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<title>Latest posts for the topic &quot;Corrupted code fragments&quot;</title>
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<description>Latest messages posted in the topic &quot;Corrupted code fragments&quot;</description>
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<title>Re:Corrupted code fragments</title>
<description>Get rid of those annoying things,please...&lt;br /&gt;</description>
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<pubDate>Mon, 2 Jun 2008 19:51:21 GMT</pubDate>
<author>TonyJaa</author>
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<title>Re:Corrupted code fragments</title>
<description>&lt;p&gt;I wish Rarebit would respond to this...&lt;/p&gt;&lt;p&gt;&amp;gt;.&amp;gt;&lt;/p&gt;&lt;p&gt;&amp;lt;.&amp;lt;&lt;/p&gt;</description>
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<pubDate>Wed, 4 Jun 2008 16:01:56 GMT</pubDate>
<author>Omega0</author>
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<title>Re:Corrupted code fragments</title>
<description>I had no issue with these things dropping, it was nice to finally get a complete set of them and see what the full script said.&lt;br /&gt;&lt;br /&gt;And given the overall ratio of them dropping, and the decaying codes dropping, I think you could probably live with farming for just that little bit longer.&lt;br /&gt;&lt;br /&gt;Be a waste of dev time in my books. &lt;br /&gt;</description>
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<pubDate>Wed, 4 Jun 2008 17:56:19 GMT</pubDate>
<author>Brommerz77</author>
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<title>Corrupted code fragments</title>
<description>&lt;cite&gt;Omega0 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;If so, is there any possibility that they can be removed, so that the corrupted NPCs will drop more decaying codes?&amp;nbsp; I&amp;#39;m currently farming decaying codes on Recursion and Vector, and if all of the corrupted code fragments I get were replaced by decaying codes, that would save me a lot of time.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;This would dramatically reduce the value of this item.&amp;nbsp; This is supposed to be a challange.&amp;nbsp; Yes its a drag, believe ive farmed quite a few of these now.. i believe ive farmed somewhere in the region of 18000&amp;nbsp;decaying codes.&amp;nbsp; The collecting in itself is not difficult... just time consuming as much of the content in this game is.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Thu, 5 Jun 2008 01:25:05 GMT</pubDate>
<author>Criingey</author>
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<title>Re:Corrupted code fragments</title>
<description>&lt;cite&gt;Brommerz77 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I had no issue with these things dropping, it was nice to finally get a complete set of them and see what the full script said.&lt;br /&gt;&lt;/blockquote&gt;I agree, I was missing a few of them from the Assassin event. I was happy to finally collect them all... even if they killed my code storeage &amp;gt;_&amp;gt; &lt;br /&gt;</description>
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<pubDate>Thu, 5 Jun 2008 04:06:10 GMT</pubDate>
<author>Yasamuu</author>
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<title>Re:Corrupted code fragments</title>
<description>&lt;cite&gt;Yasamuu wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Brommerz77 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I had no issue with these things dropping, it was nice to finally get a complete set of them and see what the full script said.&lt;br /&gt;&lt;/blockquote&gt;I agree, I was missing a few of them from the Assassin event. I was happy to finally collect them all... even if they killed my code storeage &amp;gt;_&amp;gt; &lt;br /&gt;&lt;/blockquote&gt;Hah yeah! Full loading area for the loss.&lt;br /&gt;</description>
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<pubDate>Thu, 5 Jun 2008 05:24:31 GMT</pubDate>
<author>Brommerz77</author>
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<title>Re:Corrupted code fragments</title>
<description>&lt;cite&gt;Brommerz77 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Yasamuu wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Brommerz77 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I had no issue with these things dropping, it was nice to finally get a complete set of them and see what the full script said.&lt;br /&gt;&lt;/blockquote&gt;I agree, I was missing a few of them from the Assassin event. I was happy to finally collect them all... even if they killed my code storeage &amp;gt;_&amp;gt; &lt;br /&gt;&lt;/blockquote&gt;Hah yeah! Full loading area for the loss.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Email attachedments 4TW&lt;br /&gt;</description>
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<pubDate>Thu, 5 Jun 2008 05:27:22 GMT</pubDate>
<author>DeadCert</author>
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<title>Corrupted code fragments</title>
<description>&lt;cite&gt;&lt;/cite&gt;I would like to keep the Corrupted code fragments in with the loot.&amp;nbsp; Averaging 80 decaying codes per spawn aint all that bad is it?&amp;nbsp; 7 Hours to farm a dana isnt bad.&amp;nbsp; Why not be grateful that the Corruptor has a chance to drop two frags at a time, that happens and you can cut 4 hours off your farming time for the headgear &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img mce_tsrc=&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Thu, 5 Jun 2008 11:11:40 GMT</pubDate>
<author>DeadCert</author>
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<title>Corrupted code fragments</title>
<description>&lt;cite&gt;DeadCert wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;&lt;br /&gt;I would like to keep the Corrupted code fragments in with the loot.&amp;nbsp; Averaging 80 decaying codes per spawn aint all that bad is it?&amp;nbsp; 7 Hours to farm a dana isnt bad.&amp;nbsp; Why not be grateful that the Corruptor has a chance to drop two frags at a time, that happens and you can cut 4 hours off your farming time for the headgear &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img mce_tsrc=&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&amp;quot;&amp;gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;I don&amp;#39;t average 80 decaying codes per spawn.&amp;nbsp; I don&amp;#39;t have a second account, or a lowbie friend who is willing to spend that much time helping me farm.&amp;nbsp; I fight corrupteds who are three levels higher than me, so I only get&amp;nbsp;around 30-35 decaying codes per spawn.&amp;nbsp; And I am grateful that the Corruptor has&amp;nbsp;a chance to drop two frags at a time.&amp;nbsp; That happened to me on syntax... twice. &lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;</description>
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<pubDate>Thu, 5 Jun 2008 11:21:58 GMT</pubDate>
<author>Omega0</author>
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<title>Corrupted code fragments</title>
<description>&lt;cite&gt;Omega0 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;DeadCert wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;&lt;br /&gt;I would like to keep the Corrupted code fragments in with the loot.&amp;nbsp; Averaging 80 decaying codes per spawn aint all that bad is it?&amp;nbsp; 7 Hours to farm a dana isnt bad.&amp;nbsp; Why not be grateful that the Corruptor has a chance to drop two frags at a time, that happens and you can cut 4 hours off your farming time for the headgear &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img mce_tsrc=&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&amp;quot;&amp;gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;I don&amp;#39;t average 80 decaying codes per spawn.&amp;nbsp; I don&amp;#39;t have a second account, or a lowbie friend who is willing to spend that much time helping me farm.&amp;nbsp; I fight corrupteds who are three levels higher than me, so I only get&amp;nbsp;around 30-35 decaying codes per spawn.&amp;nbsp; And I am grateful that the Corruptor has&amp;nbsp;a chance to drop two frags at a time.&amp;nbsp; That happened to me on syntax... twice. &lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/blockquote&gt; Having a trial account helps farm them&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; /&gt;&lt;br /&gt;&lt;br /&gt;I know when Spots farmed all thoses danas and gears for Syn/Vec that he only had a double drop once out of about 40 or 50 corruptor kills lol&amp;nbsp; he did it the hard way!! &lt;br /&gt;</description>
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<pubDate>Thu, 5 Jun 2008 11:25:45 GMT</pubDate>
<author>DeadCert</author>
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<title>Corrupted code fragments</title>
<description>&lt;cite&gt;DeadCert wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Having a trial account helps farm them&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;That had crossed my mind, but right now I only have one computer that can run MxO, and as far as I know, it can&amp;#39;t do dual-clienting.</description>
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<pubDate>Thu, 5 Jun 2008 13:42:17 GMT</pubDate>
<author>Omega0</author>
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<title>Re:Corrupted code fragments</title>
<description>QQ</description>
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<pubDate>Fri, 6 Jun 2008 03:49:33 GMT</pubDate>
<author>Endomorph</author>
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<title>Corrupted code fragments</title>
<description>&lt;cite&gt;Omega0 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;DeadCert wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Having a trial account helps farm them&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img mce_tsrc=&quot; /&gt;&amp;quot; width=&amp;quot;15&amp;quot; height=&amp;quot;15&amp;quot; /&amp;gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;That had crossed my mind, but right now I only have one computer that can run MxO, and as far as I know, it can&amp;#39;t do dual-clienting.&lt;/blockquote&gt;I&amp;#39;m sure most rigs now can handle a dual client, especially if you run at 800x600 and the lowest settings on both.&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Fri, 6 Jun 2008 06:04:25 GMT</pubDate>
<author>DeadCert</author>
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<title>Re:Corrupted code fragments</title>
<description>&lt;cite&gt;Endomorph wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;QQ&lt;/blockquote&gt;&lt;br /&gt;You didn&amp;#39;t read all of the posts in this thread, did you?&amp;nbsp; That seems to be a recurring problem with you. gf</description>
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<pubDate>Fri, 6 Jun 2008 09:29:42 GMT</pubDate>
<author>Omega0</author>
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<title>Corrupted code fragments</title>
<description>&lt;cite&gt;DeadCert wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Omega0 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;DeadCert wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Having a trial account helps farm them&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img mce_tsrc=&quot; /&gt;&amp;quot; width=&amp;quot;15&amp;quot; height=&amp;quot;15&amp;quot; /&amp;gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;That had crossed my mind, but right now I only have one computer that can run MxO, and as far as I know, it can&amp;#39;t do dual-clienting.&lt;/blockquote&gt;I&amp;#39;m sure most rigs now can handle a dual client, especially if you run at 800x600 and the lowest settings on both.&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;Yepp. I did that.&lt;br /&gt;</description>
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<pubDate>Fri, 6 Jun 2008 09:40:48 GMT</pubDate>
<author>The Leo</author>
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<title>Corrupted code fragments</title>
<description>&lt;cite&gt;DeadCert wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Omega0 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;DeadCert wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Having a trial account helps farm them&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img mce_tsrc=&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&amp;quot; width=&amp;quot;15&amp;quot; height=&amp;quot;15&amp;quot; /&amp;gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;That had crossed my mind, but right now I only have one computer that can run MxO, and as far as I know, it can&amp;#39;t do dual-clienting.&lt;/blockquote&gt;I&amp;#39;m sure most rigs now can handle a dual client, especially if you run at 800x600 and the lowest settings on both.&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;I don&amp;#39;t think the resolution or settings are the problem.&amp;nbsp; I set it to 800x600 and highest framerate, but when I try to run another instance of MxO, I get a message saying &amp;quot;Only one instance of the game can be running.&amp;quot;&amp;nbsp; Do I need to have the station launcher, or is there something else I need to do?&lt;/p&gt;&lt;p&gt;Oh, and just so everyone knows, I sent Rarebit a PM asking about the corrupted code fragments.&amp;nbsp; He replied and said that they&amp;#39;re there on purpose.&amp;nbsp; So I&amp;#39;m pretty sure they&amp;#39;re not going to be removed, and as I said before, I&amp;#39;m fine with that.&lt;/p&gt;</description>
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<pubDate>Fri, 6 Jun 2008 19:28:04 GMT</pubDate>
<author>Omega0</author>
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<title>Corrupted code fragments</title>
<description>&lt;cite&gt;Omega0 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;DeadCert wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Omega0 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;DeadCert wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Having a trial account helps farm them&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img mce_tsrc=&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&amp;quot; width=&amp;quot;15&amp;quot; height=&amp;quot;15&amp;quot; /&amp;gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;That had crossed my mind, but right now I only have one computer that can run MxO, and as far as I know, it can&amp;#39;t do dual-clienting.&lt;/blockquote&gt;I&amp;#39;m sure most rigs now can handle a dual client, especially if you run at 800x600 and the lowest settings on both.&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;I don&amp;#39;t think the resolution or settings are the problem.&amp;nbsp; I set it to 800x600 and highest framerate, but when I try to run another instance of MxO, I get a message saying &amp;quot;Only one instance of the game can be running.&amp;quot;&amp;nbsp; Do I need to have the station launcher, or is there something else I need to do?&lt;/p&gt;&lt;p&gt;Oh, and just so everyone knows, I sent Rarebit a PM asking about the corrupted code fragments.&amp;nbsp; He replied and said that they&amp;#39;re there on purpose.&amp;nbsp; So I&amp;#39;m pretty sure they&amp;#39;re not going to be removed, and as I said before, I&amp;#39;m fine with that.&lt;/p&gt;&lt;/blockquote&gt;Copy ur shortcut on the desktop and rename it, the rightclick select properties and after the target add &amp;quot; -clone&amp;quot; without the &amp;quot; as I wrote it. Start your normal instance and then u can start the new cloned one (can&amp;#39;t do visa versa).&lt;br /&gt;</description>
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<pubDate>Fri, 6 Jun 2008 20:09:22 GMT</pubDate>
<author>The Leo</author>
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<title>Re:Corrupted code fragments</title>
<description>Oh, cool, it&amp;#39;s working now.&amp;nbsp; Thanks for your help.</description>
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<pubDate>Sat, 7 Jun 2008 01:03:49 GMT</pubDate>
<author>Omega0</author>
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<title>Re:Corrupted code fragments</title>
<description>While you&amp;#39;re there you might as well add in -noeula.&amp;nbsp; It saves you clicking accept on the launcher&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br /&gt;</description>
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<pubDate>Sat, 7 Jun 2008 01:23:21 GMT</pubDate>
<author>DeadCert</author>
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<title>Re:Corrupted code fragments</title>
<description>&lt;cite&gt;DeadCert wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;While you&amp;#39;re there you might as well add in -noeula.&amp;nbsp; It saves you clicking accept on the launcher&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; /&gt;&lt;br /&gt;&lt;/blockquote&gt;Is this true? I haven&amp;#39;t heard of that one.&amp;nbsp; &lt;br /&gt;</description>
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<pubDate>Sat, 7 Jun 2008 01:44:18 GMT</pubDate>
<author>Cadsuane</author>
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