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<title>Latest posts for the topic &quot;Disguises - New ones!&quot;</title>
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<description>Latest messages posted in the topic &quot;Disguises - New ones!&quot;</description>
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<title>Re:Re:Disguises - New ones!</title>
<description>&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Talking about disguises, an idea (which isn&apos;t doable, probably): NPCs should be able to distinguish disguises, so that if you enter a mission area, you need to put on the right disguise, in order to fool the NPCs in there. For instance an exile hideout -&amp;gt; Lupines or Vamps, but if it&apos;s a security area (like Orouboro offices) you need to put on a security guy disguise otherwise they&apos;ll still find out that you&apos;re not supposed to be there.&lt;/blockquote&gt;when i first saw disguises years ago I hoped they would do that, but sadly no they do not :[</description>
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<pubDate>Wed, 24 Sep 2008 22:34:18 GMT</pubDate>
<author>Zeac</author>
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<title>Re:Disguises - New ones!</title>
<description>It does seem silly that a Lupine can infiltrate an area full of tactical security and they don&apos;t think it&apos;s out of place. :p&lt;br /&gt;&lt;br /&gt;On the subject of new disguises, it would be pretty cool to see some new ones. What is currently the highest level of disguise available?</description>
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<pubDate>Thu, 25 Sep 2008 03:04:06 GMT</pubDate>
<author>Yasamuu</author>
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<title>Re:Re:Disguises - New ones!</title>
<description>&lt;cite&gt;Yasamuu wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;It does seem silly that a Lupine can infiltrate an area full of tactical security and they don&apos;t think it&apos;s out of place. :p&lt;br /&gt;&lt;br /&gt;On the subject of new disguises, it would be pretty cool to see some new ones. What is currently the highest level of disguise available?&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;20 or 25.. i cant say i pay that much attention to them.&lt;/p&gt;&lt;p&gt;Im sure the agent disguise is one of the highest?&lt;/p&gt;</description>
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<pubDate>Thu, 25 Sep 2008 03:32:18 GMT</pubDate>
<author>Criingey</author>
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<title>Re:Disguises - New ones!</title>
<description>Thats what I figured, that the Agent one was the highest. Having a couple more high level ones would be cool.</description>
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<pubDate>Thu, 25 Sep 2008 03:39:30 GMT</pubDate>
<author>Yasamuu</author>
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<title>Re:Disguises - New ones!</title>
<description>&lt;p&gt;there are a few others that are around the same level but they rarely appear.&lt;/p&gt;&lt;p&gt;I would say theres plenty of scope to add more disguises.&amp;nbsp; There could be bonus etc added to them the higher the level i would say,&amp;nbsp; bonuses that tie in with the spy trees id say.&lt;/p&gt;</description>
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<pubDate>Thu, 25 Sep 2008 03:45:42 GMT</pubDate>
<author>Criingey</author>
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<title>Re:Disguises - New ones!</title>
<description>What sort of bonuses do spies really need with disguises?</description>
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<pubDate>Thu, 25 Sep 2008 04:20:42 GMT</pubDate>
<author>Croesis</author>
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<title>Re:Re:Disguises - New ones!</title>
<description>&lt;cite&gt;Vinia wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;What sort of bonuses do spies really need with disguises?&lt;/blockquote&gt;&lt;br /&gt;Well what about anything that reduces the chance of detection... noise cost modifier.&amp;nbsp; I know its a disguise and not sneak but similar buffs would be good.</description>
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<pubDate>Thu, 25 Sep 2008 04:24:11 GMT</pubDate>
<author>Criingey</author>
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<title>Re:Re:Re:Disguises - New ones!</title>
<description>&lt;cite&gt;Criingey wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Vinia wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;What sort of bonuses do spies really need with disguises?&lt;/blockquote&gt;&lt;br /&gt;Well what about anything that reduces the chance of detection... noise cost modifier.&amp;nbsp; I know its a disguise and not sneak but similar buffs would be good.&lt;/blockquote&gt;&lt;br /&gt;Disguise duration, mainly.</description>
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<pubDate>Thu, 25 Sep 2008 04:35:00 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Re:Re:Disguises - New ones!</title>
<description>&lt;cite&gt;Criingey wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Yasamuu wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;It does seem silly that a Lupine can infiltrate an area full of tactical security and they don&apos;t think it&apos;s out of place. :p&lt;br /&gt;&lt;br /&gt;On the subject of new disguises, it would be pretty cool to see some new ones. What is currently the highest level of disguise available?&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;20 or 25.. i cant say i pay that much attention to them.&lt;/p&gt;&lt;p&gt;Im sure the agent disguise is one of the highest?&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Agent Disguise is lvl 30.&lt;/p&gt;&lt;p&gt;I&apos;d like to see some new ones to mix it up a little.&amp;nbsp; Basically ones for exiles that don&apos;t have a Halloween mask, like Commandos, Dire Lupines, Club Toughs (those othe two models besides the two we have...male and female, they both wear hoods).&amp;nbsp; Maybe even Nightmares and Succubi for consistancy&apos;s sake.&amp;nbsp; Other bluepill ones as needed.&lt;/p&gt;</description>
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<pubDate>Mon, 29 Sep 2008 16:41:34 GMT</pubDate>
<author>Villemar_MxO</author>
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<title>Re:Disguises - New ones!</title>
<description>Good ideas.. and I was also always mystified by the fact that the type of disguise you wear really doesn&apos;t change anything.&amp;nbsp; Infiltrate an Exile hideout?&amp;nbsp; Sure.. this Agent disguise will be perfect.. &amp;gt;.&amp;gt;&amp;nbsp; Would certainly add a little bit of spice to infiltration style missions, and it would actually go some of the way to give that branch of the ability tree real purpose instead of just a sneak without the speed penalty.</description>
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<pubDate>Mon, 29 Sep 2008 18:47:41 GMT</pubDate>
<author>Shinryu</author>
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<title>Re:Disguises - New ones!</title>
<description>How about a disguise for every exile gang, and if your wearing one and the gang sees you get attacked they back you up untill the disguise breaks?</description>
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<pubDate>Wed, 1 Oct 2008 06:53:48 GMT</pubDate>
<author>00Zero</author>
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<title>Re:Disguises - New ones!</title>
<description>&lt;p&gt;I like the stipulations suggested above with different disguises more effective against different exiles. What I don&apos;t like about disguises is similar to Shinryu said about it being a sneak without the speed decrease but along with that the distance from enemy required to put one on is too small. You aren&apos;t supposed to be able to use a disguise if your opponant can see you yet I can get rooted and&amp;nbsp;spy can backup a short distance and apply the &apos;disguise&apos; in full view.&lt;/p&gt;&lt;p&gt;I understand that there are certain limitations in the game engine, but the game does allow for using world objects to block views (HL&apos;s walls etc...) so a spy would have to get&amp;nbsp;out of all hostile views to apply a&amp;nbsp;disguise. But I guess my idea of a spy and MxO&apos;s designers are a little different.&lt;/p&gt;</description>
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<pubDate>Wed, 1 Oct 2008 07:06:39 GMT</pubDate>
<author>Croesis</author>
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<title>Re:Disguises - New ones!</title>
<description>&lt;p&gt;See the thing is.. NPC&apos;s are totally stupid.&amp;nbsp; I always figured thats why they dont flinch when an agent walks in.&lt;/p&gt;&lt;p&gt;No Vin and Shin (ooh rhymes!) are spot on.&amp;nbsp; There should be limitations to how disguises are applied.&amp;nbsp; As someone that uses the spy tree as their main i know (despite being seriously rusty).&amp;nbsp; Its like a get out of jail free card sometimes.&lt;/p&gt;&lt;p&gt;If you are in view of a hostile op there is no way you should be able to activate a disguise.&amp;nbsp; The op would be like.. hai.. i see youuuuu!&amp;nbsp; ::BANG BANG:: &lt;/p&gt;&lt;p&gt;You can even get shot and the diguise still sticks.&amp;nbsp; Thats not on surely?&lt;/p&gt;</description>
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<pubDate>Wed, 1 Oct 2008 07:40:43 GMT</pubDate>
<author>Criingey</author>
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<title>Re:Disguises - New ones!</title>
<description>&lt;p&gt;I did hope that one of the&amp;nbsp;dev&apos;s could give us answer about if it would be&amp;nbsp;possible to make new disguises? We seen have they make the Halloween maskes, so adding 5-10 new disguises from level 40-50 maybe with buff&apos;s would be nice.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Thu, 9 Oct 2008 04:04:32 GMT</pubDate>
<author>Mindsweep</author>
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<title>Re:Re:Disguises - New ones!</title>
<description>&lt;cite&gt;Mindsweep wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;I did hope that one of the&amp;nbsp;dev&apos;s could give us answer about if it would be&amp;nbsp;possible to make new disguises? We seen have they make the Halloween maskes, so adding 5-10 new disguises from level 40-50 maybe with buff&apos;s would be nice.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;Interesting idea.</description>
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<pubDate>Thu, 16 Oct 2008 03:13:30 GMT</pubDate>
<author>Synapse777</author>
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<title>Re:Disguises - New ones!</title>
<description>&lt;p&gt;Maybe a bit of a necro, but it would also be nice if having a disguise on replaced your player name with some NPC name and changed your details to something more appropriate.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;ie. I put on an agent disguise and it say &quot;Agent Brown&quot; above my head and if you select me it says I am lvl 100/255 (even though I wouldn&amp;#39;t be) to make it seem like I am an agent spawn. Could be cool in PvP.&lt;/p&gt;</description>
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<pubDate>Sun, 30 Nov 2008 23:02:58 GMT</pubDate>
<author>Steelle</author>
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<title>Re:Disguises - New ones!</title>
<description>&lt;p&gt;if only that where possible...&lt;/p&gt;&lt;p&gt;it would freak everyone out!&lt;/p&gt;&lt;p&gt;on a side note it does get rid of what build you are... which is sorta pointless since its an infiltrator ab your most likely mkt and if not assasin or ms.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;now it would be cool if the RSI captures changed your name at least &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Sun, 30 Nov 2008 23:30:05 GMT</pubDate>
<author>Zeac</author>
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<title>Re:Re:Disguises - New ones!</title>
<description>&lt;p&gt;&lt;cite&gt;Steelle wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Maybe a bit of a necro, but it would also be nice if having a disguise on replaced your player name with some NPC name and changed your details to something more appropriate.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;ie. I put on an agent disguise and it say &quot;Agent Brown&quot; above my head and if you select me it says I am lvl 100/255 (even though I wouldn&amp;#39;t be) to make it seem like I am an agent spawn. Could be cool in PvP.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Winnar.&lt;/p&gt;&lt;p&gt;For the love of god, no new disguises, just this. Please. At least it would finally make sense and add some spontatnity to it.&lt;/p&gt;</description>
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<pubDate>Mon, 1 Dec 2008 03:33:31 GMT</pubDate>
<author>Hyperviolent</author>
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<title>Re:Disguises - New ones!</title>
<description>&lt;p&gt;How hard would it be to implement though? To me it just makes sense that the ability should have some use against players too.&lt;/p&gt;</description>
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<pubDate>Mon, 1 Dec 2008 11:11:37 GMT</pubDate>
<author>Steelle</author>
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<title>Re:Re:Disguises - New ones!</title>
<description>&lt;p&gt;&lt;cite&gt;Steelle wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Maybe a bit of a necro, but it would also be nice if having a disguise on replaced your player name with some NPC name and changed your details to something more appropriate.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;ie. I put on an agent disguise and it say &quot;Agent Brown&quot; above my head and if you select me it says I am lvl 100/255 (even though I wouldn&amp;#39;t be) to make it seem like I am an agent spawn. Could be cool in PvP.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;That would be great. Plus, it would make much more sense for the idea behind a Disguise. &quot;Well, he just rooted me and broke my shield, but since he looks like an agent, he must&amp;#39;ve forgotten about Punting me&quot;&lt;/p&gt;</description>
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<pubDate>Mon, 1 Dec 2008 13:28:51 GMT</pubDate>
<author>monkeymanx8</author>
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