chat interface needs polish

All my opinions of coarse.

While it is true the economy is kinda shakey, I believe in the long run, the economy is what will keep people, like me, playing.  Similar to EVE's economy, the economy in POTBS is completely player driven. 

I've been playing the game off and on since beta, and have been thoroughly enjoying the game lately.  Maybe it's just because I haven't played a good pirate game in a long time.  And Aether's there!

 
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