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<title>Latest posts for the topic &quot;Zen Master Please :)&quot;</title>
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<title>Zen Master Please :)</title>
<description>&lt;p&gt;Remind me again why this was removed? Perhaps this could be a good parting gift for those who want to play the class.&lt;/p&gt;&lt;p&gt;Its already in their system isn&amp;#39;t it? Couldn&amp;#39;t they just put back into play.&lt;/p&gt;&lt;p&gt;I think that would be very cool to allow us some new if not small content.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Thu, 4 Jun 2009 05:05:19 GMT</pubDate>
<author>Midnight</author>
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<title>Re:Zen Master Please :)</title>
<description>&lt;p&gt;Yes, would be nice. But you see... it might not of been balanced to CR2. So if they put it in, it the abilities could end up doing like 5k damage a wack to everyone.&lt;/p&gt;</description>
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<pubDate>Thu, 4 Jun 2009 05:10:31 GMT</pubDate>
<author>lilCode</author>
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<title>Re:Zen Master Please :)</title>
<description>&lt;p&gt;would be nice for a change the way it is right now noone can even log into vector awakened&lt;/p&gt;</description>
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<pubDate>Thu, 4 Jun 2009 05:12:16 GMT</pubDate>
<author>OooRoyooO</author>
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<title>Re:Re:Zen Master Please :)</title>
<description>&lt;p&gt;&lt;cite&gt;lilCode wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Yes, would be nice. But you see... it might not of been balanced to CR2. So if they put it in, it the abilities could end up doing like 5k damage a wack to everyone.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Does that even matter at this point?&lt;/p&gt;</description>
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<pubDate>Thu, 4 Jun 2009 05:12:39 GMT</pubDate>
<author>MetaLogic</author>
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<title>Re:Re:Zen Master Please :)</title>
<description>&lt;p&gt;&lt;cite&gt;lilCode wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Yes, would be nice. But you see... it might not of been balanced to CR2. So if they put it in, it the abilities could end up doing like 5k damage a wack to everyone.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;But then wouldn&amp;#39;t everyone be the same so it would be just like normal pvp &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; If we all had it I mean.&lt;/p&gt;</description>
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<pubDate>Thu, 4 Jun 2009 05:13:13 GMT</pubDate>
<author>Midnight</author>
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<title>Re:Re:Zen Master Please :)</title>
<description>&lt;p&gt;Errg Double Post&lt;/p&gt;</description>
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<pubDate>Thu, 4 Jun 2009 05:17:00 GMT</pubDate>
<author>Midnight</author>
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<title>Re:Zen Master Please :)</title>
<description>&lt;p&gt;/BUMP&lt;/p&gt;&lt;p&gt;Because, why not, at this point?&lt;/p&gt;</description>
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<pubDate>Fri, 5 Jun 2009 10:38:40 GMT</pubDate>
<author>Theorydust</author>
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<title>Re:Zen Master Please :)</title>
<description>&lt;p&gt;Yes, and I want swords, RPG&amp;#39;s, drivable cars, flyable&amp;nbsp;helecopters, Powerplant District, an Assassin&amp;#39;s Mask, /noclip and /godmode, and the Meatwad Ability!&lt;/p&gt;&lt;p&gt;Get on this, massive MxO dev team!&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Fri, 5 Jun 2009 10:49:48 GMT</pubDate>
<author>Villemar_MxO</author>
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<title>Re:Re:Zen Master Please :)</title>
<description>&lt;p&gt;&lt;cite&gt;Villemar_MxO wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Yes, and I want swords, RPG&amp;#39;s, drivable cars, flyable&amp;nbsp;helecopters, Powerplant District, an Assassin&amp;#39;s Mask, /noclip and /godmode, and the Meatwad Ability!&lt;/p&gt;&lt;p&gt;Get on this, massive MxO dev team!&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Don&amp;#39;t forget the cave Morpheus and Neo are in, as well as the fabled Hack N&amp;#39; Smash move.&amp;nbsp; And to be the One.&amp;nbsp; Word.&lt;/p&gt;</description>
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<pubDate>Fri, 5 Jun 2009 11:39:34 GMT</pubDate>
<author>Theorydust</author>
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<title>Re:Zen Master Please :)</title>
<description>&lt;p&gt;Org Specific Abils plzkthx.&lt;/p&gt;</description>
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<pubDate>Fri, 5 Jun 2009 12:50:34 GMT</pubDate>
<author>Pylat</author>
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<title>Re:Zen Master Please :)</title>
<description>&lt;p&gt;Bring back double-tap roll and hostile 2 person emotes, stat!&lt;/p&gt;</description>
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<pubDate>Fri, 5 Jun 2009 14:35:59 GMT</pubDate>
<author>BakuraRyou</author>
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<title>Re:Zen Master Please :)</title>
<description>&lt;p&gt;Not balanced and not compatable with CR2.&lt;/p&gt;&lt;p&gt;Removed is not the proper word either. They were never meant to be released into the game in the first place. After that accident they were set to level 99 so they can&amp;#39;t be used. I don&amp;#39;t think screwing up the combat system with incompatable unbalanced abilities that only&amp;nbsp;a few players still have anyway&amp;nbsp;would be a nice parting gift.&lt;/p&gt;</description>
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<pubDate>Fri, 5 Jun 2009 18:27:11 GMT</pubDate>
<author>CodeNut</author>
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<title>Re:Re:Zen Master Please :)</title>
<description>&lt;p&gt;&lt;cite&gt;Pylat wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Org Specific Abils plzkthx.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;This &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; /&gt;&amp;nbsp;Zen Master and the others would be nice aswell since i never got to see/play about with them.&lt;/p&gt;</description>
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<pubDate>Sun, 7 Jun 2009 15:25:14 GMT</pubDate>
<author>The_Bruceter</author>
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<title>Re:Re:Re:Zen Master Please :)</title>
<description>&lt;p&gt;&lt;cite&gt;The_Bruceter wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Pylat wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Org Specific Abils plzkthx.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;This &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; /&gt;&amp;nbsp;Zen Master and the others would be nice aswell since i never got to see/play about with them.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;This: Org abs, trojan hacker, citadel coder and powerplant district.&lt;/p&gt;</description>
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<pubDate>Sun, 7 Jun 2009 15:34:27 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Re:Re:Re:Zen Master Please :)</title>
<description>&lt;p&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;The_Bruceter wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Pylat wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Org Specific Abils plzkthx.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;This &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; /&gt;&amp;nbsp;Zen Master and the others would be nice aswell since i never got to see/play about with them.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;This: Org abs, trojan hacker, citadel coder and powerplant district.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;And, customizable Hovercrafts, and access to not only the Real, but Old Zion, New Zion, the Machine City, and that little outpost in Matriculated where that sad little good robot still stands vigil (who will be played by me, btw).&lt;/p&gt;&lt;p&gt;I also think we should have all new voicework by the original cast.&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Sun, 7 Jun 2009 16:22:48 GMT</pubDate>
<author>Villemar_MxO</author>
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