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Update 58 Discussion
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Systemic Anomaly

Joined: Aug 16, 2005
Messages: 4218
Location: HvCFT Aggregator, The Glitch Society, Syntax
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Evidently the hunt is on. SMILEY



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4814
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Procurator wrote:
Evidently the hunt is on. SMILEY

Apparently Natasha has a crush on me. Every time she sees me she follows and tries to kill me.

/tstktk

Little kids.



Jacked Out

Joined: Apr 3, 2006
Messages: 1568
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GoDGiVeR wrote:
Procurator wrote:
Evidently the hunt is on. SMILEY

Apparently Natasha has a crush on me. Every time she sees me she follows and tries to kill me.

/tstktk

Little kids.

Here's a thought:

Maybe it's because you're attackable?


Veteran Hacker

Joined: Aug 17, 2007
Messages: 205
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SolidRevolver wrote:
I think I know what content Datamine needs, Data Tap buffed clothing, I am failing 8/10 times SMILEY<img src=" />
 whisper to 9mmfu>I do have one question.. Why is it that I'm failing to tap nodes when all my abs are at lvl max.  Seems like i fail more than I tap?

9mmfu whispers>you are getting x10 the return? its a bit tougher also see Rarebits image post in the IR topic 2 weeks ago for datanode level dispersion





Femme Fatale

Joined: Oct 21, 2007
Messages: 351
Location: Scotland (It's cold and it rains alot, but we do have a mysterious orange beverage to keep us going)
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Also i thought there was meant to be no NPC's...what about yon ones guarding the lobby of one of them there buildings?!?



Message edited by Dulux on 02/25/2008 09:00:11.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 4218
Location: HvCFT Aggregator, The Glitch Society, Syntax
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Whuh-? I thought we weren't even supposed to get inside.



Veteran Hacker

Joined: Sep 26, 2006
Messages: 53
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Hoooray for the 100k+ for every tap.



Femme Fatale

Joined: Oct 21, 2007
Messages: 351
Location: Scotland (It's cold and it rains alot, but we do have a mysterious orange beverage to keep us going)
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Procurator wrote:
Whuh-? I thought we weren't even supposed to get inside.
There's one building you can get into, the one with the helipad on the roof SMILEY



Veteran Hacker

Joined: Aug 17, 2007
Messages: 205
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Dulux wrote:
Procurator wrote:
Whuh-? I thought we weren't even supposed to get inside.
There's one building you can get into, the one with the helipad on the roof SMILEY
2 you can enter.  lone one at one end.. forget which end...



Vindicator

Joined: Aug 21, 2006
Messages: 3158
Location: ALL YOUR AVATARS ARE BELONG TO ME
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GoDGiVeR wrote:
sonofthree wrote:
It would seem to me that a single hyper at a time is more balanced, is it more fun? I'm not sure.

I say a better solution than the two hypers leaving a player "weak" against a single tree that keeps hackers the king of free fire and MAs king of interlock. Is:

Boost +interlock accuracy of Gunmen, MA, and MKT MA moves (hell add 10 or 20 points or something).
Shorten the buff timer to 10 seconds on serene calm and boost the + defense to 100 on all defenses
Maybe change Iron Body to a self debuff wipe (instead of limited + resistance ability for duels)
Increase the debuff timers for hacker everyones out of interlock abilities to keep people out of interlock  (it should be possible to kite someone around in this game without getting a perfect set of hacks/shots/and to a lesser extent knives (they tend to be a little more reliable) landing)


lol I doubt you know what you're talking about. All these bonuses you want to change are influencable.

Changing IL move acc boosts by adding 10 or even 20 pts of acc to all moves will have a dramatic impact on everything. Though it would be nice to know WHEN IL abs get influenced (do they get influenced and the added to the influenced base acc or do they get added to the base acc and then that result will be influenced? that does make a big difference!)

Serene calm boost all +100 def? You crazy? After influencing +100 def gets to 150-190 def, MA then could max out ALL defenses including Throw def just by activating Serene calm.

Increasing debuff timers? Oh thanks BUT NO THANKS.


I seriously doubt you are serious about this. Srlsly. >_>
"To kite someone around this game." Dear god men, we have a serious case of World of Warcraftitis in the near vicinity of this person.



Veteran Hacker

Joined: Sep 26, 2006
Messages: 53
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I have a favor to ask of you all that are mining and fighting in the new construct. Please send updates about epic battles and anything fun and exciting going on in the new construct. I'm stuck at work and I'll be here for awhile. I'll have to live through the forums until I get home. I got a little taste of it this morning before work and now I want more. Thanks again.

Word




Femme Fatale

Joined: Feb 19, 2006
Messages: 2552
Location: Texas! Ima Phemme Phatale Phansite Operator! www.myspace.com/mxospace
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What kind of XP do these new nodes give in Datamine??  For lower levels I mean.  Is it a big improvement just like the increased $i ?   Anybody know? SMILEY

 

Thanks!




Code Breaker

Joined: Jan 9, 2006
Messages: 1320
Location: The Source Faction: My Own Organization: None
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Phluff wrote:

What kind of XP do these new nodes give in Datamine??  For lower levels I mean.  Is it a big improvement just like the increased $i ?   Anybody know? SMILEY<img src=" width="15" height="15" />

 

Thanks!

Just an Info boost, you should still get the same xp



Femme Fatale

Joined: Feb 19, 2006
Messages: 2552
Location: Texas! Ima Phemme Phatale Phansite Operator! www.myspace.com/mxospace
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9mmfu wrote:
Phluff wrote:

What kind of XP do these new nodes give in Datamine??  For lower levels I mean.  Is it a big improvement just like the increased $i ?   Anybody know? SMILEY<img src=" width="15" height="15">

 

Thanks!

Just an Info boost, you should still get the same xp


well shoot...  it was worth a try. lol

 




Systemic Anomaly

Joined: Aug 21, 2005
Messages: 1325
Location: Scotland Baby Faction: Dark Mavericks Organisation: Merv Server: Rec/Syn/Vec Operative Level: 50
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Datamine (Syntax) = lag for me



Message edited by flecky on 02/25/2008 12:20:08.

 
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