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Teamwork Guide for The Commando Items in Update 55
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Perceptive Mind

Joined: Jun 19, 2006
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Okay after thinking on this idea. and how just about almost every group in with different people seems to get wiped (all dead) or near to it. I decided to make a small little teamwork guide for the Commando White Hallways Update from the Update 55 on Thursday October 04, 2007


Male / Female Item Shots w/ buffs given


MALES GEAR - FEMALES GEAR

Shirt/Jacket



Gloves



Pants



Goggles



Helmet



Boots



BUFFS ALL ADDED TOGETHER

Thrown Resistance - 180 Points
Ballistic Damage Bonus - 10%
Ballistic Accuracy Bonus - 8%
Thrown Damage Bonus - 10%
Thrown Accuracy Bonus - 8%
Movement Speed Bonus - 12%
Sneak Movement Speed Bonus - 12%
Invis Movement Speed Bonus - 12%
Stealth - 40 Points
Movement Speed - 20%
Ballistic Damage Resistance - 180 Points
Sneak Movement - 10%
Invisibility Movement - 10%
Inner Strength Regen Rate - 12%


FULL SUIT PHOTOS/SCREEN SHOTS

Male Full Suit Shots

* Credit goes to "Jadlnlere" of "Balance" (Left) & "Wehirio" of "IP Conflict" (right) for this image on the following topic HERE with reply and image in unedited form posted by "Mathias" *



Female Full Suit Shots

* Credit goes to Rebekastrife and sending me this image of the Full Female Version *




Locations of Drops

Now these are the locations of the items which I have found or been given by very kind people to lend out the info

Shirt/Jacket Hallway Square Room - Left, Left, Right, Right, Right, Right, Right, Left *found after thinking a bit on the Gloves Hallway Combo and a sixth Right leading back out of the hallways. To try Left and found Room*

Gloves Hallway Square Room - Right, Right, Left, Left, Left, Left, Left, Left *Ty Havocide for being first to lend this info to me from PM*

Pants Hallway Square Room - Left, Left, Left, Right, Right, Left

Goggles Hallway Square Room - Right, Left, Left, Right, Left, Left

Helmet (retro spaceballs helmet) Hallway Square Room - Left, Right, Left, Right, Left, Right, Left, Right - *same pattern until reaching the helmet*

Boots Hallway Square Room - Right, Right, Left, Right, Left, Right, Left, Right


*will update the hallway paths to each other one if im handed the info and will give credit to whom hands the info also*

Now so far i am hearing that people just need to load up Viral AoE's and a MA with one healer and go at it. Yeah go at it and end up dead in my opinion.

Sqaud Leader Wave has the following


Elite Commando Squad Leader - Level 60 - Tripple Chevron *crown*
Elite Commando - Level 55 - Double Chevron *crown* - x2 / 3
Elite Commando - Level 55 - Single Chevron *crown* - x1 / 2

Each Commando can do Throwing and Rifle type attacks / techniques. With some EC's even the ECSL itself doing Toma Nage *akido style* ability in Interlock. So those saying soloing can be done.. It cant

Now the Teamwork aspect and how it can easily be done and quick.

Have the following of FOUR PEOPLE MINIMAL to stand a chance

Interlock Tank - *Duelist Tree (HIGHLY RECOMENDED)* w/ Taunt Operative Ability
Tank Assist - *SMG Specialist* w/ F.A.R Ability and Rifleman or Gunslinger Passive Buffs/Abilities
NPC Puller/Kiter - *Any Abiltiy Tree* w/ some minimal to mid grade damage abilities
Healer - *Doctor Ability Tree* w/ any possible Buffs, Rez, Heals to make the fight go quicker


There are two to three waves after the first wave second will have the Squad Leader

or
 
A second wave same as first wave then a third wave with the Squad Leader

Almost Approx spawn time of wave spawn with all dead commandos previous wave looted and not on ground rotting is 7 - 10 Minutes Real Life Time ALMOST APPROX


Now how to effectively pull and kill these bastage's

TEAMWORK IS A MUST - ANY FALSE OR RUSHED MOVE BY ANYONE BUT THE KITER = DEAD GROUP LIKELY

Setup: Have all of your group at one designated area of the hall *mainly opposite end of the exit out of the hallways* Have your NPC Puller/Kiter down at a center end of a hall leading into the Intersection to the center. when puller sees the wave in center of hall where the commandos spawn.

Have Puller Target one NPC commando and All others in group have THE INTERLOCK TANK TARGETED ON TARGET SCREEN but the INTERLOCK TARGET HAS THE NPC THE PULLER HAS TARGETED. TARGETED. *do so by targeting Puller first then type /assist to assist on the target which the puller has on target screen.*

THE PULL: Have you Puller Run down that intersection hall and Run the other half end of the square hallway on the outside square area not on the groups side down and around the square leading back to the party to have the commandos bunched up. 

*AS IN GROUP IS IN NW CORNER OF OUTER HALL. AND EXIT IS AT SW END. PULLER RUNS FROM NORTH HALL INTERSECTION PULLS THE COMMANDOS TO THE SOUTH INTERSECTION TO THE SW CORNER THEN UP TO THE NW CORNER AND RUNS THE OUTSIDE BOX OF THE HALLWAY CORNER TO CORNER TO CORNER REPEATEDLY*

With the IL Duelist having the commando of kill targeted and the runner has ran past your group. IL the targeted commando and Then after the other commandos are out of Taunt Ability Distance. USE TAUNT TO GAIN COMPLETE AGRO OF THAT COMMANDO.

Rest of group with IL TANK TARGETED TYPE /Assist to target the current IL'd COMMANDO and either FREE FIRE OR HEAL IL TANK .. Till commado is dead.

When Runner comes back with rest TANK Targets *or /assist<pulling characters name>* another and IL's, Taunts when rest of wave is out of taunt distance and rinse repete the kill process till wave is gone.

IF THE ECSL WAVE IS UP HAVE PULLER TARGET THAT FIRST TO KILL OFF FIRST SINCE IT IS A LEVEL 60 TRIPLE CHEVRON AND CAN DO HIGH DMG.


Okay i know this is a sloppy tech. But lets alter it with macros shall we?

IL TANK's Macro(s) */macro command in how it should be entered*

/macro Assist /Target <Pullers Character Name *SPELLED AS IS WHEN TARGETED*>; /pause 2; /Assist

Two alternate versions if above does not work

/macro Assist /Target <Pullers Character Name *SPELLED AS IS WHEN TARGETED*>; /pause 2; /Assist <Pullers Character Name *SPELLED AS IS WHEN TARGETED*>

/Macro Assist /Assist <Pullers Character Name *SPELLED AS IS WHEN TARGETED*>


TANK ASSIST
 

/Macro Assist /Target <Tank Character Name *SPELLED AS IS WHEN TARGETED*>; /pause 2; /Assist

Two alternate versions if above does not work

/macro Assist /Target <Tank Character Name *SPELLED AS IS WHEN TARGETED*>; /pause 2; /Assist <Tank Character Name *SPELLED AS IS WHEN TARGETED*>

/Macro Assist /Assist <Tank Character Name *SPELLED AS IS WHEN TARGETED*>

HEALER

(do what healers do best target and heal whomever is in need of one)

PULLER/KITER/RUNNER

(just have nearby hostile hotkey on keyboard in reach of your movment keys and the others can go from there)

The Loot Methods your group can sort out. BUT MAKE SURE ITS SORTED OUT BEFORE HAND WHEN PULLING

If anyone finds another team/group combination AND HAS HAD THAT TEAM WORKED TOGETHER AND DO A FEW WAVES SUCCESSFULLY ON THE ECSL NPC. let me know what ability trees and whom did what so i can put into here and give credit to whomever found those other group pairings

ALSO KEY RULE. GOOD TEAMWORK SHOULD ALWAYS HAVE GOOD COMMUNICATION SKILLS AS WELL TO THE TEAM....  (( IMO THAT IS ))


*I know its a bit sloppy still but its a layout of sort to give people a basic idea of how teamworking and not viral AoEing the stuff to death works out in the end as a safer and somewhat if not faster method*

CREDITS AND THANKS GOIN TO

Havocide - Boot, Helmet, Goggle, and Glove hallway door path combinations
MxO Dev Team - For an awsome update 55 which lead to this guide
All departments of SoE - For there other MMO's I play which are very awsomesauce as well
Yasamuu1
- For the Pant hallway door path combinations
Nicksie
- Boot hallway door path *corrected from havocides*
Jadlnlere, Wehirio, & Mathias - For the image and posting image on Data Node One Forums General Discussion topic with an image of Male Full Version Suit Worn HERE
Rebekastrife - For the Full Suit Image Female Version


Message edited by Avalod on 10/06/2007 12:09:09.



Code Breaker

Joined: Jan 9, 2006
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Ah good times one and all.



Ascendent Logic

Joined: Mar 1, 2006
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Reported for Sticky!

Awesome post there Avalod.







Perceptive Mind

Joined: Jun 19, 2006
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Mave wrote:
Reported for Sticky!

Awesome post there Avalod.




^_^ thanks. Just really do wish more content of this sort that really does require teamwork variations and not just the old "load up Viral and have a Healer in tow then lay waste" variation to be more alive out about and around. Can thank Eq for all those Raids I been on to actually think this Teamwork method out. and also the Dev's of MxO for the /Assist command and being able to use it in a macro just like in Eq

I mean. Wasteland Corrupter = *CENSORED* Near Heavy Raid Group Like Content to take the Corrupter down with every time (well unless someone just wastes life and gets every last bit of needed Insecticide to solo the Corrupter

White Hallway Commando's on Loose = Very good thoguht out use of the White Hallways and also is a good Group Content w/ the needed game plan strat's and not as already said "Load up viral and have a healer in tow and lay waste"

Have yet to check out the simulacrum's in the Org Hideouts to see if it is more of a Raid type or group content type. But given the sim itself is around the 100 level area may take a good thought out group or a nothing but viral spamming raid party to take it down to see what goodies it has now

But yes. I'm still doing various combinations currently in the Hallways hoping I enter a Square Hallway Room soon enough. but as i said whomever gets the info to me in a post on here and after i do the combination to be confirmed itil get added and credited to whom had that specific combination.

Also. Going to get some screens of the male stat Commando Equipment to show what both the male and female versions of the equipment have. Both male and female items should have same things on em if not more info the better ^_^

Message edited by Avalod on 10/04/2007 11:53:42.



Jacked Out

Joined: May 20, 2006
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Since im almost completed the suit. Just got the shoes to get.

Boots: RRLRLRLR
Helmet: LRLRLRLRL till u get there =D
Goggles: RLLRLL


Perceptive Mind

Joined: Jun 19, 2006
Messages: 1401
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Havocide wrote:
Since im almost completed the suit. Just got the shoes to get.

Boots: RRLRLRLR
Helmet: LRLRLRLRL till u get there =D
Goggles: RLLRLL

Updated / Put into Guide under correct Hallway Room Door Combinations
Also added credits and thanks to the following

Havocide - Boot, Helmet, Goggle, and Glove hallway door path combinations
MxO Dev Team - For an awsome update 55 which lead to this guide
All departments of SoE - For there other MMO's I play which are very awsomesauce as well




Vindicator

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I find that a team of howitzers does just dandy.



Systemic Anomaly

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Pants: L L L R R L




Fansite Operator

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Awesome work Avalod, I've added this to the Hitchhikers guide "how to" section SMILEY



Femme Fatale

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I found gloves by going right 5 times, and left 2 times :X



Systemic Anomaly

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Helmet is simply LRLRL. Five rooms until you're at the square hallway.



Femme Fatale

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Avalod wrote:

Boots Hallway Square Room - Right, Right, Left, Right, Left, Left


 


Since im almost completed the suit. Just got the shoes to get.

Boots: RRLRLRLR

 

I noticed these are different SMILEY I used the top directions and we ended up finding gloves SMILEY




Perceptive Mind

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Nicksie wrote:
Avalod wrote:

Boots Hallway Square Room - Right, Right, Left, Right, Left, Left


 


Since im almost completed the suit. Just got the shoes to get.

Boots: RRLRLRLR

 

I noticed these are different SMILEY<img mce_tsrc=" /> I used the top directions and we ended up finding gloves SMILEY<img mce_tsrc=" />

Hmm think Havo may have got the boots jumbled then. But going to confirm both then. with a group of course.and yes Nicksie your hallway combo is first. Always say dont give all the credit to one. Even if the person doing almost all credit is a showoff (( hehe no offense Havocide i hope XD )) cause gloves combo already up on list pretty much was first room with a group i entered and it was with Havocide givin the direction to that room and it was the glove drops.

Also cropped screen shots will be in next update for both male and female items with buffs and the lil image icon showing what they look like. (if possible HUGE CREDIT will go to one with a male or female full set and have it equipped then get a few screen shots of the full suit from different angles for both gender types. or just the gender type of the character anyone plays and its full suit version with different angle shots would be nice.)

@ Yasa - Ty for the pant combo will get it confirmed this morning sometime soon but for now it will go to the main combination for pants from hallways.

@ Zane - While a team of howitzers can be or do dandy for some. As I said. It just takes the whole teamwork and strategy out of all of this update. I mean course each Howie doing there chain AoE DMG can end it quick and be best to have a healer in tow for in case. But that throws the fun and teamwork right out the window. And thats my problem with most ppl in MxO. People dont realize there is about 4 or 5 weeks till next Update to go to update 56 , 57 , 58, etc. and people just rush through the updates and say after all said and done in just a week if not less. "More plz or i cancel my subscript before next update #" and its not even into half of the second week more than likely.  People just dont take the time to savor updates and new content or goodies liek such and just want to "be the first to get it all" saddly there is no thing like EqPlayers that shows whom gets what item first and keeps track of statistics for the player. So why bother rushing it. Savor it is what id say

Message edited by Avalod on 10/05/2007 00:30:13.



Femme Fatale

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Avalod wrote:


@ Zane - While a team of howitzers can be or do dandy for some. As I said. It just takes the whole teamwork and strategy out of all of this update. I mean course each Howie doing there chain AoE DMG can end it quick and be best to have a healer in tow for in case. But that throws the fun and teamwork right out the window. And thats my problem with most ppl in MxO. People dont realize there is about 4 or 5 weeks till next Update to go to update 56 , 57 , 58, etc. and people just rush through the updates and say after all said and done in just a week if not less. "More plz or i cancel my subscript before next update #" and its not even into half of the second week more than likely.  People just dont take the time to savor updates and new content or goodies liek such and just want to "be the first to get it all" saddly there is no thing like EqPlayers that shows whom gets what item first and keeps track of statistics for the player. So why bother rushing it. Savor it is what id say


i TOTALLY agree with you on this. Im glad someone else feels this way.



Perceptive Mind

Joined: Jun 19, 2006
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ChloeAnn wrote:
Avalod wrote:


@ Zane - While a team of howitzers can be or do dandy for some. As I said. It just takes the whole teamwork and strategy out of all of this update. I mean course each Howie doing there chain AoE DMG can end it quick and be best to have a healer in tow for in case. But that throws the fun and teamwork right out the window. And thats my problem with most ppl in MxO. People dont realize there is about 4 or 5 weeks till next Update to go to update 56 , 57 , 58, etc. and people just rush through the updates and say after all said and done in just a week if not less. "More plz or i cancel my subscript before next update #" and its not even into half of the second week more than likely.  People just dont take the time to savor updates and new content or goodies liek such and just want to "be the first to get it all" saddly there is no thing like EqPlayers that shows whom gets what item first and keeps track of statistics for the player. So why bother rushing it. Savor it is what id say


i TOTALLY agree with you on this. Im glad someone else feels this way.

Meh I been feeling that particular way for savor and enjoy what is givien or received for as long as possible. But with 13 Everquest Expansions think I savored enough and when Secrets of Faydwer gets released early next month (first or second week of the month of november) and the level cap going to 80 and me still trailing as a Wizard at level 68 for those 13 expansions so far and even a small bit of the open open beta before commercial release. Id learn that its best to be glad and savor what is at hand and not to things the fast method.

Besides doing it in a faster method / way leads to ppl being bored in MxO and gets them thinking likely two weeks into an update like update 55 they want to cancel there subscription =/

 
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