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Image Retrieval - November 15, 2006
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Mainframe Invader

Joined: Oct 31, 2005
Messages: 390
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My personal belief, regarding PvP, is that we suffered because of a lack of /teamduel. While you may say "duh", go along with me.

There's way too much of a lone-gunman ideal going on in the game. With the minor exception of missions, which still isn't too challenging to solo, there's no real encouragement to team up properly in a real team - a couple MAs, a Gunman or two, maybe a few hackers, and most lackingly a Doctor/Upgrade Artist - particularly in PvP. I cannot comment on the scene in Vector, but all I know is what I see, and on the Non-Hostile servers all I see is a load of people in a few select places. There may be one or two Doctor's using mass-heals, but other than that...

Why team duel has caused this? Not only because PvP quickly derides into a free-for-all, but also because we've not had chance to practice in this sort of tactic.

Maybe I'm whining. Maybe I'm completely wrong. Then again, I don't mind it when an Image Retrieval isn't a new skin or some plot-related picture. So yeah, I must be.


Perceptive Mind

Joined: Aug 16, 2005
Messages: 597
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Sneaker wrote:
Anamodiel wrote:
Why did we opt for adding a trail to Hyperjump rather than getting rid of the Mario jump?

-_-

Nope, no Zerg Easy Mode for you folks SMILEY


Yay for Sneaker.... Showing us all how access to places such as the champagne room and other forums that only a few moderate people may get to,  gives the results you want.  I wonder how that conversation between you and the Dev's went? 

Sneak "Yeah, guys I don't like this /face thing... "

Dev "Why"

Sneak "Well people keep tracking me down and killing me"

Dev "Hmmm...."

Sneak "Yeah most people don't like /face.  It's pretty unfair"

Dev "Wow... Good point.  Let's take it out."

Sneak "Hey thanks SMILEY "

Dev "NP... Hey if you have any other suggestions then just post them on the Champagne forums... (Or whatever they are called now)" 

Sneak "Will do man.... Man just wait till I get done with MKT and Hacker.... Muwhahahahahaha"




Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1636
Location: HvCft Nessus
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...The Community Summit had it's Champagne taken away before everything was shut down.  Get over it.

Are there any other dead topics that the community would like to hold on to?  Oh my, Live Events Team should come back!!!  Morpheus is alive!!!  People are suppose to change with the times, what is stopping us?



Jacked Out

Joined: Aug 18, 2005
Messages: 5866
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SMILEY

This is going to make MxO Machinima less... How do you say... Hmm... I can also imagine people doing hundreds of short hyperjumps in an area just to grief folks involved with events or something. I haven't had to do this in a long time:

/twothumbsdown

Message edited by Sykin on 11/16/2006 12:54:13.


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 2714
Location: HvCFT Excalaris Server: Recursion Organization: Machines Designation: Code Guru
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You know what? I would rather have had /afk instead of WHITE BLOODY LINES STREAKING ACROSS THE SKY......



Jacked Out

Joined: Aug 15, 2005
Messages: 721
Location: Oklahoma
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Trax wrote:
Rarebit wrote:
Aquatium. wrote:

Well Ive been tracking without face just like I used to from before for a while now, but this is something, however quick thing, and please say yes. IF I have "effects = None" selected, it wont show the trails right? otherwise you just messed up screenshots and video editing for a lot of ppl.

I would like the Effects toggle to work. It has never worked correctly. Maybe one day we'll finally be able to fix it.

Wait....so we're are going to be stuck with these big ugly arse white lines all over the sky in our videos? Yeesh it mean an end to FA's HJ co-ordination...

SMILEY


Mainframe Invader

Joined: Aug 15, 2005
Messages: 339
Location: San LOrenzo
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*sigh* ok new feature added to the pointless list

luggables

/afk

HJ trail...

 

hmm wonder what else they might give us next. sword sheath? ( pointless without the sword)

Ok come on i know u guys are working hard but stop giving us pointless little features and give the game something good. look at just last week u guys posted the pacify area now thats a good feature all these other minis are just pointless and a waster of you own time to make. give us something we could use with exitement and that could give the game life! give us something to do something of interest. like a new type of PB type thing.  you know what you should do show us yor ideas for new features and we can vote on which ones might be goo to have in game so we can vote out the pointless and stupid ones !!?


Message edited by SpikeDX on 11/16/2006 18:30:43.


Ascendent Logic

Joined: Jan 24, 2006
Messages: 730
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/twothumbsdown to HJ White Lines....

 

 

BOOOOOO!!!! HISSSSSS!!!!

BOOOOOOOOOOOOOOO!!!!! HISSSSSSSSSSSSSSS!!!! SMILEY




Mainframe Invader

Joined: Aug 15, 2005
Messages: 339
Location: San LOrenzo
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and please just do us all a favor and end the whole anome episode already jesus anomes had two whole episodes already.


Jacked Out

Joined: Aug 18, 2005
Messages: 5866
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Rarebit wrote:
They disappear right away if the person leaves the visible set (the "ball of light" effect plays when that happens), or if the person lands.

Well... That's good, I guess. We'll see how it plays out. Might actually look interesting.

Hey, do you think it would be possible to add a very faint puff of dust or something at the end of a hyperjump? I think it would look pretty cool; could be a replacement for those white circles that always able above your head anyways. I mean, without cracks on the ground after landing a jump and all, hyperjumps have always been really static.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1855
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Longer contrails are needed, why? For those who can't track their targets without a "/" command? If it is.... sad.



Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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I think it makes good use of a visual 'realistic' 'player skill' element rather than an exploitation of the emote system.

As for these little things being pointless, remember its little things, little shines and improvements which better the experience as a whole.

Thus is the main focus of update 48

And of course im not saying we dont need bigger gameplay content-o things. of course not. But given the current size of the dev team i think its understandable they have to split their time every now and then.

Now if we had more devs it would be a different story.


Jacked Out

Joined: Aug 16, 2005
Messages: 1304
Location: :8080
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Very Nice! =D


Jacked Out

Joined: Aug 21, 2005
Messages: 1615
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Xeros wrote:
...The Community Summit had it's Champagne taken away before everything was shut down.  Get over it.

Are there any other dead topics that the community would like to hold on to?  Oh my, Live Events Team should come back!!!  Morpheus is alive!!!  People are suppose to change with the times, what is stopping us?
just move on guys life changes and so should u go xeros ftw


Systemic Anomaly

Joined: Aug 19, 2005
Messages: 1973
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O_O

 
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