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<title>Latest posts for the topic &quot;Through The Looking Glass - June 01, 2007&quot;</title>
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<description>Latest messages posted in the topic &quot;Through The Looking Glass - June 01, 2007&quot;</description>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;p&gt;*runs into thread... again. Drops a data packet of utmost importance*&lt;br&gt; &lt;br&gt; &lt;/p&gt;&lt;hr /&gt;&lt;p&gt;Khr0n1k wrote:&lt;br&gt; &lt;/p&gt;&lt;blockquote&gt;&lt;cite&gt;Raijinn wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;As a community, we&amp;#39;re all in this together. One of the major things that I see here with the MxO community is that they love the game, what it stands for, and more importantly how much they care for their community. I think it&amp;#39;s safe to say that we have one of the most dedicated communities right here in MxO.&lt;br&gt; &lt;br&gt; I&amp;#39;m glad to see how passionate everyone is about their feelings, yes they do have a place here on the forums as long as it&amp;#39;s not flaming, disrupting, or in bad taste. &lt;br&gt; &lt;br&gt; Remember I&amp;#39;m here to listen to everyone, have some fun, do things for and with the community, but most of all we&amp;#39;re in this together so lets make it so that everyone here can have a great time.&lt;br&gt; &lt;/blockquote&gt;&lt;br&gt; Alright I have some suggestions that are in need and overdue and I am sure most of the community agrees with some or all of these.&lt;br&gt; -Make a guide for the game to put where the faded out Guide button is&lt;br&gt; -Get the web team to make the pvp rankings based off of CQ for the site that Rarebit was wanting to get done&lt;br&gt; -More general content for the website this could include more wallpaper, videos, interesting articles and other random website content.&lt;br&gt; -Get the web team to work on our site more or even at all.&lt;br&gt; -I don&amp;#39;t know if this is part of your job, but get Marketing to work on this game a little more, the community feels like we are the unwanted game for SOE just so they could get the rights to the DC MMO, this may be true but if you guys are going to run the game you need to make it more worthwhile for you. It has taken a really long time for MxO to be integrated more and more into the SOE community. On the sony sites the random banners and images are mostly fillled with EQ and PS characters and images and slowly MxO images are being thrown in there (Example: &lt;a href=&quot;http://www.soepress.com/release.asp?i=97&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://www.soepress.com/release.asp?i=97&lt;/a&gt; the banner on top of this page) get the game fill more part of the overall SOE community. Also get us some ads on sites, news for big name game sites, maybe even little articles in magazines anything is better than nothing, get us some contests, get the word out about the game!&lt;br&gt; -There are a ton of more things you could do but I am sure this is enough to get you started &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; &lt;/blockquote&gt;&lt;p&gt;Great Ideas there mate. I&amp;#39;ve jotted them down to evaluate.&amp;nbsp;&lt;/p&gt;&lt;hr /&gt;&lt;br&gt; On the casing of the data disk there is a barely legiable scribble on a dirty&amp;nbsp;piece of paper&amp;nbsp;- &amp;quot;We&amp;#39;re Waiting&amp;quot;&lt;br&gt; &lt;br&gt; *runs away again into the safety of the shadows* &lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Mon, 4 Jun 2007 16:00:23 GMT</pubDate>
<author>cloudwolf</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;cite&gt;cloudwolf wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;I wonder why *glares at soe&amp;#39;s &amp;quot;commitment&amp;quot; to the game*&lt;/p&gt;&lt;p&gt;I pray you&amp;#39;re trying to&amp;nbsp;do something behind the scenes about that too, that you cant talk about. A game should never reach the point where movements are being made to try and make their owners take half decent care of them.&lt;/p&gt;&lt;p&gt;I recently read smed&amp;#39;s pretty little posting on the new Vanguard boards since the acquisition, a dev team the same size of EQ2? Planned larger expansions? We never got any of it and i for one am p1ssed at how differently they&amp;#39;re treating that to essentionally&amp;nbsp;a similar situation that happened over here.&lt;/p&gt;&lt;/blockquote&gt;&lt;br&gt; What I am doing is trying to help facilitate players events and focus on what a fantastic community MxO has. I&amp;#39;m willing to hear out any ideas that the community can think of to help promote what goes on in MxO. There is no way I would question the commitment of the MxO community, it&amp;#39;s fiercely passionate about the game and what it stands for and I&amp;#39;m a supporter of what everyone in that community wants to do (except for breaking the TOS in one way or another).&lt;br&gt; &lt;br&gt; There are some things that are being done behind the scenes as far as future events and promos but I can&amp;#39;t really spoil them until we get closer to their launch date. It&amp;#39;s better to know that we&amp;#39;re 100% go on an event/promotion than saying that we may have one and not getting it after all is said and done. You kind of run into a slippery slope with that but it&amp;#39;s best to promise something and make sure that you follow through on it rather than not.&lt;br&gt; &lt;br&gt; I will continue to do what I do -- promote the community and everything that it stands for. Again if anyone has any ideas on what they would like to see I&amp;#39;ll at the very least hear it out, I am, after all, here for you.&lt;br&gt; &lt;br&gt; </description>
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<pubDate>Mon, 4 Jun 2007 16:03:46 GMT</pubDate>
<author>Raijinn</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;cite&gt;cloudwolf wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Raijinn wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;cloudwolf wrote:&lt;br&gt; &lt;br&gt; &lt;/blockquote&gt;&lt;p&gt;I recently read smed&amp;#39;s pretty little posting on the new Vanguard boards since the acquisition, a dev team the same size of EQ2? Planned larger expansions? We never got any of it and i for one am p1ssed at how differently they&amp;#39;re treating that to essentionally&amp;nbsp;a similar situation that happened over here.&lt;/p&gt;&lt;/blockquote&gt;&lt;br&gt; Do you mean &lt;a href=&quot;http://forums.station.sony.com/vg/posts/list.m?topic_id=9105&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;this one&lt;/a&gt;, Wolf? &lt;br&gt; &lt;br&gt; &amp;quot;As a part of this acquisition, we are bringing on approx 50 people from Sigil in order to insure that Vanguard continues to grow. SOE is dedicated to making sure that Vanguard is well taken care of and that we provide the same level of service we do for our other titles.&amp;quot; &lt;br&gt; &lt;br&gt; forwardslashchuckle&lt;br&gt; </description>
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<pubDate>Mon, 4 Jun 2007 16:07:42 GMT</pubDate>
<author>Mobu</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;cite&gt;Raijinn wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I believe moving forward a &amp;quot;Weekly Review&amp;quot; article is something &lt;b&gt;that is&lt;/b&gt; possible featuring everything that&amp;#39;s gone on and possibly some &lt;b&gt;peeks&lt;/b&gt; into what&amp;#39;s to come but it&amp;#39;s something that with the title the expectations will be of a review but there may be some added pizzaz.&lt;br&gt; &lt;/blockquote&gt;Fixed. &lt;br&gt; &lt;br&gt; Also, I&amp;#39;d like to direct you to &lt;a href=&quot;http://forums.station.sony.com/mxo/posts/list.m?start=0&amp;amp;topic_id=36300012813&amp;amp;#36300240100&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;this post&lt;/a&gt; from the May 18th Looking Glass.&amp;nbsp; Today is June 5th.&amp;nbsp; &lt;br&gt; </description>
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<pubDate>Mon, 4 Jun 2007 20:50:25 GMT</pubDate>
<author>GypsyJuggler</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;cite&gt;Raijinn wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;br&gt; What I am doing is trying to help facilitate players events and focus on what a fantastic community MxO has. I&amp;#39;m willing to hear out any ideas that the community can think of to help promote what goes on in MxO. There is no way I would question the commitment of the MxO community, it&amp;#39;s fiercely passionate about the game and what it stands for and I&amp;#39;m a supporter of what everyone in that community wants to do (except for breaking the TOS in one way or another).&lt;br&gt; &lt;br&gt; &lt;/blockquote&gt;&lt;p&gt;&lt;br&gt; I really think MxO has crossed a threshold whereby you can say that now 99% of the players are 100% commited to this game.&amp;nbsp; The fly-by-nights are long gone, and even the most obnoxious anti-RP players are behaving themselves&amp;nbsp;exceptionally well&amp;nbsp;during live events, for example.&amp;nbsp; I mean, we are all such good loyal citizens now, does anyone actually get banned anymore? &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Really, I&amp;#39;m glad you are aware of how intensely loyal to the game we are.&amp;nbsp; Granted, we don&amp;#39;t have 8 million players but with this game it is COMPLETELY quality over quantity.&amp;nbsp; I really don&amp;#39;t believe there is any other MMO out there with this amount of loyalty and respect from their player base.&lt;/p&gt;</description>
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<pubDate>Mon, 4 Jun 2007 23:25:40 GMT</pubDate>
<author>Villemar_MxO</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;p&gt;I like Nicks&amp;#39; idea of the CSR event write-ups.&lt;/p&gt;&lt;p&gt;Why not do a &amp;quot;Live Event&amp;quot; style writeup like what Rarebit does?&amp;nbsp; Have a few pictures of people running around looking like helicopters and add a few words in describing the event.&amp;nbsp; Also, definately keep up with the story summaries.&amp;nbsp; I loved those.&lt;/p&gt;&lt;p&gt;~Fen&lt;/p&gt;</description>
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<pubDate>Mon, 4 Jun 2007 23:48:06 GMT</pubDate>
<author>Fen</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;cite&gt;The_Big_V wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;I really think MxO has crossed a threshold whereby you can say that now 99% of the players are 100% commited to this game.&amp;nbsp; The fly-by-nights are long gone, and even the most obnoxious anti-RP players are behaving themselves&amp;nbsp;exceptionally well&amp;nbsp;during live events, for example.&amp;nbsp; I mean, we are all such good loyal citizens now, does anyone actually get banned anymore? &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Really, I&amp;#39;m glad you are aware of how intensely loyal to the game we are.&amp;nbsp; Granted, we don&amp;#39;t have 8 million players but with this game it is COMPLETELY quality over quantity.&amp;nbsp; I really don&amp;#39;t believe there is any other MMO out there with this amount of loyalty and respect from their player base.&lt;/p&gt;&lt;/blockquote&gt;&lt;br&gt; I feel that those who are here with us in MxO are dedicated to the story and what The Matrix stands for. Perhaps a while ago when I first started working on The Matrix (2 years ago) I didn&amp;#39;t understand it as much but I get what it&amp;#39;s about now. The story, the people, the interactions, they all have a certain meaning.&lt;br&gt; &lt;br&gt; One of the things that I know sets MxO apart is everyone&amp;#39;s attention to detail. I put up an Image Retrieval and the first thing people look at are the small details. &lt;br&gt; &lt;br&gt; The community is very special and very dedicated -- they even got me RP&amp;#39;ing a bit when I make a random appearance in game...&lt;br&gt; </description>
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<pubDate>Tue, 5 Jun 2007 00:58:42 GMT</pubDate>
<author>Raijinn</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;cite&gt;Raijinn wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;cloudwolf wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;I wonder why *glares at soe&amp;#39;s &amp;quot;commitment&amp;quot; to the game*&lt;/p&gt;&lt;p&gt;I pray you&amp;#39;re trying to&amp;nbsp;do something behind the scenes about that too, that you cant talk about. A game should never reach the point where movements are being made to try and make their owners take half decent care of them.&lt;/p&gt;&lt;p&gt;I recently read smed&amp;#39;s pretty little posting on the new Vanguard boards since the acquisition, a dev team the same size of EQ2? Planned larger expansions? We never got any of it and i for one am p1ssed at how differently they&amp;#39;re treating that to essentionally&amp;nbsp;a similar situation that happened over here.&lt;/p&gt;&lt;/blockquote&gt;&lt;br&gt; What I am doing is trying to help facilitate players events and focus on what a fantastic community MxO has. I&amp;#39;m willing to hear out any ideas that the community can think of to help promote what goes on in MxO. There is no way I would question the commitment of the MxO community, it&amp;#39;s fiercely passionate about the game and what it stands for and I&amp;#39;m a supporter of what everyone in that community wants to do (except for breaking the TOS in one way or another).&lt;br&gt; &lt;br&gt; There are some things that are being done behind the scenes as far as future events and promos but I can&amp;#39;t really spoil them until we get closer to their launch date. It&amp;#39;s better to know that we&amp;#39;re 100% go on an event/promotion than saying that we may have one and not getting it after all is said and done. You kind of run into a slippery slope with that but it&amp;#39;s best to promise something and make sure that you follow through on it rather than not.&lt;br&gt; &lt;br&gt; I will continue to do what I do -- promote the community and everything that it stands for. Again if anyone has any ideas on what they would like to see I&amp;#39;ll at the very least hear it out, I am, after all, here for you.&lt;br&gt; &lt;br&gt; &lt;/blockquote&gt;&lt;p&gt;&lt;br&gt; Look, that&amp;#39;s all we are asking here. We get that you are trying, and most of us understand it is a developmental process. No one starts out perfect. &lt;/p&gt;&lt;p&gt;Cover the good and bad that is going on in the community. Especially the bad;&amp;nbsp;things that we are griping about on&amp;nbsp;these&amp;nbsp;forums need to be addressed and you are the only guy who can do that. When there is an ongoing problem during the week, such as too many flaming threads in the community boards getting locked by mods, then that needs to be discussed. If something needs attention by the mods, we need you to make sure that is happening, and then you can report on it in the article.&lt;/p&gt;&lt;p&gt;With regard to the development of the game, I understand that it is difficult to get the information. But you ask, every week, &amp;#39;cause those guys are &lt;i&gt;always&lt;/i&gt; working on something (and if they are not, then that is news, too, like &amp;quot;so and so&amp;#39;s on vacation this week&amp;quot&lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;. We want to hear about that stuff, no matter how small or trivial it may seem. If they don&amp;#39;t give you anything, well, &lt;i&gt;hover&lt;/i&gt;. If that doesn&amp;#39;t get you anything, beat it out of them! (I keed, I keed. . . .but only a little, hehe). If you have something small for three weeks running, and then something really big, well, that&amp;#39;s how this article used to blow us away.&lt;/p&gt;&lt;p&gt;Nobody expects perfection, Raij. No one wants you to be Wally Jr. But we &lt;i&gt;do&lt;/i&gt; want the story, man! No reporter worth reading ever sat back and waited for the story to land on his desk. Not implying that you don&amp;#39;t work for it, but just giving you something to think about.&lt;/p&gt;&lt;p&gt;Changing direction on you, can the &amp;quot;Links&amp;quot;&amp;nbsp;page be updated with player faction sites?&lt;/p&gt;&lt;p&gt;Thanks for the hard work.&lt;/p&gt;</description>
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<pubDate>Tue, 5 Jun 2007 05:34:51 GMT</pubDate>
<author>ShiXinFeng</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>Updating with player faction sites would be difficult since they come and go quite often, making it a constant updating process.</description>
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<pubDate>Tue, 5 Jun 2007 05:37:52 GMT</pubDate>
<author>Fatmop</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>Im going to be as concise and honest as possible here.&lt;br&gt; &lt;br&gt; Raijinn-&lt;br&gt; &lt;br&gt; Personally, I would like think you have the potential to be a greater traifficker of info than Walrus. Walrus is involved a lot more with development, tied up most of the time, so i&amp;#39;d imagine you have a little more free time on your hands. All of the idea&amp;#39;s and concerns here by players aren&amp;#39;t personal attacks - they are frustrated voices that have been dying to be heard for a very long time. I would pretty much expect you to be heralded as the saviour of MxO if you took most of the idea&amp;#39;s we suggested on board and dealt with them exclusively, with either two statements such as &amp;#39;Im not prepared to comment on that&amp;#39; or, &amp;#39;Yes, I can talk about this&amp;#39;. I&amp;#39;ll digress and explain...&lt;br&gt; &lt;br&gt; We &lt;b&gt;NEVER&lt;/b&gt; get real answers from SOE staff - or we do - but these are answers that edit a question into segments and then answer some segments and ignore the rest of the post in a whole - which is why a lot of people vent anger. The &amp;#39;other side&amp;#39; articles were something we could latch onto, feeling that there was actually a direction for our dearly loved game to head in - away from the direct influence of Devs saying &amp;#39;YES&amp;#39; or &amp;#39;NO&amp;#39; on issues like &amp;#39;can we have this in game, can we have that&amp;#39;. They were prime examples of work that was going on in-game and out-of-game to highlight the way in which our game was competing against all the others out there, winning over them every time, scoring more points for a truly die-hard and mega-dedicated fanbase of MxO to tally up against all the other stupid big games with wizards and faries. Esentially it was one large uber band-camp ...errm... &amp;#39;communal activity&amp;#39; discussing how good our game is.&lt;br&gt; &lt;br&gt; I love the fact that you reacted to players statements here (congratulations on that - that was something Walrus NEVER did.) And give at least some shred of indication to developments on this issue. You have a HUGE Kudos from me for that. Although you may think the idea&amp;#39;s for &amp;#39;looking glass&amp;#39; are null and void, ready for re-evalutaion, some of the idea&amp;#39;s here have been clearly celebrated.&lt;br&gt; &lt;br&gt; Through the looking glass posts - congratulations on a great success. You have brought a unique angle on issues that Walrus couldn&amp;#39;t have done. We now have, thanks to you :&lt;br&gt; &lt;br&gt; ~Event summaries.&lt;br&gt; ~Insights into the storyline, and what should have been conveyed.&lt;br&gt; ~News of the office, whats happening within it. (Although I don&amp;#39;t agree with knowing personal stuff about Devs.. it makes you seem a little unprofessional.)&lt;br&gt; ~News on the boards&lt;br&gt; ~News about info on the boards that is essential to understanding the game in a newer focus.&lt;br&gt; ~Trivia surrounding the matrix trilogy.&lt;br&gt; &lt;br&gt; Now, As players have said before enough times, they would like to see a Walrus-type post, then yours intergrated into it also. It&amp;#39;s just something that the community has gotten used to, I suppose - Which I think is a terrible thing that signals the death of a community - that we cant adjust and embrace change. You won&amp;#39;t be able to sway all of us over straight away, but please dont give up on what you&amp;#39;re doing. I really liked it, and a load more of us did too.&lt;br&gt; &lt;br&gt; I understand that while you didn&amp;#39;t have much to post about this week, you could have gone searching for something interesting to relate to us, at least about MxO or something else. A good few pointers would have been : (Again, highlighting negative and positive issues)&lt;br&gt; &lt;br&gt; Recursion Olympics?&lt;br&gt; The loss of Liaisons recently?&lt;br&gt; Sketches threads, are people enjoying them?&lt;br&gt; Opening a new thread, what could it entail?&lt;br&gt; Player events?&lt;br&gt; Flame threads - start treating each other with respect?&lt;br&gt; Funny posts?&lt;br&gt; Winners of your sig competition (when you get one up)?&lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;u&gt;And If it comes to a new focus? I think you&amp;#39;ve already started one ---&amp;gt;&lt;/u&gt;&lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;b&gt;Use this thread every week to interact with the players on news that has been happening during the week, like you are now. Use it to highlight issues that are occuring within the confines of this great community that make us feel good.&lt;br&gt; &lt;br&gt; &amp;#39;Interact with the Looking Glass&amp;#39;&lt;br&gt; &lt;/b&gt;&lt;br&gt; </description>
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<pubDate>Tue, 5 Jun 2007 07:44:58 GMT</pubDate>
<author>Cystil-MxO</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>Shi+Xin+Feng wrote:&lt;br&gt; &lt;blockquote&gt;&lt;cite&gt;Raijinn wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;cloudwolf wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;I wonder why *glares at soe&amp;#39;s &amp;quot;commitment&amp;quot; to the game*&lt;/p&gt;&lt;p&gt;I pray you&amp;#39;re trying to&amp;nbsp;do something behind the scenes about that too, that you cant talk about. A game should never reach the point where movements are being made to try and make their owners take half decent care of them.&lt;/p&gt;&lt;p&gt;I recently read smed&amp;#39;s pretty little posting on the new Vanguard boards since the acquisition, a dev team the same size of EQ2? Planned larger expansions? We never got any of it and i for one am p1ssed at how differently they&amp;#39;re treating that to essentionally&amp;nbsp;a similar situation that happened over here.&lt;/p&gt;&lt;/blockquote&gt;&lt;br&gt; What I am doing is trying to help facilitate players events and focus on what a fantastic community MxO has. I&amp;#39;m willing to hear out any ideas that the community can think of to help promote what goes on in MxO. There is no way I would question the commitment of the MxO community, it&amp;#39;s fiercely passionate about the game and what it stands for and I&amp;#39;m a supporter of what everyone in that community wants to do (except for breaking the TOS in one way or another).&lt;br&gt; &lt;br&gt; There are some things that are being done behind the scenes as far as future events and promos but I can&amp;#39;t really spoil them until we get closer to their launch date. It&amp;#39;s better to know that we&amp;#39;re 100% go on an event/promotion than saying that we may have one and not getting it after all is said and done. You kind of run into a slippery slope with that but it&amp;#39;s best to promise something and make sure that you follow through on it rather than not.&lt;br&gt; &lt;br&gt; I will continue to do what I do -- promote the community and everything that it stands for. Again if anyone has any ideas on what they would like to see I&amp;#39;ll at the very least hear it out, I am, after all, here for you.&lt;br&gt; &lt;br&gt; &lt;/blockquote&gt;&lt;p&gt;Cover the good and bad that is going on in the community. Especially the bad;&amp;nbsp;things that we are griping about on&amp;nbsp;these&amp;nbsp;forums need to be addressed and you are the only guy who can do that. When there is an ongoing problem during the week, such as too many flaming threads in the community boards getting locked by mods, then that needs to be discussed. If something needs attention by the mods, we need you to make sure that is happening, and then you can report on it in the article.&lt;/p&gt;&lt;span style=&quot;color: #00ccff&quot;&gt;I think this can be discussed on the actual forum that the incident took place on rather than in the articles in DN1. I blelieve this would lead to more productive discussions.&lt;/span&gt;&lt;br&gt; &lt;br&gt; &lt;p&gt;With regard to the development of the game, I understand that it is difficult to get the information. But you ask, every week, &amp;#39;cause those guys are &lt;i&gt;always&lt;/i&gt; working on something (and if they are not, then that is news, too, like &amp;quot;so and so&amp;#39;s on vacation this week&amp;quot;&lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;. We want to hear about that stuff, no matter how small or trivial it may seem. If they don&amp;#39;t give you anything, well, &lt;i&gt;hover&lt;/i&gt;. If that doesn&amp;#39;t get you anything, beat it out of them! (I keed, I keed. . . .but only a little, hehe). If you have something small for three weeks running, and then something really big, well, that&amp;#39;s how this article used to blow us away.&lt;/p&gt;&lt;span style=&quot;color: #00ccff&quot;&gt;Logistically it&amp;#39;s not possible to punt any of the dev &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; I&amp;#39;ll be talking with them more and seeing what information I can talk about to everyone so hopefully there will be more things to discuss, they just might not happen as frequently as people would like.&lt;/span&gt;&lt;br&gt; &lt;br&gt; &lt;p&gt;Changing direction on you, can the &amp;quot;Links&amp;quot;&amp;nbsp;page be updated with player faction sites?&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #00ccff&quot;&gt;I think the first major thing with the site that I&amp;#39;ll be working on is getting that guide link up and working.&lt;/span&gt;&lt;br&gt; &lt;/p&gt;&lt;/blockquote&gt;&lt;br&gt; </description>
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<pubDate>Tue, 5 Jun 2007 09:49:36 GMT</pubDate>
<author>Raijinn</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>Bluecode,&lt;br&gt; &lt;br&gt; I appreciate the feedback and ideas. I&amp;#39;ll be doing pretty much what I&amp;#39;ve been doing with the article but renaming it simply to give it a little more detachment from what players want to latch on to with the old looking glass. My main goal and I noticed you&amp;#39;ve mentioned some of it, is to highlight the community and feature the great things that everyone is doing in game.&lt;br&gt; &lt;br&gt; As far as added content, I&amp;#39;m going to evaluate what things I can add and see what I can do. The CSR goodies are something that I think would be good as well as some of the other things going on at SOE and possibly a little Matrix trivia at the end.&lt;br&gt; </description>
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<pubDate>Tue, 5 Jun 2007 10:32:25 GMT</pubDate>
<author>Raijinn</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;p&gt;All you need to do is elaborate more. There is so much that you are not saying about these things, and that is what we want to know, that is the point of an expository article. If you merely describe the experiences and projects which you speak ever so briefly about in these articles, the article would be worthwhile.&lt;/p&gt;&lt;p&gt;To quote Shakespeare - &amp;quot;What&amp;#39;s in a name?&amp;quot;&lt;/p&gt;</description>
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<pubDate>Tue, 5 Jun 2007 12:01:57 GMT</pubDate>
<author>Neoteny</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;cite&gt;Neoteny wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;All you need to do is elaborate more. There is so much that you are not saying about these things, and that is what we want to know, that is the point of an expository article. If you merely describe the experiences and projects which you speak ever so briefly about in these articles, the article would be worthwhile.&lt;/p&gt;&lt;p&gt;To quote Shakespeare - &amp;quot;What&amp;#39;s in a name?&amp;quot;&lt;/p&gt;&lt;/blockquote&gt;I&amp;#39;m still feeling out how much of things I can really say if you know what I mean.&lt;br&gt; </description>
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<pubDate>Tue, 5 Jun 2007 12:07:17 GMT</pubDate>
<author>Raijinn</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;cite&gt;Raijinn wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;blockquote&gt;&lt;blockquote&gt;Cover the good and bad that is going on in the community. Especially the bad;&amp;nbsp;things that we are griping about on&amp;nbsp;these&amp;nbsp;forums need to be addressed and you are the only guy who can do that. When there is an ongoing problem during the week, such as too many flaming threads in the community boards getting locked by mods, then that needs to be discussed. If something needs attention by the mods, we need you to make sure that is happening, and then you can report on it in the article.&lt;/blockquote&gt;&lt;span style=&quot;color: #00ccff&quot;&gt;I think this can be discussed on the actual forum that the incident took place on rather than in the articles in DN1. I blelieve this would lead to more productive discussions.&lt;br&gt; &lt;br&gt; &lt;/span&gt;&lt;/blockquote&gt;&lt;br&gt; &lt;/blockquote&gt;&lt;br&gt; Then at least make news/annoucement posts on the issues rather than sitting back in the wings. Its all about dealing with the &lt;i&gt;whole&lt;/i&gt; community on an &lt;i&gt;equal&lt;/i&gt; level,&amp;nbsp;your reluctancy to face issues head on really&amp;nbsp;is a defining point in the differences from CSR Wally.</description>
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<pubDate>Tue, 5 Jun 2007 12:12:45 GMT</pubDate>
<author>cloudwolf</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;cite&gt;Raijinn wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Bluecode,&lt;br&gt; &lt;br&gt; I appreciate the feedback and ideas. I&amp;#39;ll be doing pretty much what I&amp;#39;ve been doing with the article but renaming it simply to give it a little more detachment from what players want to latch on to with the old looking glass. My main goal and I noticed you&amp;#39;ve mentioned some of it, is to highlight the community and feature the great things that everyone is doing in game.&lt;br&gt; &lt;br&gt; As far as added content, I&amp;#39;m going to evaluate what things I can add and see what I can do. The CSR goodies are something that I think would be good as well as some of the other things going on at SOE and possibly a little Matrix trivia at the end.&lt;br&gt; &lt;/blockquote&gt;You&amp;#39;re rockin&amp;#39; my world right now.&lt;br&gt; &lt;br&gt; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt; </description>
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<pubDate>Tue, 5 Jun 2007 15:14:01 GMT</pubDate>
<author>Cystil-MxO</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>Hmmm...That was a interesting TTLG.&lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; &lt;br&gt; NOT&lt;br&gt; </description>
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<pubDate>Wed, 6 Jun 2007 04:53:37 GMT</pubDate>
<author>MxOElliMann</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;cite&gt;Raijinn wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Neoteny wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;All you need to do is elaborate more. There is so much that you are not saying about these things, and that is what we want to know, that is the point of an expository article. If you merely describe the experiences and projects which you speak ever so briefly about in these articles, the article would be worthwhile.&lt;/p&gt;&lt;p&gt;To quote Shakespeare - &amp;quot;What&amp;#39;s in a name?&amp;quot;&lt;/p&gt;&lt;/blockquote&gt;I&amp;#39;m still feeling out how much of things I can really say if you know what I mean.&lt;br&gt; &lt;/blockquote&gt;&lt;br&gt; There is certainly more there, and if you&amp;#39;re having trouble digging it out, I would recommend you take a journalism class or something to get those skills, as in the line of being a CRM, they should be near essential.</description>
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<pubDate>Wed, 6 Jun 2007 08:09:00 GMT</pubDate>
<author>Neoteny</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;cite&gt;Neoteny wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Raijinn wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Neoteny wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;All you need to do is elaborate more. There is so much that you are not saying about these things, and that is what we want to know, that is the point of an expository article. If you merely describe the experiences and projects which you speak ever so briefly about in these articles, the article would be worthwhile.&lt;/p&gt;&lt;p&gt;To quote Shakespeare - &amp;quot;What&amp;#39;s in a name?&amp;quot;&lt;/p&gt;&lt;/blockquote&gt;I&amp;#39;m still feeling out how much of things I can really say if you know what I mean.&lt;br&gt; &lt;/blockquote&gt;&lt;br&gt; There is certainly more there, and if you&amp;#39;re having trouble digging it out, I would recommend you take a journalism class or something to get those skills, as in the line of being a CRM, they should be near essential.&lt;/blockquote&gt;I don&amp;#39;t believe a class to gain certain skills is the answer here mate. The problem here is making sure that I can say everything that has been discussed since we don&amp;#39;t always want to release all the information to the public, or at least not all at once. &lt;br&gt; &lt;br&gt; &lt;br&gt; </description>
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<pubDate>Wed, 6 Jun 2007 17:37:18 GMT</pubDate>
<author>Raijinn</author>
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<title>Re:Through The Looking Glass - June 01, 2007</title>
<description>&lt;cite&gt;Raijinn wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I don&amp;#39;t believe a class to gain certain skills is the answer here mate. The problem here is making sure that I can say everything that has been discussed since we don&amp;#39;t always want to release all the information to the public, or at least not all at once. &lt;br&gt; &lt;/blockquote&gt;I think one of the things you could do is make little jokes or hints about tidbits you get, while not necessarily revealing anything. Walrus used to do that a lot, worked pretty well. Like your comment in image retrieval, on bad times for EPN, or is it? Just little things like that at the end can help.&lt;br&gt; </description>
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<pubDate>Thu, 7 Jun 2007 09:54:24 GMT</pubDate>
<author>MotorZ</author>
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