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<title>Latest posts for the topic &quot;Interactive dancing&quot;</title>
<ttl>10</ttl>
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<description>Latest messages posted in the topic &quot;Interactive dancing&quot;</description>
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<item>
<title>Re:Interactive dancing</title>
<description>Hire one maybe?</description>
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<pubDate>Mon, 23 Apr 2007 16:44:18 GMT</pubDate>
<author>Ebola</author>
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<title>Re:Interactive dancing</title>
<description>&lt;cite&gt;Ebola wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Hire one maybe?&lt;br&gt; &lt;/blockquote&gt;&lt;br&gt; &lt;img src=&quot;http://i27.photobucket.com/albums/c178/telepwnd/madness.jpg&quot; border=&quot;0&quot;&gt;&lt;br&gt; &lt;br&gt; THIS IS MADNESS!&lt;br&gt; </description>
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<pubDate>Mon, 23 Apr 2007 17:23:13 GMT</pubDate>
<author>Chemuel</author>
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<title>Re:Interactive dancing</title>
<description>&lt;p&gt;&lt;img src=&quot;http://www.kcchronicle.com/content/articles/2007/03/08/lifestyle/movies/film/doc45f0ae100e6f7701611907.jpg&quot; border=&quot;0&quot;&gt;&lt;/p&gt;&lt;p&gt;THIS IS THE MAAAAAAAAAAAAAAAAAAAAAAAAAAYTRICKS!!!!!!!!!!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;(Yes. I realize the freeze is wrong. Deal with it.)&lt;/p&gt;</description>
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<pubDate>Mon, 23 Apr 2007 17:44:45 GMT</pubDate>
<author>Iovai</author>
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<title>Re:Interactive dancing</title>
<description>Yeah, it&amp;#39;s a shame Mxo Dev(s) have no animator. You&amp;#39;d of think they would. But oh well. =(&lt;br&gt; </description>
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<pubDate>Mon, 23 Apr 2007 17:44:51 GMT</pubDate>
<author>Weskie</author>
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<title>Re:Interactive dancing</title>
<description>&lt;cite&gt;Iovai wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;&lt;img src=&quot;http://www.kcchronicle.com/content/articles/2007/03/08/lifestyle/movies/film/doc45f0ae100e6f7701611907.jpg&quot; border=&quot;0&quot;&gt;&lt;/p&gt;&lt;p&gt;THIS IS THE MAAAAAAAAAAAAAAAAAAAAAAAAAAYTRICKS!!!!!!!!!!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;(Yes. I realize the freeze is wrong. Deal with it.)&lt;/p&gt;&lt;/blockquote&gt;&lt;img src=&quot;http://i27.photobucket.com/albums/c178/telepwnd/300Neo.jpg&quot; border=&quot;0&quot;&gt;&lt;br&gt; </description>
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<pubDate>Mon, 23 Apr 2007 17:53:14 GMT</pubDate>
<author>Chemuel</author>
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<title>Re:Interactive dancing</title>
<description>&lt;cite&gt;9mmfu wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Lack of an animator on the team limits/prevents us from doing many things.&lt;/blockquote&gt;&lt;br&gt; Would it not be possible to &amp;#39;borrow&amp;#39; a&amp;nbsp;animator from another game every now and then..... more &amp;#39;now&amp;#39; than &amp;#39;then&amp;#39; though.</description>
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<pubDate>Mon, 23 Apr 2007 18:02:55 GMT</pubDate>
<author>SolidRevolver</author>
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<title>Interactive dancing</title>
<description>
&lt;br&gt; And I wonder.... If you do not have an Animator... Why do you have a &quot;animation discussion topic&quot;? If you can&apos;t solve anything</description>
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<pubDate>Fri, 11 May 2007 01:56:54 GMT</pubDate>
<author>Caini</author>
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<title>Re:Interactive dancing</title>
<description>&lt;p&gt;A very good question. The reason is that there are some things dealing with already existing animations we can do and/or fix. &lt;/p&gt;&lt;p&gt;Creation of a brand new animation isn&amp;#39;t one of these things.&lt;/p&gt;</description>
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<pubDate>Fri, 11 May 2007 09:11:36 GMT</pubDate>
<author>9mmfu</author>
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<title>Re:Interactive dancing</title>
<description>&lt;cite&gt;Ebola wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Hire one maybe?&lt;/blockquote&gt;&lt;b&gt;&lt;span style=&quot;color: #0099ff&quot;&gt;Ebola recieves 1 Forum CQ for defeating 9mmFu. &lt;/span&gt;&lt;/b&gt;&lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; </description>
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<pubDate>Fri, 11 May 2007 09:49:43 GMT</pubDate>
<author>Renzouken</author>
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<title>Re:Interactive dancing</title>
<description>&lt;br&gt; &lt;blockquote&gt;&lt;cite&gt;Ebola wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Hire one maybe?&lt;/blockquote&gt;Convince SOE maybe?&lt;br&gt; &lt;/blockquote&gt;</description>
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<pubDate>Fri, 11 May 2007 10:02:11 GMT</pubDate>
<author>Roukan</author>
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<title>Re:Interactive dancing</title>
<description>a long-long time ago, in a matrix far-far away some one suggested a two person dance that was like the interlock system. sounded cool, but i don&amp;#39;t remember who it was. ah well, won&amp;#39;t happen anytime soon.&lt;br /&gt; </description>
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<pubDate>Sun, 16 Sep 2007 21:32:06 GMT</pubDate>
<author>Mobyias</author>
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<title>Re:Interactive dancing</title>
<description>Dance Dance Matrix Revolutions!</description>
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<pubDate>Sun, 16 Sep 2007 22:49:00 GMT</pubDate>
<author>Fen</author>
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<title>Re:Interactive dancing</title>
<description>&lt;cite&gt;Mobyias wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;a long-long time ago, in a matrix far-far away some one suggested a two person dance that was like the interlock system. sounded cool, but i don&amp;#39;t remember who it was. ah well, won&amp;#39;t happen anytime soon.&lt;br /&gt; &lt;/blockquote&gt;I suggested this at one point.&lt;br /&gt;&lt;br /&gt;~V&lt;br /&gt;</description>
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<pubDate>Sun, 16 Sep 2007 23:34:38 GMT</pubDate>
<author>Vanil</author>
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<title>Re:Interactive dancing</title>
<description>&lt;cite&gt;Fen wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Dance Dance Matrix Revolutions!&lt;/blockquote&gt;&lt;br /&gt;Indeed. MxO is evolvoing into a Sims Online lately. We dun need new dances. I&amp;#39;d rather see new combat animations and stuff if we had an animator.</description>
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<pubDate>Mon, 17 Sep 2007 02:10:37 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Interactive dancing</title>
<description>&lt;cite&gt;Mobyias wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;a long-long time ago, in a matrix far-far away some one suggested a two person dance that was like the interlock system. sounded cool, but i don&amp;#39;t remember who it was. ah well, won&amp;#39;t happen anytime soon.&lt;br /&gt; &lt;/blockquote&gt;&lt;br /&gt;Dance-Interlocks! OMG... Now next thing that people want are Dance Abilities with Special Moves and crap like that. Yeah... let&amp;#39;s make a new Tree: &lt;i&gt;Dancing Grandmaster&lt;/i&gt; &lt;img src=&quot;/mxo/images/smilies/136dd33cba83140c7ce38db096d05aed.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Wake up... this is the Matrix, not 2nd Life &lt;img src=&quot;/mxo/images/smilies/1069449046bcd664c21db15b1dfedaee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;</description>
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<pubDate>Mon, 17 Sep 2007 06:24:58 GMT</pubDate>
<author>Manua</author>
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<title>Re:Interactive dancing</title>
<description>&lt;cite&gt;Renzouken wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Ebola wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Hire one maybe?&lt;/blockquote&gt;&lt;b&gt;&lt;span style=&quot;color: #0099ff;&quot;&gt;Ebola recieves 1 Forum CQ for defeating 9mmFu. &lt;/span&gt;&lt;/b&gt;&lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt; &lt;/blockquote&gt;Not really, if the project could afford one do you think we wouldn&amp;#39;t?&lt;br /&gt;</description>
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<pubDate>Mon, 17 Sep 2007 07:58:34 GMT</pubDate>
<author>9mmfu</author>
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<title>Re:Interactive dancing</title>
<description>&lt;cite&gt;9mmfu wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Renzouken wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Ebola wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Hire one maybe?&lt;/blockquote&gt;&lt;b&gt;&lt;span style=&quot;color: #0099ff;&quot;&gt;Ebola recieves 1 Forum CQ for defeating 9mmFu. &lt;/span&gt;&lt;/b&gt;&lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img mce_tsrc=&quot; /&gt;&amp;quot; width=&amp;quot;15&amp;quot; height=&amp;quot;15&amp;quot; /&amp;gt; &lt;/blockquote&gt;Not really, if the project could afford one do you think we wouldn&amp;#39;t?&lt;br /&gt;&lt;/blockquote&gt;......&amp;gt;_&amp;gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;.....&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;¬_¬&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Yes?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;(BANNED)&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;</description>
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<pubDate>Mon, 17 Sep 2007 08:22:17 GMT</pubDate>
<author>odj</author>
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<title>Re:Interactive dancing</title>
<description>&lt;cite&gt;9mmfu wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Renzouken wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Ebola wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Hire one maybe?&lt;/blockquote&gt;&lt;b&gt;&lt;span style=&quot;color: #0099ff;&quot;&gt;Ebola recieves 1 Forum CQ for defeating 9mmFu. &lt;/span&gt;&lt;/b&gt;&lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img mce_tsrc=&quot; /&gt;&amp;quot; width=&amp;quot;15&amp;quot; height=&amp;quot;15&amp;quot; /&amp;gt; &lt;/blockquote&gt;Not really, if the project could afford one do you think we wouldn&amp;#39;t?&lt;br /&gt;&lt;/blockquote&gt;I just get the feeling that the money that comes from subscriptions probably could hire one, it&amp;#39;s just that some of it&amp;#39;s being siphoned off into the pockets of the large teetering moneybags at the top of SOE.&lt;br /&gt;</description>
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<pubDate>Mon, 17 Sep 2007 09:09:30 GMT</pubDate>
<author>Denary</author>
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<title>Re:Interactive dancing</title>
<description>&lt;cite&gt;9mmfu wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Renzouken wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Ebola wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Hire one maybe?&lt;/blockquote&gt;&lt;b&gt;&lt;span style=&quot;color: #0099ff;&quot;&gt;Ebola recieves 1 Forum CQ for defeating 9mmFu. &lt;/span&gt;&lt;/b&gt;&lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img mce_tsrc=&quot; /&gt;&amp;quot; width=&amp;quot;15&amp;quot; height=&amp;quot;15&amp;quot; /&amp;gt; &lt;/blockquote&gt;Not really, if the project could afford one do you think we wouldn&amp;#39;t?&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Well I guess the question I would ask then is how much we are talking about here? Is a professional animator that costly? although I don&amp;#39;t know the inner workings of the politics in the SOE offices, I could reason that hiring an animator would take lot of the guess work that is going on now. &lt;br /&gt;&lt;br /&gt;Alot of the feedback from the Discussion Roundtable threads to many threads in Animation Feedback have been something like this...&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: #ffff00;&quot;&gt;&lt;span style=&quot;color: #cc0033;&quot;&gt;Player or players: &amp;quot;We would like (insert idea here) for the game because it would make it that much better or it would solve a continual problem.&amp;quot;&lt;br /&gt;&lt;br /&gt;Common Response: &amp;quot;for that you would need an animator.&amp;quot;&lt;br /&gt;&lt;br /&gt;Player or Players response: &amp;quot;Can you get an animator?&amp;quot;&lt;br /&gt;&lt;br /&gt;Common Response: &amp;quot;No we do not have the budget for one but we are trying to figure out how all this works, in the meantime we will try to figure out how to fix anything we already have and hopefully we will just modify stuff but nothing new because....well...we don&amp;#39;t have an animator.&amp;quot;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;color: #000000;&quot;&gt;&lt;span style=&quot;color: #ffffcc;&quot;&gt;I guess what is boiling down to is alot of public outcry over new material and the lack of it. I&amp;#39;m not trying to bash SOE but I would think after all this time and the same thing being said over and over there would be some sort of efforts being made to get the people and tools to fix the problems and new content. Instead of hearing something like this all the time...&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: #cc0033;&quot;&gt;&lt;span class=&quot;postbody&quot;&gt;&lt;p&gt;&amp;quot;A very good question. The reason is that there are some things dealing with already existing animations we can do and/or fix. &lt;/p&gt;&lt;p&gt;Creation of a brand new animation isn&amp;#39;t one of these things.&amp;quot;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Thu, 18 Oct 2007 08:29:32 GMT</pubDate>
<author>CrimsonKiller01</author>
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<title>Re:Interactive dancing</title>
<description>&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Fen wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Dance Dance Matrix Revolutions!&lt;/blockquote&gt;&lt;br /&gt;Indeed. MxO is evolvoing into a Sims Online lately. We dun need new dances. I&amp;#39;d rather see new combat animations and stuff if we had an animator.&lt;/blockquote&gt;Yeah, I&amp;#39;d rather have interactive sex so I could get my rocks off online...&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&amp;gt;.&amp;gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&amp;lt;.&amp;lt;&lt;/div&gt;</description>
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<pubDate>Thu, 18 Oct 2007 09:45:37 GMT</pubDate>
<author>Tenshi</author>
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